I decided to create an In-Game UU team, so I'd appreciate some feedback. It can also be used competitively, with the right EV's and maybe a few adjustments to the moves a litte.
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Nature: Jolly
Trait: Technician
- Fake Out
- U-Turn
- Double Hit
- Brick Break
My lead, huzzah. Fake Out and Double Hit score STAB, as well as a Technician boost, so that's self-explanatory. Brick Break deals with Steels & such, and U-Turn will get me out if I need to.
@
Nature: Adamant
Trait: Intimidate
- Flare Blitz
- Thunder Fang
- Crunch
- Extremespeed
Very basic, very expected Arcanine. FB for STAB, Fang for Water, Crunch gets great coverage, and Extremespeed picks off weaklings.
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Nature: Jolly
Trait: Torrent
- Dragon Dance
- Waterfall
- Ice Punch
- Crunch
I've taken a liking to this gater lately... sets up a Dance or two, and proceeds to rip shreds in the opponent. Waterfall is extra powerful once the Orb has taken away enough HP, and it's great for the flinch hax. I'm also considering a Liechi berry over the Orb, but I'm undecided.
@
Nature: Calm
Trait: Volt Absorb
- Thunderbolt
- Surf
- Ice Beam
- Toxic
Lanturn is a great switch-in for Electric attacks aimed at Feraligatr, as well as Water attacks aimed at Arcanine. Lefties & Volt Absorb prediction keep it going for a while, and Toxic generally screws around with the enemy if they want to take me on.
@
Nature: Modest
Trait: Natural Cure
- Hidden Power [Fighting]
- Energy Ball
- Shadow Ball
- Sludge Bomb
I hatched one with a very high base-powered HP, and it's a useful one. Sadly, it's Modest, thus why I opted for a Speed-boosting Scarf. Energy Ball over Leaf Storm because I don't want the drop in Sp. Atk. Shadow Ball rips up Ghosts who threaten Espeon, and... yeah. Roserade. Ta-daaa.
@
Nature: Timid
Trait: Synchronize
- Psychic
- Calm Mind
- Signal Beam
- Baton Pass
EspyJump, huzzah. Calm Mind gets a boost, and when passed to Lanturn or Roserade, it can be a deadly threat. Psychic for STAB, and Signal Beam deals with pesky Darks who switch in.
So, that's it. I realize the horrible Ground weakness, so suggestions for Poké-replacements will be considered. Plz rate and comment!
Nature: Jolly
Trait: Technician
- Fake Out
- U-Turn
- Double Hit
- Brick Break
My lead, huzzah. Fake Out and Double Hit score STAB, as well as a Technician boost, so that's self-explanatory. Brick Break deals with Steels & such, and U-Turn will get me out if I need to.
Nature: Adamant
Trait: Intimidate
- Flare Blitz
- Thunder Fang
- Crunch
- Extremespeed
Very basic, very expected Arcanine. FB for STAB, Fang for Water, Crunch gets great coverage, and Extremespeed picks off weaklings.
Nature: Jolly
Trait: Torrent
- Dragon Dance
- Waterfall
- Ice Punch
- Crunch
I've taken a liking to this gater lately... sets up a Dance or two, and proceeds to rip shreds in the opponent. Waterfall is extra powerful once the Orb has taken away enough HP, and it's great for the flinch hax. I'm also considering a Liechi berry over the Orb, but I'm undecided.
Nature: Calm
Trait: Volt Absorb
- Thunderbolt
- Surf
- Ice Beam
- Toxic
Lanturn is a great switch-in for Electric attacks aimed at Feraligatr, as well as Water attacks aimed at Arcanine. Lefties & Volt Absorb prediction keep it going for a while, and Toxic generally screws around with the enemy if they want to take me on.
Nature: Modest
Trait: Natural Cure
- Hidden Power [Fighting]
- Energy Ball
- Shadow Ball
- Sludge Bomb
I hatched one with a very high base-powered HP, and it's a useful one. Sadly, it's Modest, thus why I opted for a Speed-boosting Scarf. Energy Ball over Leaf Storm because I don't want the drop in Sp. Atk. Shadow Ball rips up Ghosts who threaten Espeon, and... yeah. Roserade. Ta-daaa.
Nature: Timid
Trait: Synchronize
- Psychic
- Calm Mind
- Signal Beam
- Baton Pass
EspyJump, huzzah. Calm Mind gets a boost, and when passed to Lanturn or Roserade, it can be a deadly threat. Psychic for STAB, and Signal Beam deals with pesky Darks who switch in.
So, that's it. I realize the horrible Ground weakness, so suggestions for Poké-replacements will be considered. Plz rate and comment!