Again that's opinionated.In your scenario he basically treats pokemon as tools since the only reason he would catch them are for their typing.Are you really saying that if Pokemon were real you would choose the Pokemon based on their type and type alone instead of their personality or that said pokemon can fight against the type their weak against?
Pokemon are blank states until written. Literally anything can be chosen for his roster. And there's nothing wrong with seek a specific mon or type since that's his job as a trainer.
Do you know how many real battles there were shown in the anime?There was 2 against Gary,1 against Brock,2 against Giovanni and 1 against Mewtwo meaning 6 real full battles,the rest were either skipped or against grunts/nameless fodder.I already mentioned the problems in the final Giovanni and Gary match.Now let's talk about Brock,it took him 6 Pokemon to defeat Onix and even then the last part of the match where Charmander's scratch did more damage to Onix than it did against Geodude a weaker pokemon.And the Mewtwo battle where Mewtwo stomped all of his pokemon including one which was SE against it and a legendary,and was also stomping Charizard until friendship power came in and made Mega Charizard X stomp Mewtwo in return.That's basically all of the real battles that Red won being exactly how the main anime would have done it so do explain how it can be considered good timing when he won all of them exactly the same way .The only reason it was done less times was because it was way shorter and skipped nearly every other fight.
Which were plotted battles with a point a payoff. Battle against Brock? It makes sense because he had to weaken it. Mewtwo is the Post Boss, of course it's strong.
It only sidesteps logic and practicality if you are applying game logic to it
It's... it's the world of Pokemon, game mechanics are totally in effect because it's the law of their universe. Before it was hyberbole but here it's validated: We should just as well just spam thunder armor since we're not applying game logic!
Not really because not every episode is the same.
Then you are formula blind.
But seriously why in the world do you keep watching something that you clearly don't like.Most people usually just not watch it at all if they dislike something.
I've already responded to this.
So if I'm taking your words correct:
You're not
- Hoenn is crud because three had a Rock-type weakness, and only used STAB and Normal-type attacks
- Sinnoh is crud because it shared a few weaknesses among them (specified Ice, but that wasn't the case most of the time during the series)
But in Sinnoh, we clearly see that Ash is using tactics and has his pokemon use moves to overcome at least some their weaknesses:
- Staraptor: Weak to Electric, Ice and Rock -> Close Combat fixes the latter two.
- Buizel: Weak to Electric and Grass -> Ice Punch fixes the latter
- Gliscor: Weak to Water, Ice -> Stone Edge and Fire Fang fixes the latter
- Gible: Weak to Ice and Dragon -> Rock Smash covers the former and its STAB covers the latter.
So you use an excuse to diss Hoenn, but when said excuse isn't applicable to the next thing, you basically call it dull and uninspired? Yeah. Poor man's excuse.[/QUOTE]
There a difference between battle and writing. Criticism of Hoenn were towards battle (though there are few memorable Pokemon with personality too)
Sinnoh was mainly about writing, hence why Infernape is only truly memorable.
You criticize teams for having overlapping weaknesses yet praise Best Wishes? Ash had four critters weak to Ice and Grass of all things! In any case your point about Best Wishes vs. other series is mute because those other series at least handled their regional teams to an extent, something that can't be said about Best Wishes.
BW had a rotating roster and Pokemon with personality. The problem came down to the writing of Ash's character. Nice try.