ITSA MONSTA HAUS!!!! [mystery dungeon] WonderMail Idea added!
http://i48.*******.com/1t1po0.png
NOT ACCEPTING SIGN-UPS ATM.
This is a game based on the good ol' Monster Houses of Mystery Dungeon.
In 'Itsa Monsta Haus', request a dungeon, and easy, medium, or hard.
(e.g. Buried in History, medium please!)
You will then enter a room, which of course...
It's a Monster House!
You'll have to battle your way through to the end. I'll tell you your Pokémon, movesets, items, etc. It won't be easy, but that's life! (as a pokemon). Check under the members and I will have added the dungeon. Post the move(s) for each member, and I will add the message log. Keep requesting moves until you've been wiped, or won.
A sig mention will be awarded to the top 3 scorers, if they have 50 points or more.
Easy (2pt):
You will have resistance to at least one type, or they will have 2x Weakness to you. (e.g. Flying, Easy. You will be Electric or Rock). There will be 3 on a team, with around 8 items. You'll be a few levels above the house.
Medium (4pts):
There will probably be no matchups (e.g. Fire, Medium. You will be Ghost.) There will be you and a partner. You'll be equally leveled, and you'll have five items.
Hard: (7pts):
You will have Weakness, or they will have Resistance. It won't be easy. You're on your own, with 2 items, and you might be a level under or two.
As you gain more points, you unlock new places to explore.
These are the dungeons you may enter:
Points needed Dungeon Name Type Boss (if any)
[/spoiler]
Application Form:
Unlockable bonuses (NEW!)
Points needed: 4
Bonus: Pokémon in Monster Houses do 2 less damage every attack.
Points needed: 10
Bonus: You can add a type of your choice to a Monster House, by requesting it in your post.
Points needed: 20
Bonus: Pokémon in Monster Houses will be 3 levels lower than they would normally be.
Points needed: 30
Bonus: Pokémon in Monster Houses will not use Protect, Detect, or Agility.
Points needed: 40
Bonus: Hard dungeons are now worth 7 points. Pokémon in Monster Houses will not use Rock Polish.
Points needed: 50
Bonus: You may choose the Pokémon you enter as.
Have fun!
Splapp
http://i48.*******.com/1t1po0.png
NOT ACCEPTING SIGN-UPS ATM.
This is a game based on the good ol' Monster Houses of Mystery Dungeon.
In 'Itsa Monsta Haus', request a dungeon, and easy, medium, or hard.
(e.g. Buried in History, medium please!)
You will then enter a room, which of course...
It's a Monster House!
You'll have to battle your way through to the end. I'll tell you your Pokémon, movesets, items, etc. It won't be easy, but that's life! (as a pokemon). Check under the members and I will have added the dungeon. Post the move(s) for each member, and I will add the message log. Keep requesting moves until you've been wiped, or won.
A sig mention will be awarded to the top 3 scorers, if they have 50 points or more.
Easy (2pt):
You will have resistance to at least one type, or they will have 2x Weakness to you. (e.g. Flying, Easy. You will be Electric or Rock). There will be 3 on a team, with around 8 items. You'll be a few levels above the house.
Medium (4pts):
There will probably be no matchups (e.g. Fire, Medium. You will be Ghost.) There will be you and a partner. You'll be equally leveled, and you'll have five items.
Hard: (7pts):
You will have Weakness, or they will have Resistance. It won't be easy. You're on your own, with 2 items, and you might be a level under or two.
As you gain more points, you unlock new places to explore.
