FlamingRuby
The magic of Pokemon
Seeing how the current party looks like a group of mages in movie 8, I came up with the following:
The main action would occur in a parallel universe to the Pokemon world, where magical Pokemon, mystical creatures, and other fantastic wonders are commonplace. A Dark Dragonite has risen up from the realm of shadow, and is threatening to destroy the balance of magic in the world. If the balance is lost, not only would the world of magic disappear, but the human world would be affected too. The threatening of the balance has Rukario, the guardian of all magic in the world, very worried.
Knowing that he doesn't have very much time, Rukario decides to come to the human world in search of humans to train in the magical arts, so they can help him, Ash, Misty, May, and Brock defend the magical realm.
A typical sign up:
Name
Age: (13-16)
Physcial appearance: (Pictures may be included, but not just a picture, plus descriptions should have some detail.)
Personality: (Detailed description of the character's personality)
Pokemon: (Players would be allowed one or two Pokemon to guard them while they hone their magical skills. No Legendaries allowed.)
Magic type: (What kind of magic the player wants to learn. The magic type determines who they'll be taught by.)
Availiable magic types:
Black magic: This magic concentrates on harming the target(s). (Examples: Fire, Ice, Lightning, etc.) Ash teaches aspiring black mages.
White magic: This kind of magic heals or defends the target(s). (Examples: Cure, Reflect, Spirit, Shield, etc.) Misty's the girl to see if you want to become a white mage.
Time magic: This kind of magic manipulates the flow of time. (Examples: Haste, Slow, Stop, Demi) Talk to May if you want to learn this magic type.
Summoning magic: The hardest magic of all to learn, this magic allows the casters to summon the Legendary Pokemon into battle. (Examples: Moltres, Salamence, Mew) Brock is in charge of budding summoners.
Magical Jewels:
Whenever you cast a spell, you use up Magical Jewels. The harder the spell, the more valuable Jewel is needed to cast it. Monsters drop them when defeated, they can be mined from bodies of water in the Magical Realm, or your master can give you some if you run out.
The Magical Jewels, rarity index and value points:
Ruby
Rarity: Very common
Value: 5
Emerald
Rarity: Very common
Value: 10
Sapphire
Rarity: Uncommon
Value: 15
Topaz
Rarity: Uncommon
Value: 25
Amethyst
Rarity: Rare
Value: 50
Pearl
Rarity: Rare
Value: 75
Diamond
Rarity: Very Rare
Value: 100
How is it so far? Anything I need to fix?
The main action would occur in a parallel universe to the Pokemon world, where magical Pokemon, mystical creatures, and other fantastic wonders are commonplace. A Dark Dragonite has risen up from the realm of shadow, and is threatening to destroy the balance of magic in the world. If the balance is lost, not only would the world of magic disappear, but the human world would be affected too. The threatening of the balance has Rukario, the guardian of all magic in the world, very worried.
Knowing that he doesn't have very much time, Rukario decides to come to the human world in search of humans to train in the magical arts, so they can help him, Ash, Misty, May, and Brock defend the magical realm.
A typical sign up:
Name
Age: (13-16)
Physcial appearance: (Pictures may be included, but not just a picture, plus descriptions should have some detail.)
Personality: (Detailed description of the character's personality)
Pokemon: (Players would be allowed one or two Pokemon to guard them while they hone their magical skills. No Legendaries allowed.)
Magic type: (What kind of magic the player wants to learn. The magic type determines who they'll be taught by.)
Availiable magic types:
Black magic: This magic concentrates on harming the target(s). (Examples: Fire, Ice, Lightning, etc.) Ash teaches aspiring black mages.
White magic: This kind of magic heals or defends the target(s). (Examples: Cure, Reflect, Spirit, Shield, etc.) Misty's the girl to see if you want to become a white mage.
Time magic: This kind of magic manipulates the flow of time. (Examples: Haste, Slow, Stop, Demi) Talk to May if you want to learn this magic type.
Summoning magic: The hardest magic of all to learn, this magic allows the casters to summon the Legendary Pokemon into battle. (Examples: Moltres, Salamence, Mew) Brock is in charge of budding summoners.
Magical Jewels:
Whenever you cast a spell, you use up Magical Jewels. The harder the spell, the more valuable Jewel is needed to cast it. Monsters drop them when defeated, they can be mined from bodies of water in the Magical Realm, or your master can give you some if you run out.
The Magical Jewels, rarity index and value points:
Ruby
Rarity: Very common
Value: 5
Emerald
Rarity: Very common
Value: 10
Sapphire
Rarity: Uncommon
Value: 15
Topaz
Rarity: Uncommon
Value: 25
Amethyst
Rarity: Rare
Value: 50
Pearl
Rarity: Rare
Value: 75
Diamond
Rarity: Very Rare
Value: 100
How is it so far? Anything I need to fix?