And I'd like to remind you that Kanto didn't have Sceptile.
and this makes Kantou better how? IMO, Jukain's the best Pokemon Satoshi's ever had (in terms of a powerhouse AND in terms of characterization), and he pwns Satoshi's entire Kantou team easily.
Is it just me who doesn't have a problem at all with Psyduck's DEM-ness?
I mean, it's consistently portrayed, it comes with a handicap (i.e. a lot of the time it doesn't work and Psyduck's useless without it), and it's very amusing to watch such a ridiculous Pokemon wreak mass destruction. Rather like Magikarp evolving into Gyrados.
the problem is that 1) it can be a tad too convenient (its most notorious case is arguably during the Whirl Cup. Aside from popping out of her ball in the first place, something I don't think it did in a while, the writers suddenly make Satoshi forget about its ability and make Kingler target its head). 2) Not ONCE has it ever lost a battle after awakening its abilities. Logically, a Koduck being able to use psychic abilities should just be a minimum requirement for it to be a capable fighter (and while it may not've been the same in the 151 generation, it's been shown time and time again that psychics aren't invincible). However, considering it's barely able to use its powers most of the time, I'd give it a benefit of a doubt that it gets overpowered just a little. But even so, there should be SEVERAL more Pokemon stronger than that... honestly, can you see Koduck, with powers awakened, defeating a higher tier psychic like Foodin so easily? How about a legendary? See, the anime should've emphasized that even when awakened, Koduck is anything but invincible, but sadly, they didn't.
Hell, if anything, they probably should've had Satoshi target his head in the Whirl Cup because he wanted the challenge (much like he willingly chose Freezer as his Battle Factory opponent), and from there, have Kingler put up a decent fight against it instead of getting pwned like it did. It doesn't matter if Satoshi still lost or not, if powered-up Koduck could be shown to take a bit of damage on its part, there'd be a lot less talk of it being a cheapass.
^ Hey, the Exeggutor episode had the weird magician with the priceless dub voice, not to mention Ash hypnotized. (And you can't help but like the part where the Exeggcute wobbling in unison as they finished hypnotizing him anyway.)
Not the most dramatic episode, but definitely a memorable one, IMO.
I liked Magii, but... he was by no means deserving of sympathy after the crap he pulled. What sickens me is that the episode continued to portray the guy in a positive (or at least neutral) light, with absolutely no mention of potential remorse he may've felt for brainwashing the boy who tried to help him and getting power-hungry with an army of Nasshii. Instead, the rest of the episode focused on the typical "OH NOEZ!!! Teh town's in danger!" crap. The only mistake Magii feels he made was letting the Nasshii get out of control, which really makes him look like quite the self-centered jackass. As such, I by no means consider that episode "dramatic" or even "well-written".
I think one of the problems with Kanto's gyms is that the entire saga was paced in a rather rushed fashion, giving limited exposure to each gym leader and gym battle.
but back in Kantou, what was the f***ing point of rushing? Honestly, did we need an episode about Taichi and his uber Eievui? And how about all that filler crap when Satoshi was "training" for the Sekiei Tournament? Even within the gym episodes themselves, they could've done without some things.
-Rocket Dan really needed to take a backseat during the Hanada Gym, Tokiwa Gym (I'm sure several agree that the final gym becoming just another Rocket battle, only with Sakaki's Pokemon thrown into the mix, ended up pretty abysmal), the Sekiei Tournament (the fact that it ended with a cut-and-paste Gary Stu of a clone beating Satoshi before he had the chance to participate in a 6-on-6 battle didn't help matters... why must more interesting opponents like Korm, Kaoru, Kaede, Hyuuga, Jump, etc. continually fall short of these pathetic excuses for characters?), as well as the Tamamushi Gym (I agree with what someone else said earlier. Though "Satoko" was pretty memorable, focusing on how Erika and her followers are a bunch of pompous b*tches who can't do their job at the gym like they're supposed sounds like it probably would've played out a helluva lot better than Satoshi merely rescuing Kusaihana). What's sad is that they didn't even provide much comic relief in those episodes (further reasoning why the Kuchiba Gym was so great. Rocket Dan was hardly there, but they still had some nice moments).
-What was the f***ing point of Aya? Honestly, it's like they turned a gym episode into any other filler episode with a throwaway one-shot character... a filler involving ninja (which was probably a first for the series at the time), but still. What's really annoying is that said throwaway character manages to take away all focus from the gym leader himself (and yet, they let her reappear in Jouto instead of some more deserving characters, like Anzu -_-).
-Some might say that the Sekiei Tournament had more focus on characterization than the other tournaments, thus we saw less of the battles. So, basically, we needed another one of Rocket Dan's attempts to kidnap Pikachu cut into Satoshi's battle on the ice field? Right... Further reasoning this was flawed is Masamune. Sans a rushed battle against Satoshi in the end, he was handled very nicely in the Saiyuu Tournament, even with Saiyuu's greater focus on battles (given, he was established shortly before the tournament, but again, I ask why they had to make Satoshi do nothing but screw around for about 10 filler episodes?). Tetsuya's Nyaasu also got some pretty friggin' nice characterization, both in and out of battle (Yuriko's Persian).