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Kindly rate my Pokemon White team :)

Discussion in '5th Gen In-Game RMT' started by Respledence, Jan 10, 2011.

  1. Respledence

    Respledence Member

    I just wanted to know if this team is viable. Let me know if you have comments and/or suggestions.

    Azelf@Focus Sash // Naive
    Ability: Levitate
    4 HP/ 252 SpA / 252 Spe
    -Stealth Rock
    -Explosion / Psycho Shock

    >This is my lead. Taunt to stop opposing pokemon from setting up entry hazards, and setting my SR, and explode before dying. I'm thinking of switching Explosion with Psycho Shock, just a thought.

    Scizor@Choice Scarf // Adamant
    Ability: Technician
    Bullet Punch

    >I have Bullet Punch for STAB+Priority. U-Turn to switch out from a mismatch (and STAB too, although I'm thinking about replacing it with BugBite), and pursuit for Pokemons switching out from my Scizor, especially from psychics which can't do much against it. Superpower is for other steels.

    Shibirudon@Life Orb // Modest
    252 HP / 4 Def / 252 SpA
    Ability: Levitate
    -HP Ice
    -Acid Bomb

    >I just wanted to have an electric pokemon in the team, and with levitate as its ability, I can switch in from incoming Earthquakes threatening my heatran and scizor. Acid Bomb to lower foe's SpD. Flamethrower for pesky grass and steels like Nattorei and other scizor, etc. HP Ice for Rock/Ground and Dragon foes.

    Heatran@Baloon // Timid
    Ability: Flash Fire
    252 SpA / 4 SpD / 252 Spe
    -Magma Storm
    -Earth Power
    -HP Grass

    >I equipped it with balloon to avoid Earthquakes. I can switch it in if I see incoming Fire Moves threatening my scizor to boost its fire power. HP Grass for water types. Earth Power for more coverage. Magma Storm for STAB. Explosion for a great end.

    Cloyster@White Herb // Jolly
    Ability: Skill Link
    -Shell Blade
    -Shell Break
    -Icicle Spear
    -Rock Blast

    >I just had a thought about its potential, so I included it in my team. White herb negates the (-) effects of Shell break. Shell blade for STAB (which might lower foe's Def). Icicle Spears for STAB as well, and Rock Blast to utilize more its ability Skill Link.

    Burungel@LeftOvers // Careful
    Ability: Water Absorb
    252 HP / 252 SpD / 4 Spe
    -Shadow Ball

    >A Special Wall for my team. I can switch in if I foresee incoming water moves intended for heatran for a free recovery, due to water absorb. Surf and Shadowball for STAB. Will-o-Wisp to burn threats, and recover for more walling.

    Sidenote: I am just a noob when it comes to competitive battling so pardon me if I got something wrong or anything. :D
    Last edited: Jan 10, 2011
  2. Aurath8

    Aurath8 Well-Known Member

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