• Hi all
    Just a notice, we recently discovered that someone got into a moderator account and started hard deleting a load of key and legacy threads...around 150 threads have been lost dating back to 2007 and some weeks ago so we can't roll the forums back.
    Luckily no personal data could be accessed by this moderator, and we've altered the permissions so hard deleting isn't possible in the future
    Sorry for any inconvenience with this and sorry for any lost posts.
  • Hi all. We had a couple of reports of people's signatures getting edited etc. in a bad way. You can rest assured this wasn't done by staff and nobody has compromised any of our databases.

    However, remember to keep your passwords secure. If you use similar passwords to elsewhere which has been accessed, people and even bots may be able to access your account.

    We always recommend using unique passwords, and two-factor authentication if you are able. Make sure you're as secure as possible
  • Be sure to join the discussion on our discord at: Discord.gg/serebii
  • If you're still waiting for the e-mail, be sure to check your junk/spam e-mail folders

I Cavalieri Del Baratro - An OU RMT

Umbreon-dana

Phat Philanthropist
By the way, if you view without posting, I'll eat your soul. I may be full from the last time, but I can squeeze a few in there.

Try to guess what the title means.

I tested this team out on Shoddy, and the win record was 75-25 (W-L), but I still feel in need of improvement.

At a glance:
heatran.png
glaceon.png
dpmfa385.png
dpmfa251.png
dpmfa149.png
dpmfa009.png


Team Building Process:


dpmba471.png

I was tired of the standard Salamence, Porygon-Z, Infernape, Latias, and other bog standard special sweepers, and I wanted to do something different. I wanted something with decent defenses, great special attack, and a good STAB. One search later, I came up with Glaceon. Now, Glaceon cannot sweep on its own, as their are three problems in the way:

1) Glaceon is weak to Stealth Rock.
2) Glaceon is slow.
3) Glaceon has a low HP base stat.

dpmba471.png
dpmba009.png

Blastoise covers three-fourths of Glaceon's weaknesses, and provides Spin support behind sturdy defenses. Blastoise is an overall sturdy wall, with 79/100/105 defenses. Now I feel I need to add a physical sweeper, and one that resists Grass, Electric, and Fighting, that leads me to...
dpmba471.png
dpmba009.png
dpmba251.png

Celebi. With a Grass/Psychic, typing, it resists Grass, Electric, and Fighting. It also has Swords Dance, 100 base offenses, Natural Cure, and 100 base defenses. As a nice little bonus, it can learn Heal Bell, providing the team with a Cleric. Now, looking over my team, I see that I am Scizor and dragon weak, so I need a strong, bulky Pokemon to counter those.
dpmba471.png
dpmba009.png
dpmba251.png
dpmba485.png

I have two options at this point, Heatran and Magnezone. I pick Heatran over Magnezone for the generally higher stats, providing a bulkier defense and a faster offense. Flash Fire also adds an immunity to the team. Now I see I only have one physical sweeper, Celebi, so I need another, perhaps...
dpmba471.png
dpmba009.png
dpmba251.png
dpmba485.png
dpmba149.png

Dragonite. With a promising 91/95/100 Defenses, 134 base Attack, an immunity, and Dragon Dance, this guy is a force to be reckoned with. Everything seems to be in order, got a Dragon, a Steel, some Physical and Special Sweepers, and a spinner. Now all I need now is a lead.
dpmba471.png
dpmba009.png
dpmba251.png
dpmba485.png
dpmba149.png
dpmba385.png

Jirachi fills the quota quite well, and I feel it'll will do, providing the team with a mix sweeper, a back up steel, and a lead. Now that the Pokemon have been decided, let's go into a more in-depth look...

In depth:

dpmfa385.png

Knight of Cosmos [Jirachi] @ Choice Scarf
Naive Nature
IVs: 31/31/3/31/30/30
EVs: 44 HP, 184 Speed, 200 SpA, 82 Attack
~ Trick
~ Psychic
~ Iron Head
~ HP Ground

Psychic, Ground, and Steel hits everything but Bronzong, Skarmory, and Shedinja for neutral. 184 Speed EVs, a Hasty Nature, and Choice Scarf lets Jirachi outspeed a Max Speed, Unboosted Ninjask, and without Scarf let's it outspeed base Max Speed base 90s. 44 HP is a Lefties recovery number, and the rest are divided into SpA and Attack.

glaceon.png

Knight of Winter [Glaceon] @ Leftovers
Timid Nature
EVs: 176 Speed, 80 HP, 54 Defense, 172 Sp. Defense, 28 SpA
~ Ice Beam
~ HP Ground
~ Wish
~ Protect

