Eszett
one love
I recently recollected that despite the whimsicality of the games of past generations, the media on which they were stored was hardly constructed to be as sturdy and lasting as it could possibly have been. Now with the advent of the DS, will we see a departure from this adverse precedent? I certainly think that we will, noting that the time features of previous games are what primarily led to save file corruptions and erasures. Thanks to the DS having its own clock and the increased difficulty of adding a clock to a DS card, I strongly reckon that this worry will be one of the past as the game uses the hardware and firmware of the DS to its full potential.
In addition, the DS is a fairly recent unit with plenty of shelf life left for it. I would reckon that Nintendo would strive to make its cards last for at least that generation if not well off into the future to work any backwards-compatibility. What good's the card in the future for Pokemon 5th generation and the Game Boy Supreme if it won't be readable four years down the road?
But yeah, it's mainly the clock. D:
Discuss.
In addition, the DS is a fairly recent unit with plenty of shelf life left for it. I would reckon that Nintendo would strive to make its cards last for at least that generation if not well off into the future to work any backwards-compatibility. What good's the card in the future for Pokemon 5th generation and the Game Boy Supreme if it won't be readable four years down the road?
But yeah, it's mainly the clock. D:
Discuss.