The title explains all. This is a huge change in what I usually use, you will notice I am using not only Infernape, whom I have never used in past rmts but I am using a few new other faces too. This team was built for me to expand my horizon and familiarize myself with some new faces. Enjoy.
That's the team. Rate, flame, spam, idc.
F*ck Overviews!
The Standard Lead
Swampert@Leftovers
Relaxed, Torrent
252 HP/ 216 Defense/ 40 Special Defense
- Stealth Rock
- Roar
- Earthquake
- Ice Beam
The Standard Lead
Swampert@Leftovers
Relaxed, Torrent
252 HP/ 216 Defense/ 40 Special Defense
- Stealth Rock
- Roar
- Earthquake
- Ice Beam
Standard lead is standard. Never really used any standard variants of Swampert so I decided to give this guy a shot since I felt like I needed a more suitable lead that can set Stealth Rock as originally I had an anti-lead Magmortar (worked well enough but needed that SR).
A huge peeve of mine is those who don't plug those last few Ev's into Sp.D on a Roar Pert. Roar sets need good defense on both sides as to take both kind of hits better as they switch up the opponent, so keep that in mind whenever you are using another Roarer. He's been working quite well, don't seem to need him to change. Painfully standard for me but I can bear with it.
A huge peeve of mine is those who don't plug those last few Ev's into Sp.D on a Roar Pert. Roar sets need good defense on both sides as to take both kind of hits better as they switch up the opponent, so keep that in mind whenever you are using another Roarer. He's been working quite well, don't seem to need him to change. Painfully standard for me but I can bear with it.
The Anti-MixApe Counter Sweeper
Infernape@Choice Band
Jolly, Blaze
56 HP/ 252 Attack/ 200 Speed
- Fire Punch
- Close Combat
- Stone Edge
- U-Turn
Infernape@Choice Band
Jolly, Blaze
56 HP/ 252 Attack/ 200 Speed
- Fire Punch
- Close Combat
- Stone Edge
- U-Turn
Infernape, as I said, is not someone I use a lot. The only sets I have run are the gimmicky but effective NeverNape and CMApe (both worked decently). This set came unto me while I was taking a look at Infernape. Realizing that between Close Combat, Stone Edge, and U-Turn Choice Band Infernape can KO the hell out of each of MixApe's standard counters. And since MixApe is by far the most common and well known variant of Infernape, it has been scoring some pretty nifty KO's.
Fire Punch 2HKO's Skarmory so I went with it > Blaze Kick/Flare Blitz. Close Combat KO's Vaporeon with ease, scoring a 2HKO on the most defensive sets. Stone Edge will always 2HKO Gyarados and Salamence, about 40% of the time it's a OHKO with SR down. U-Turn because it gives me a boner (oh, and it scores KO's on Latias and Starmie). I run enough Speed to outrun the new standard 192 Speed Infernape and anything that shoots to outrun base 100's. 56 HP gives me a little bit more bulk which has been helpful when he needs to take Bullet Punches from Sciz.
Fire Punch 2HKO's Skarmory so I went with it > Blaze Kick/Flare Blitz. Close Combat KO's Vaporeon with ease, scoring a 2HKO on the most defensive sets. Stone Edge will always 2HKO Gyarados and Salamence, about 40% of the time it's a OHKO with SR down. U-Turn because it gives me a boner (oh, and it scores KO's on Latias and Starmie). I run enough Speed to outrun the new standard 192 Speed Infernape and anything that shoots to outrun base 100's. 56 HP gives me a little bit more bulk which has been helpful when he needs to take Bullet Punches from Sciz.
The Draco Meteor Absorber
Bronzong@Leftovers
Sassy, Levitate
252 HP/ 88 Defense/ 168 Special Defense
- Light Screen
- Toxic
- Earthquake
- Gyro Ball
Bronzong@Leftovers
Sassy, Levitate
252 HP/ 88 Defense/ 168 Special Defense
- Light Screen
- Toxic
- Earthquake
- Gyro Ball
If you were to ask me my opinion on the new Draco Meteor fetish the metagame seems to have adopted I would tell you that I hate it with a burning passion. Every team I face now seems to have one sorry sap that will always switch in and bomb me with Draco Meteor. Well no more. I haven't used Bronzong in a bit and he's been doing pretty dang well since I started using him again.
Light Screen helps for my whole team, usually I bring him in before whipping out mah babeh and goin for a sweep to help set up. Toxic is an interesting choice, but the reason I chose it is because I have found that a lot of common switch ins to Bronzong such as Suicune, Gyarados, and Infernape do not enjoy switching into a Toxic. Not to mention MixApe who thinks Fire Blast will punch a hole right through this guy. Earthquake for anti-ScarfZoneness and taking down Infernapes and such that switch in. Gyro Ball for Scarfed Flygon who this guy deals with incredibly well and other fast special based sweepers.
