Either there were too many loose threads, Nomura wanted to make things complicated, development hell, or he actually kept toying with the numbered sequel by literally releasing it in 13 years to make it meaningful.I have a question and don't take this the wrong way...but...
Why didn't they just go straight to three after Kingdom Hearts 2? Like why did they make all these games with dumb titles with fractions and decimals? Do not use fractions in a game's title!
I dont see how KH2 left any loose threads. KH1, Chain of memories, and KH2 tell a complete story. KH3 if anything is a sequel to the storylines introduced in the handheld titles.Either there were too many loose threads, Nomura wanted to make things complicated, development hell, or he actually kept toying with the numbered sequel by literally releasing it in 13 years to make it meaningful.
Read his quote:I dont see how KH2 left any loose threads. KH1, Chain of memories, and KH2 tell a complete story. KH3 if anything is a sequel to the storylines introduced in the handheld titles.
Keyword: straight.Why didn't they just go straight to three after Kingdom Hearts 2?
In this game specifically? You'll see. It's amazingly bad.
Winnie the Pooh is one of my favorite series. I was super disappointed when they reduced it to 3 super short Mini Games in KH3
I always did feel the Arendelle world was lacking in some way. Disney's restrictions really hurt the world imo
I dunno, he might actually be onto something here.