Ophie
Salingerian Phony
As I've been playing through this game, I've noticed a few things here and there. Some of them I've made videos for, and some I have not. Most are related to functional things and mechanics, but I do have a few artistic observations as well. And I know some of these have been noticed by other people, but I wanted to have these observations all in one place. I've put up some of these on the "Speculation/Discussion Thread," but I feel it doesn't quite thematically fit into any of the other threads here, so I made my own.
Feel free to add your own too.
Here are the stuff that I've found:
Feel free to add your own too.
Here are the stuff that I've found:
- Watering either unit of a 2-unit berry plot will water the other one too. For 4-unit plots, watering either unit on the left will water the other left unit, and same goes for the ones on the right. The two plots in front of the Floaroma Town flower shop count as a single 2-unit plot--water either side, and the other will be watered too. There are a couple of exceptions: the two right units of the plot on Route 213, immediately east of Pastoria City, must be watered independently. In addition, both of the 4-unit plots in the Fight Area can be watered all in one go--water any of them, and the other three will be watered.
- The lines on the Cyber clothing will glow any time you're playing in a dark location, like outside at night or in a cave.
- Berry plants now accurately display the berries themselves rather than generic shapes.
- If a wild Pokémon battle begins with a close-up of the trainer, that wild Pokémon is guaranteed at least two maximum IVs. Here is a demonstration of it in action:
- The exception is the Drifloon found each Friday at Valley WIndworks. Drifloon is guaranteed at least three maximum IVs, but the wild Pokémon battle will not begin with a trainer close-up.
- If you receive an egg within the same Egg Cycle (255 steps), the eggs will hatch consecutively without you having to move. In prior games (including Pokémon Sword and Shield), you had to move at least 1 step.
- In battles where you can gain EXP, if you switch from one Pokémon to another, the previous Pokémon will gain full EXP upon the opposing Pokémon's defeat. Specific to Pokémon Brilliant Diamond and Shining Pearl, however, if the AI switches from one Pokémon to another, the game will "remember" what Pokémon were used against it. Once that opposing Pokémon returns to battle, upon its defeat, all Pokémon that saw it gain full EXP regardless of if they saw it on its return or not. You can try this for yourself in the Volkner rematch battle. Most of his Pokémon have Volt Switch, so he does more switching than any other AI opponent, then observe who gets how much EXP.