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"Is he for real?" You say

Discussion in '4th Gen RMT' started by [GS], Jun 17, 2010.

  1. [GS]

    [GS] Staring at my phone

    Just a little something different for the BT. No actual
    expectations for this, it sounds fun though. Right? ^^'

    Kecleon @ Choice Scarf
    Impish Nature
    252 HP/252 Def/6 Spe
    *Color Change*
    ~ Trick
    ~ Flash
    ~ Recover
    ~ Thunder Wave

    Color Change could give him a resistance to the attack
    he's hit with, depending on the type. Recover lets him
    live to Flash again and TWave negates the scarf. Max
    HP/Def was chosen because, well, he's slow and already
    has great SpD (still higher than his Def with the investment).

    Shuckle @ Leftovers
    Adamant Nature
    252 Atk/252 HP/6 Spe
    ~ Substitute
    ~ Rock Slide
    ~ Earthquake
    ~ Acupressure

    I hear your lol's, and I don't care. This little guy hasn't failed
    me yet. Everything is pretty easy to figure out, so I'll just
    leave it at that.

    Toxicroak @ Black Sludge
    Timid Nature
    252 SpA/252 Spe/6 HP
    *Dry Skin*
    ~ Substitute
    ~ Nasty Plot
    ~ Dark Pulse
    ~ Vacuum Wave

    Basically a filler, although he does resist 2/3 of Shuckle's
    weaknesses, and Kecleon's original weakness. Moveset
    here is also self-explanatory, so... Yea.

    There ya go, rate away.​
  2. AlCario

    AlCario Banned

    Awesome team, I love it. However, there are some major threats:

    856 | Gallade | Adamant | Scope Lens | Psycho Cut | Close Combat | Leaf Blade | Night Slash | Atk/SpD

    Basically, he OHKOs Kecleon with CC before you have a chance to Trick the Scarf. You're in a similar situation with at least Infernape, Lucario and Heracross; a minor Spe investment will solve the problem for Hera and Gallade, though. Here are some sets that will cause problems:

    560 | Heracross | Adamant | Scope Lens | Close Combat | Aerial Ace | Night Slash | Bulk Up | Atk/SpD

    361 | Infernape | Jolly | Coba Berry | Close Combat | Fire Punch | U-turn | Fake Out | Atk/Spe

    769 | Infernape | Jolly | King's Rock | Flare Blitz | Close Combat | Earthquake | ThunderPunch | Atk/Spe

    731 | Lucario | Adamant | Muscle Band | Close Combat | Earthquake | Blaze Kick | Shadow Claw | Atk/Spe

    etc, etc. And that's just me using the Find command for Close Combat in V4E's Database.

    Sorry for pointing out the problems without really solving anything.
  3. [GS]

    [GS] Staring at my phone

    No worries dude, this was more of a fun idea than an
    actual plan for taking on the tower. ^^

    I did some calcs, and there's no way I'm gonna
    outspeed most of those without switching to a
    + Spe nature anyway.

    YOOMTAH Let's dance~

    I feel like Slowbro could fit this team better thenn Toxicroak.
    It resists Steel and Water, and has neutral damage from Rock attacks.
    It could easily absorb a Close Combat. Only thing you've got to do is make sure they will get tricked before Kecleon dies.

    I suggest a Calm Mind/Iron Defense (wow, just like my Lucario o.o) one:
    • Slowbro @ ... meh. Quick Claw?
    • Own Tempo
    • Impish nature (+def, -spatk), 252 HP / 168 SpAtk / 84 Def
    - Calm Mind
    - Iron Defense
    - Slack Off / Substitute
    - Flamethrower

    The reason why I putted in Flamethrower is because Surf is walled by Water Absorbers and Psychic by dark types, and well, Fire is the best offensive type move.
  5. Kerech

    Kerech Shinigami...CHOP!

    Noooo use a Muk!!!

    Muk @ Black Sludge
    Ability: Sticky Hold
    Nature: Impish
    EVs: 140 HP/ 248 Def/ 120 SpD
    -Ice Punch

    Haha ok, there's no real reason for you to use Muk. -___- I got bored. Seriously though, if it's just for fun, then anything works. Though, what's your reason for Black Sludge? Can a Toxicroak without defensive EVs live long enough to make use of Black Sludge?
  6. [GS]

    [GS] Staring at my phone

    @ YOOMTAH: That is a good idea, but I like having
    the water immunity, not to mention STAB priority.
    But thanks for the rate. ^^

    @ Kerech: Black Sludge is mainly there to heal the
    HP that Sub takes away while he's setting up on
    a status move/weaker resisted attack.
  7. Kerech

    Kerech Shinigami...CHOP!

    Ah, completely missed Sub *facepalm* alright, good stuff on the team though. I make my leave once again.....
  8. Soroft

    Soroft Cat and Mouse

    Bahaha shuckle. Crushing him is like crushing an egg, very difficult with brute force.

    Kecleon hax? fun.

    And Toxicroak ought to make a decent sweeper, but he's really the only offense you have. Kecleon creates enemy hindrance, and Shuckle, while you're maximising Attack, won't do very much to kill. If Toxicroak ever runs into anything it can't super-effect, you'll have to hope Accupressure gets lucky...a lot.

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