Look familiar? This is a carbon copy of my Terror of the Snow set I posted in an old thread. The core Sweeper of the team. Ice Beam+HP Ground hits just about everything for neutral (Everything but LeviZong, if I'm not mistaken), and backed by 303 Special Attack, this thing puts Garchomp to shame. 80 HP Evs for a 320 HP stat, allowing maximum recovery from Lefties (20 HP per turn), Wish and Protect is very deadly, meaning Glaceon is merely shrugging off and residual damage that it might take. 176 Speed allows it to hit 231 speed, outrunning Modest Specstran, Breloom, Non-DDTar, and anything with 230 or below speed. Those Defensive EVs there allow it to gain double 269 stats, for equal walling potential.

dpmfa009.png

Knight of Seas [Blastoise] @ Leftovers
Impish Nature
EVs: 252 HP, 96 Def, 160 SpD
~ Rapid Spin
~ Rest
~ Yawn
~ Aqua Jet
252 HP EVs gives Blastoise a better chance of warding off blows. The Defensive EVs do the same, 96 EVs providing a jump point. Rest for recovery, Aqua Jet for STAB and priority, and Yawn for dissruption.

heatran.png

Knight of Summer [Heatran] @ Leftovers
Bold
EVs: 132 SpE, 196 SpA, 116 HP, 66 SpD
~ Flamethrower
~ Dragon Pulse
~ Earth Power
~ Stealth Rock

Heatran's EVs have a special purpose. 160 SpE and a Timd Nature lets it hit 253, outspeeding Jolly252 Scizor, along with anything slower. 196 SpA lets it get a 2HKO on Latias with DPulse without SR, 116 HP is a lefties recovery number, and 38 SpD is thrown in for filler, to help survive Latias' Surf. I chose Stealth Rock over Explosion for that neat surprise factor, and so ghosts don't try to murderalize me. Besides, I'm not so big a fan of Explosion or lowering one of my defenses. And no, I will not have a Scarftran.

dpmfa149.png

Knight of Autumn [Dragonite] @ Leftovers
Careful
EVs: 12 Attack, 244 HP, 216 SpD, 50 Defense
~ Dragon Dance
~ Outrage
~ Fire Punch
~ Earthquake

Eh, not much to explain here. Careful and a higher SpD Stat are chosen because DDnite is going to boost it's attack anyways, and I'd like it to survive some Ice attacks, thank you. 244 HP generates a lefties recovery number.

dpmfa251.png

Knight of Spring [Celebi] @ Leftovers
Jolly
EVs: 172 HP, 180 Speed, 158 Attack
~ Swords Dance
~ Heal Bell
~ Seed Bomb
~ Zen Headbutt

Unfortunately, I was disappointed at Celebi's limited physical movepool. 172 HP is a lefties recovery number, 180 Speed lets this love child of a cabbage patch kid and a psychic outspeed most Jirachi. The rest are thrown into attack, because, well, they have nowhere else to go. Seed Bomb and Zen Headbutt for STAB, Swords Dance for boosting, and Heal Bell for status healing.

So, without further ado, rate away.

Also, please don't just take a set from Smogon and call it a rate, I want sets that you think of. It turns out that they work better for me
 
Last edited:

Blue Ace

Pokemon is Dead
Try to guess what the title means.

My guess is ""Knight of the Cheap"

But i'm not very sure of the "cheap" part.

dpmfa009.png

Knight of Seas [Blastoise] @ Leftovers
Impish Nature
EVs: 212 HP, 76 Speed, 80 Defense, 142 SpD
~ Rapid Spin
~ Rest
~ Yawn
~ Aqua Jet

I honestly do not see any point in outspeeding 4 Speed Rotom, most run Speed, and any user that does not run at the very least 88 Evs are using Rotom completely wrong. Besides Rotom should be switching in on you to block your Rapid Spin, thus that is when you use Yawn on them. Also Aqua Jet has priority, so that's even less of a reason to aim to outspeed it.

I understand the need for optimal Leftovers recovery, but for a poke that you want to take hits from both sides of the attacking spectrum, Max HP is highly recommended, as that is key to lowering damage, so I suggest a spread of something along the lines of:

252 HP/ 96 Def/ 160 SpD.

Max HP does what it does, 96 Def is a jump point, the rest into Special Defense.
 

Gren Draco

RIOTRIOTRIOTRIOTRIOT
My guess is ""Knight of the Cheap"

But i'm not very sure of the "cheap" part.p

i thought it was Knights of the Abyss.

EDIT: damnit why do i always leave the posting screen open for ten minutes instead of just posting XD

Jirachi seems like it's trying to do too much, you're better off getting rid of psychic for thunderwave or u-turn, since the only lead psychic is helpful against is infernape, which HP ground deals with anyway.

Rest on it's own is a bit-oh yeah heal bell. <-- what i thought XD

there is no need for heatran to have so much speed, pretty much all scizor have 8 spe EV's, and the max amount of ev's any scizor runs is 224 (i think) enough to outspeed Tyranitar, there is never going to be a jolly 252 one.

dragonite should probably just have 216 in SpD for a jump point, and because most ice beams are unstabbed and with that EV investment none should kill without a boost.
 

