Tyranitar600
Member
Hello everyone! As the title implies, I need help with my doubles Trick Room team, as it's got serious offensive problems. I don't play on any tier, mostly just battle spot and with friends.
Bronzong Leftovers
Ability: Levitate
Sassy Nature
EVs: 252 HP, 72 Def, 184 SpDef
Trick Room
Protect
Gyro Ball
Skill Swap(planning to replace with Earthquake)
The first setter, Bronzong is pretty basic. Skill Swap has achieved some hilarity in the past, but EQ is truly the better choice, I think.
Reuniclus Life Orb
Ability: Magic Guard
Bold Nature
EVs: 252 HP, 252 Def, 4 SpDef
Psyshock
Shadow Ball
Trick Room
Recover
Second Setter, Reuniclus is meant to be tanky and deal damage once the Room is set up, being able to recover quickly as well.
M-Mawile Mawilite(of course)
Ability: Intimidate(Huge Power)
Adamant Nature
EVs: 252 HP, 252 Atk, 4 SpDef
Play Rough
Sucker Punch
Protect
Iron Head
The Mega, also intended to out-slow most common threats and KO, and Intimidate before Mega-ing is always nice. Fairy and Steel with Sucker Punch is needed for the team.
Jellicent Sitrus Berry
Ability: Water Absorb
Sassy Nature
EVs: 252 Hp, 252 Def, 4 SpDef
Scald
Hex
Recover
Taunt
Jellicent isn't terribly slow, but more so than a lot of popular threats, but man, 4 Moveslot syndrome. I wanted to carry Ice Beam here, but I need a Taunt user somewhere, or Bulky Waters completely shut the entire team down.
Scrafty Assault Vest
Ability: Intimidate
Adamant Nature
EVs: 252 Hp, 252 Atk, 4 SpDef
Fake Out
Drain Punch
Rock Slide
Knock Off
Scrafty was what inspired me to make this team, Intimidate and Fake Out are meant for him to be a good lead as I try to set up the room. Drain Punch for sustainability and Knock off for removing items.
Porygon2 Eviolite
Ability: Download
Bold Nature
EVs: 252 Hp, 160 Def, 20 SpAtk, 76 SpDef
Trick Room
Ice Beam
Foul Play
Recover
The third setter, Porygon2 is similar to Reuniclus in that it's meant to do some damage upon setting the room, and recovering for staying power.
The main problem I can see is a lack of options for dealing with Electric types and bulky waters(such as Suicune or Gastrodon), but I'm not sure who to replace for those. I'm hoping some outside perspective might help me make this team actually decent. Thanks for your advice!!
Bronzong Leftovers
Ability: Levitate
Sassy Nature
EVs: 252 HP, 72 Def, 184 SpDef
Trick Room
Protect
Gyro Ball
Skill Swap(planning to replace with Earthquake)
The first setter, Bronzong is pretty basic. Skill Swap has achieved some hilarity in the past, but EQ is truly the better choice, I think.
Reuniclus Life Orb
Ability: Magic Guard
Bold Nature
EVs: 252 HP, 252 Def, 4 SpDef
Psyshock
Shadow Ball
Trick Room
Recover
Second Setter, Reuniclus is meant to be tanky and deal damage once the Room is set up, being able to recover quickly as well.
M-Mawile Mawilite(of course)
Ability: Intimidate(Huge Power)
Adamant Nature
EVs: 252 HP, 252 Atk, 4 SpDef
Play Rough
Sucker Punch
Protect
Iron Head
The Mega, also intended to out-slow most common threats and KO, and Intimidate before Mega-ing is always nice. Fairy and Steel with Sucker Punch is needed for the team.
Jellicent Sitrus Berry
Ability: Water Absorb
Sassy Nature
EVs: 252 Hp, 252 Def, 4 SpDef
Scald
Hex
Recover
Taunt
Jellicent isn't terribly slow, but more so than a lot of popular threats, but man, 4 Moveslot syndrome. I wanted to carry Ice Beam here, but I need a Taunt user somewhere, or Bulky Waters completely shut the entire team down.
Scrafty Assault Vest
Ability: Intimidate
Adamant Nature
EVs: 252 Hp, 252 Atk, 4 SpDef
Fake Out
Drain Punch
Rock Slide
Knock Off
Scrafty was what inspired me to make this team, Intimidate and Fake Out are meant for him to be a good lead as I try to set up the room. Drain Punch for sustainability and Knock off for removing items.
Porygon2 Eviolite
Ability: Download
Bold Nature
EVs: 252 Hp, 160 Def, 20 SpAtk, 76 SpDef
Trick Room
Ice Beam
Foul Play
Recover
The third setter, Porygon2 is similar to Reuniclus in that it's meant to do some damage upon setting the room, and recovering for staying power.
The main problem I can see is a lack of options for dealing with Electric types and bulky waters(such as Suicune or Gastrodon), but I'm not sure who to replace for those. I'm hoping some outside perspective might help me make this team actually decent. Thanks for your advice!!