While I wait to get a used version of Platnium to move-tutor Fire Punch to my Cranidos, I thought of breeding an Aerodactyl. I'd like to use him as a Lead--so Jolly nature and 252 EVs into Attack, 252 into Spd, and remaining 4 into HP.
I like the Smogon example given that sets up Stealth Rock, but was wondering if I could switch Earthquake with Whirlwind and still have it be effective. Like this:
Aerodactyl @ Focus Sash
Jolly Nature
4 HP. 252 Atk. 252 Spd
- Stealth Rock
- Taunt
- Rock Slide
- Whirlwind
^ If I only have one attack on him, Rock Slide for STAB, and that it has a chance of making the foe cringe (though I will not be relying on this, but it's a nice added effect, yes?) I was thinking I could Whirlwind away anything that resists Rock Slide and then have it forced to switch in and take damage from Stealth Rock. Or should I stick with Earthquake over Whirlwind?
Suggestions, please?