U DIE TONIGHT
don't be afraid
This is a competitive team i have come up with. Its probably crap, but what are you gonna do? If i have any major weaknesses please point them out.
;142; @ Choice Band
Jolly
Pressure
252 atk/ 252 spd/ 6 hp
Stone Edge
Earthquake
Ice Fang
Pursuit
Lead. Ruins dragon leads with ice fang, although salamences intimidate might ruin it. Kills gengar with pursuit, and weavile with stone edge. Gyarados may be a problem.
;134; @ Leftovers
Bold
Water Absorb
252 def/ 188 hp/ 68 sp.a
Wish
Surf
Ice Beam
HP Electric
Bulky water and wish passer. Surf and ice beam for coverage. HP Electric to prevent being walled by other water types.
;227; @ Leftovers/ Shed Shell
Impish
Sturdy
252 hp/ 252 def/ 6 atk
Drill Peck
Stealth Rock
Whirlwind
Roost
Physical wall. Sets up sr and phazes. I may use shed shell if i start to fear magnezone.
;094; @ Life Orb
Timid
Levitate
252 sp.a/ 252 spd/ 6 hp
HP Fire
Shadow Ball
Thunderbolt
Focus Blast
Special attacker. HP Fire for coverage.
;475; @ Leftovers
Adamant
Steadfast
252 atk/ 236 hp/ 20 spd
Thunder Wave
Will-o-wisp
Close Combat
Night Slash
After aero and gar have eliminated its counters, comes in to status things up, preparing a sweep for my next poke.
;466; @ Expert Belt
Lonely
Motor Drive
252 atk/ 176 spd/ 80 sp.a
Thunderbolt
Cross Chop
Ice Punch
Earthquake
With 3 pokes weak to electric, why not have an electivire to block them? Comes in late game after gallade status' everything up, and sweeps.
Theres my team. All constructive critisisom ( how do you spell that? ) is accepted.
;142; @ Choice Band
Jolly
Pressure
252 atk/ 252 spd/ 6 hp
Stone Edge
Earthquake
Ice Fang
Pursuit
Lead. Ruins dragon leads with ice fang, although salamences intimidate might ruin it. Kills gengar with pursuit, and weavile with stone edge. Gyarados may be a problem.
;134; @ Leftovers
Bold
Water Absorb
252 def/ 188 hp/ 68 sp.a
Wish
Surf
Ice Beam
HP Electric
Bulky water and wish passer. Surf and ice beam for coverage. HP Electric to prevent being walled by other water types.
;227; @ Leftovers/ Shed Shell
Impish
Sturdy
252 hp/ 252 def/ 6 atk
Drill Peck
Stealth Rock
Whirlwind
Roost
Physical wall. Sets up sr and phazes. I may use shed shell if i start to fear magnezone.
;094; @ Life Orb
Timid
Levitate
252 sp.a/ 252 spd/ 6 hp
HP Fire
Shadow Ball
Thunderbolt
Focus Blast
Special attacker. HP Fire for coverage.
;475; @ Leftovers
Adamant
Steadfast
252 atk/ 236 hp/ 20 spd
Thunder Wave
Will-o-wisp
Close Combat
Night Slash
After aero and gar have eliminated its counters, comes in to status things up, preparing a sweep for my next poke.
;466; @ Expert Belt
Lonely
Motor Drive
252 atk/ 176 spd/ 80 sp.a
Thunderbolt
Cross Chop
Ice Punch
Earthquake
With 3 pokes weak to electric, why not have an electivire to block them? Comes in late game after gallade status' everything up, and sweeps.
Theres my team. All constructive critisisom ( how do you spell that? ) is accepted.