Light Screen helps for my whole team, usually I bring him in before whipping out mah babeh and goin for a sweep to help set up. Toxic is an interesting choice, but the reason I chose it is because I have found that a lot of common switch ins to Bronzong such as Suicune, Gyarados, and Infernape do not enjoy switching into a Toxic. Not to mention MixApe who thinks Fire Blast will punch a hole right through this guy. Earthquake for anti-ScarfZoneness and taking down Infernapes and such that switch in. Gyro Ball for Scarfed Flygon who this guy deals with incredibly well and other fast special based sweepers.
Physical Sponge
Rotom-c@Leftovers
Bold, Levitate
252 HP/ 160 Defense/ 40 Special Attack/ 56 Speed
- Will-O-Wisp
- Reflect
- Discharge
- Leaf Storm
Rotom-c@Leftovers
Bold, Levitate
252 HP/ 160 Defense/ 40 Special Attack/ 56 Speed
- Will-O-Wisp
- Reflect
- Discharge
- Leaf Storm
If you remember one of my older teams you'll remember this guy. On any team I need to take down spinners and absorb special hits this set is the first one I look at. Created by mwah of course, basically maximizing his Defense so very few things cause him problems without scoring SE hits on him. A lot of my past teams have excluded using Grass attacks simply for Swampert but this team I took the effort to make sure he's under control.
Great for taking down bulky Waters, though he does it more effectively with Rest/Talking. However I am a much bigger fan of the combination of moves I have on him, I believe was given to me from way back when by Kingdrom or Salavoir... can't remember. Anyways, works incredibly well, making Scizor's Pursuit deal less than 20% iirc when I stay in to crush it. Enough Speed to outrun Adamant Tyranitar and WoW it before it can deal some massive damage. I run 40 Sp.A to assure a OHKO on bulky Gyarados with Discharge but I may redesignate those to Sp.D.
Great for taking down bulky Waters, though he does it more effectively with Rest/Talking. However I am a much bigger fan of the combination of moves I have on him, I believe was given to me from way back when by Kingdrom or Salavoir... can't remember. Anyways, works incredibly well, making Scizor's Pursuit deal less than 20% iirc when I stay in to crush it. Enough Speed to outrun Adamant Tyranitar and WoW it before it can deal some massive damage. I run 40 Sp.A to assure a OHKO on bulky Gyarados with Discharge but I may redesignate those to Sp.D.
The Rapid Spin Support
Tentacruel@Leftovers
Bold, Liquid Ooze
252 HP/ 76 Defense/ 180 Special Defense
- Haze
- Surf
- Rapid Spin
- Ice Beam
Tentacruel@Leftovers
Bold, Liquid Ooze
252 HP/ 76 Defense/ 180 Special Defense
- Haze
- Surf
- Rapid Spin
- Ice Beam
Not really so sure about Tentacruel as Tentacruel never really works for me however he's been doing decently as of late. Kind of a strange set but it fits what I need him to do decently enough so I slapped him on the team. Rapid Spin is for obvious reasons: I don't like Stealth Rock. Haze seems weird but has paid off against enemies such as CM Cune and even Sub/SD users. I am also quite paranoid about Ingrain BP teams and so Haze makes them all useless. Ice Beam for idk reasons.
The set is kind of strange but basically I need it as a secondary special sponge. As I said Tentacruel always seems to fall short but does decent enough that I don't have a problem keeping him. If anyone can find a suitable replacement, maybe Starmie, that would be fine.
The set is kind of strange but basically I need it as a secondary special sponge. As I said Tentacruel always seems to fall short but does decent enough that I don't have a problem keeping him. If anyone can find a suitable replacement, maybe Starmie, that would be fine.
The Bulky Sweeper
Scizor@Leftovers
Adamant, Technician
252 HP/ 184 Attack/ 72 Speed
- Roost
- Swords Dance
- Bullet Punch
- Brick Break
Scizor@Leftovers
Adamant, Technician
252 HP/ 184 Attack/ 72 Speed
- Roost
- Swords Dance
- Bullet Punch
- Brick Break
The most reliable late game/anytime sweeper I've ever had. Takes hits well, powers itself up and tanks through teams quick. Works as a rough check for tons of threats as well so it has dual usage. Little to explain, basically ran enough speed to take down lead Metagross since it tends to come back in and attempt an Explosion so I take it out with a +2 Brick Break. Enough attack, plenty of bulk, he works wonders.
That's the team. Rate, flame, spam, idc.