Blue Ace

Pokemon is Dead
Just to back up what Gren Draco said about Scizor, Jolly nature on them is pointless as they only two things they outspeed at that point are Adamant Max Speed Breloom and Jolly Tyranitar, both of which Bullet Punch covers.

You could try the spread that Kingdrom just finished posting which consists of:

Modest: 252 Hp / 100 Def / 96 Sp. Atk / 60 Sp. Def

This allows you to only be 3HKO'ed (with Life Orb recoil) by +1 Kingdra LO Outrage and OHKO in return with Dragon Pulse, in addition to being able to survive Mixape CC and LO recoil, assuming you switch in on a fire move. The extra investment in special defense allows Heatran to survive offensive Latias Dragon Pulse followed by Surf, leaving Heatran with enough Hp to use Dragon Pulse (which OHKO's Latias at 80%) and survive the recoil. The excess Ev's were placed in special attack, which yields a bonus point.
 

Umbreon-dana

Phat Philanthropist
i thought it was Knights of the Abyss.

EDIT: damnit why do i always leave the posting screen open for ten minutes instead of just posting XD

Jirachi seems like it's trying to do too much, you're better off getting rid of psychic for thunderwave or u-turn, since the only lead psychic is helpful against is infernape, which HP ground deals with anyway.

Rest on it's own is a bit-oh yeah heal bell. <-- what i thought XD

there is no need for heatran to have so much speed, pretty much all scizor have 8 spe EV's, and the max amount of ev's any scizor runs is 224 (i think) enough to outspeed Tyranitar, there is never going to be a jolly 252 one.

dragonite should probably just have 216 in SpD for a jump point, and because most ice beams are unstabbed and with that EV investment none should kill without a boost.

It is.

I dunno.

So:
Knight of Cosmos [Jirachi] @ Choice Scarf
Jolly Nature
EVs: 44 HP, 184 Speed, 200 Attack, 82 Defense
~ Trick
~ Thunderwave
~ Iron Head
~ HP Ground

For Jirachi?

Knight of Summer [Heatran] @ Leftovers
Bold
EVs: 132 SpE, 196 SpA, 116 HP, 66 SpD
~ Flamethrower
~ Dragon Pulse
~ Earth Power
~ Stealth Rock

132 SpE + Neutral Nature = 223 Speed, enough to outspeed a 224 EVed Adamant Scizor. Bold to help thwart Gyara and Dragons, and the 66 SpD to help with Latias.

That spread would leave Dragonite with 50 EVs, which I will put into defense for help with Outrages and Explosions and Ice Shards and whatnot.
 

Gren Draco

RIOTRIOTRIOTRIOTRIOT
Knight of Cosmos [Jirachi] @ Choice Scarf
Jolly Nature
EVs: 44 HP, 184 Speed, 200 Attack, 82 Defense
~ Trick
~ Thunderwave
~ Iron Head
~ HP Ground

looks good.

Knight of Summer [Heatran] @ Leftovers
Bold
EVs: 132 SpE, 196 SpA, 116 HP, 66 SpD
~ Flamethrower
~ Dragon Pulse
~ Earth Power
~ Stealth Rock

132 SpE + Neutral Nature = 223 Speed, enough to outspeed a 224 EVed Adamant Scizor. Bold to help thwart Gyara and Dragons, and the 66 SpD to help with Latias.

That spread would leave Dragonite with 50 EVs, which I will put into defense for help with Outrages and Explosions and Ice Shards and whatnot.

use kingdroms spread for heatran. (see blue ace's post)

and yeah for dragoknight <--you should really name him that :D

looking at blastoise, how would aqua jet be really useful? i mean priority would never really help him out, not enough to warrant using aqua jet over a much more powerful water STAB like hydro pump.
 

Drummer Tom

NU/UU Connoisseur
Instead of celebi, because I think it's a little to similar to jirachi,
maybe try this!

Sceptile
Hasty/Jolly @ Lum Berry/White Herb/Focus Sash
Swords Dance
Leaf Blade
Thunder Punch/Rock slide
Leaf storm/Dragon claw

I've used this before, and it has good results.
 

calum

Banned
Sceptile
Hasty/Jolly @ Lum Berry/White Herb/Focus Sash
Swords Dance
Leaf Blade
Thunder Punch/Rock slide
Leaf storm/Dragon claw

Unfortunately that does not have fighting resist
 

Drummer Tom

NU/UU Connoisseur
Unfortunately that does not have fighting resist

But your dragonite has fight resist already. Oh well, It just a suggestion. :p
 

spareux

maldición
Dragonite cannot handle boosted physical attacks.

Although neither can that Celebi without Recover.

Team actually looks like it would be quite fun to use. But as I've briefly touched upon, just beware of boosted fighting moves and the like (I'm not sure how much Celebi can handle without healing?)
 
Top