These are the dungeons you may enter:
Points needed Dungeon Name Type Boss (if any)
Points: 0 Name: Nest Land Type: Bug
Points: 0 Name: Haunting Cavern Type: Ghost
Points: 0 Name: Nothingnessland Type: Normal
Points: 5 Name: Buried in History Type: Rock Regigigas (medium and hard), The Regi's (hard)
Points: 6 Name: Mt. Steam Type: Water, Fire
Points: 6 Name: Blackout Trench Type: Darkness Darkrai (medium)
Points: 8 Name: -58 Celsius Land Type: Ice Froslass (all)
Points: 15 Name: Agile Thoughts Type: Psychic, Flying Xatu (easy)
Points: 15 Name: Earthquake Cave Type: Ground, Poison
Points: 15 Name: Purity Forest Type: Grass, Psychic, Celebi (all)
Points: 15 Name: Makuhita/Marowak Dojo Type: Fighting and 2 Random (hard) Marowak
Points: 16 Name: Magna World Type: Steel
Points: 20 Name: Haunting Cavern 2 Type: Ghost, Electric, Ice Rotom (all)
Points: 20 Name: Adventure Forest Type: Dragon Rayquaza (hard)
Points: 20 Name: Forgotten Pokémon Land Type: Bug, Ice, Psychic
Points: 25 Name: Particle Cave 1 Type: Ice, Rock, Steel Regice (all), Regirock (all), Registeel (all)
Points: 25 Name: Particle Cave 2 Type: Water, Grass, Fire 3 Random starters (any type combo) (all)
Points: 50 Name: Final Dungeon Type: Grass, Fire, Water, Ice, Psychic, Fighting, Ground, Dragon, Darkness, Steel, Electric, Ghost.
Points: 0 Name: Haunting Cavern Type: Ghost
Points: 0 Name: Nothingnessland Type: Normal
Points: 5 Name: Buried in History Type: Rock Regigigas (medium and hard), The Regi's (hard)
Points: 6 Name: Mt. Steam Type: Water, Fire
Points: 6 Name: Blackout Trench Type: Darkness Darkrai (medium)
Points: 8 Name: -58 Celsius Land Type: Ice Froslass (all)
Points: 15 Name: Agile Thoughts Type: Psychic, Flying Xatu (easy)
Points: 15 Name: Earthquake Cave Type: Ground, Poison
Points: 15 Name: Purity Forest Type: Grass, Psychic, Celebi (all)
Points: 15 Name: Makuhita/Marowak Dojo Type: Fighting and 2 Random (hard) Marowak
Points: 16 Name: Magna World Type: Steel
Points: 20 Name: Haunting Cavern 2 Type: Ghost, Electric, Ice Rotom (all)
Points: 20 Name: Adventure Forest Type: Dragon Rayquaza (hard)
Points: 20 Name: Forgotten Pokémon Land Type: Bug, Ice, Psychic
Points: 25 Name: Particle Cave 1 Type: Ice, Rock, Steel Regice (all), Regirock (all), Registeel (all)
Points: 25 Name: Particle Cave 2 Type: Water, Grass, Fire 3 Random starters (any type combo) (all)
Points: 50 Name: Final Dungeon Type: Grass, Fire, Water, Ice, Psychic, Fighting, Ground, Dragon, Darkness, Steel, Electric, Ghost.
If you lost, you may apply for a rescue. If you are rescued, you may continue the house. Just fill in this form.
Here's an example:
Flavor text: If Mothim was at normal speed, we'd have got away!
Client (Team Leader): Lairon
Location, Difficulty: I was in Nest Cave, Hard
How many foes were left in the room when I fainted?: Just the one.
Code:
[b]Flavor text:[/b]
[b]Client (Team Leader):[/b]
[b]Location, Difficulty:[/b]
[b]How many foes were left in the room when I fainted?:[/b]
Here's an example:
Flavor text: If Mothim was at normal speed, we'd have got away!
Client (Team Leader): Lairon
Location, Difficulty: I was in Nest Cave, Hard
How many foes were left in the room when I fainted?: Just the one.
Currently, no people are awaiting rescue!!
State that you are attempting a rescue when you request a House.
Help! We were wiped by a Dustox! It somehow evolved after it knocked one of us out!
Client: Meowth
Mission: Help me through!
Difficulty: D
Location: Nest Cave, Medium,
Reward: 5 points
I thought I'd chosen Easy, but I'm alone!!!
Client: Sunflora
Mission: Escort me!
Difficulty: C
Location: Nothingnessland, Hard
Reward: 7 points
Help! We were wiped by a Dustox! It somehow evolved after it knocked one of us out!
Client: Meowth
Mission: Help me through!
Difficulty: D
Location: Nest Cave, Medium,
Reward: 5 points
I thought I'd chosen Easy, but I'm alone!!!
