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i restarted and i cant beat it

Dan The Poke Man

MEGAMEGAMEGA
well i restarted colluseum and now i cant beat it so some help plz

umbreon@blackglasses
faint attack
bite
secret power
cant remember last move

espeon@quick claw
psybeam
return
swift
helping hand

typhlosion@charcoal
focus punch
dig
flame wheel
sunny day

entei
fire blast
sunny day
body slam
stomp

suicune
aurora beam
surf
gust
rain dance

raikou
thunder
rain dance
quick attack
cant remember last move
 

bobandbill

Winning Smile
Staff member
Super Mod
Team stuff goes here. *moves*

As for your team, quickly I'll mention that having both Sunny Day and Rain Dance seems to conflict there with your team... also simply you can do some training (Mt Battle is the best place once you beat a few sections) to get your Pokemon stronger.
 

Noctourniquet

∆∆∆
Espeon does not need the Quick Claw and Helping Hand is better on Umbreon. Umbreon does not need both Faint Attack and Bite, they are both of the same power and type and can be used better. Entei with Sunny Day and Suicune with Rain Dance do not work. I would get rid of one of them, probably Entei and Typhlosion then give Raikou Thunder. Or, if you choose to keep Entei, give it Solarbeam, but get rid of Suicune. Or, you could simply remove all weather from your team. If you want a good rate, then you must give us all of the Pokémon's moves, so if you could post the then it would be useful. Do not use the Blackglasses and Charcoal, as they do not do enough. There are far better items that can be used. On Entei, if you choose to keep it, then drop Stomp for Solarbeam. If you really want to use it, then put Charcoal on Entei to make its Fire Blast really powerful.
 

Noctourniquet

∆∆∆
WHAT?!?!? That sucks. Period. Than why do the stats have attack and special attack?

Before DPPt, It went like this;
• Special Attacks; All moves attacks of the following types are categorised as Special, and therefore rely on SpA.
~ Fire
~ Water
~ Grass
~ Dark
~ Ice
~ Electric
~ Dragon
• Physical Attacks; All moves attacks of the following types are categorised as Physical, and therefore rely on Atk.
~ Normal
~ Rock
~ Steel
~ Fighting
~ Ground
~ Ghost
~ Bug
~ Flying
~ Poison

Until the Generation IV, this was how all moves worked. In Generation IV, all moves are given their own attribute, regardless of type.
 
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