Client: Sunflora
Mission: Escort me!
Difficulty: C
Location: Nothingnessland, Hard
Reward: 7 points
[/spoiler]
Points: 0
Dungeons won: 0
Dungeons lost: 0
Dungeons won: 0
Dungeons lost: 0
Nest Land
Character: Torkoal, HP: 56/67 Lv. 17, Ember, Rest, Withdraw, Rock Throw
Partner 1: Electrike, HP: 7/51 Lv. 19, Thunder Wave, Thundershock, Tackle, Growl
Partner 2: Aron. HP: 55/55 Lv. 20, Metal Claw, Iron Defense, Bide, Rock Throw
Character: Torkoal, HP: 56/67 Lv. 17, Ember, Rest, Withdraw, Rock Throw
Partner 1: Electrike, HP: 7/51 Lv. 19, Thunder Wave, Thundershock, Tackle, Growl
Partner 2: Aron. HP: 55/55 Lv. 20, Metal Claw, Iron Defense, Bide, Rock Throw
Torkoal used Ember!
Wurmple took 74 damage!
Wurmple was defeated!
Electrike used Thundershock!
Mothim took 33 damage!
Mothim was defeated!
Aron used Iron Defense!
Aron's Defense rose sharply!
Mothim used Agility!
Mothim is at double speed!
Mothim moved twice!
Caterpie used it's regular attack!
Caterpie's attack missed!
Caterpie moved!
Caterpie moved!
Wurmple moved!
Wurmple took 74 damage!
Wurmple was defeated!
Electrike used Thundershock!
Mothim took 33 damage!
Mothim was defeated!
Aron used Iron Defense!
Aron's Defense rose sharply!
Mothim used Agility!
Mothim is at double speed!
Mothim moved twice!
Caterpie used it's regular attack!
Caterpie's attack missed!
Caterpie moved!
Caterpie moved!
Wurmple moved!
http://i50.*******.com/2rr8e2s.png
Points: 0
Dungeons won: 0
Dungeons lost: 0
Dungeons won: 0
Dungeons lost: 0
None.
None.
Points: 0
Dungeons won: 0
Dungeons lost: 0
Dungeons won: 0
Dungeons lost: 0
None.
None.
Points: 0
Dungeons won: 0
Dungeons lost: 0
Dungeons won: 0
Dungeons lost: 0
None.
None.
Points: 0
Dungeons won: 0
Dungeons lost: 0
Dungeons won: 0
Dungeons lost: 0
None.
None.
Points: 0
Dungeons won: 0
Dungeons lost: 0
Dungeons won: 0
Dungeons lost: 0
None.
None.
Orbs only have a 66.6% chance of working.
If you are at double speed or higher, an attack takes up the time of a normal turn, but you may move more than once.
Destroying multiple foes in one attack may earn you a bonus point! There is a 25% chance.
If you are at double speed or higher, an attack takes up the time of a normal turn, but you may move more than once.
Destroying multiple foes in one attack may earn you a bonus point! There is a 25% chance.
Application Form:
Code:
Name:
Favorite type:
What do you think you'll be choosing most - easy, medium, or hard?:
Do you think IAMH! will be successful (be honest, then I can improve)
http://i46.*******.com/ba29s.png
1st: sasukeanditachi (0pts)
2nd: ___ (0pts)
3rd: ___ (0pts)
4th: ___ (0pts)
5th: ___ (0pts)
2nd: ___ (0pts)
3rd: ___ (0pts)
4th: ___ (0pts)
5th: ___ (0pts)
Unlockable bonuses (NEW!)
Points needed: 4
Bonus: Pokémon in Monster Houses do 2 less damage every attack.
Points needed: 10
Bonus: You can add a type of your choice to a Monster House, by requesting it in your post.
Points needed: 20
Bonus: Pokémon in Monster Houses will be 3 levels lower than they would normally be.
Points needed: 30
Bonus: Pokémon in Monster Houses will not use Protect, Detect, or Agility.
Points needed: 40
Bonus: Hard dungeons are now worth 7 points. Pokémon in Monster Houses will not use Rock Polish.
Points needed: 50
Bonus: You may choose the Pokémon you enter as.
Have fun!
Splapp
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