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~Kingdom Hearts: The new generation~

Musical Mayhem

~Simple and Clean~
Well, since Hiding the Legendaries didn’t go so well, I decided to take a new approach. Wow this takes up like a page.

History:
It’s been hundreds of years since the Keyblade wielder was called upon; a slight peace entered the worlds. There were no heartless, all of the keyholes remained sealed. Until one day… A mysterious organization called Fukachi, (random Japanese word), unlocked the keyholes, created new heartless, and worst of all, broke the Keyblade into pieces. Or so they thought. The Keyblade was really made into ten elemental Keyblades, disappearing into the worlds. Fukachi thought they had won, but it wasn’t over yet.

For two years, the worlds lived in doubt, they knew something was wrong, but they couldn’t see it yet, and the only worlds that knew of the danger, were eliminated by the Heartless.

Traverse Town had been empty for years, but the refugees who survived the Heartless attack remade the town, it was no longer empty, but they had no way of contacting the other worlds of the danger ahead. They thought they were doomed. They were. They hadn’t taught anyone about the Keyblade, the heartless, or the heart. Only in legend did any information of this exist, but no one believed it. They began to teach it in Traverse Town, hoping that the information would somehow reach the other worlds. It didn’t.

The ten elemental Keyblades, however, were searching for their proper wielders, always searching. The elemental Keyblades were fire, water, plants, air, ice, electricity, light, darkness, ground, and love. They searched until they began to find the new generation of Keyblade wielders. One by one, these wielders found their Keyblades, and began sealing Keyholes. But many dangers await them along the way, Fukachi wants more than anything to stop the Keyweilders from closing the Keyholes, to plunge the worlds into darkness again. So, they try to find Keyweilders and turn them to their sides, the wielders' lack of knowledge helps them along.

Plot:

You’re one of the new generation of Keyblade wielders, but you don’t know what the Keyblade is, why you’ve been picked, what heartless are, or why the heart is so important to the body. Heartless have just appeared in your home world, looking for the Keyhole. When you encounter the heartless however, your Keyblade appears in your hand, willing you to fight. So you fight them.

You go to ask the elder of your town (I control the elders, grrr.) about this mysterious weapon. When the elder takes it from you, it appears right back in your hand. The elder tells you it’s a Keyblade and about the heartless and Keyholes. You go off to find the Keyhole to your town. When you’re searching for it you come upon two mysterious figures, instructed to go with the one who has the Keyblade (they’re your partners, like Donald and Goofy) by the King of Disney Castle. (It’s been hundreds of years, it’s not King Mickey!) You set off with them, continuing to search for your Keyhole. If you find it, you take off in your partners’ Gummi Ship, towards new worlds. If you fail, you’re sent to Traverse Town, with the other refugees. But Fukachi will try to turn you to their side, so be careful.

The elemental Keyblades have powers of their elements. Example: Fire can control fires, water controls water, air controls air; you get the picture. They do have some slight powers of the other elements, such as the spells from the game, like Cure and Gravity, but only to slight extents.

The wielders have powers of their element, they can use these powers sparingly, it tires them out. Just f.y.i.

So, whose side will you take?

Important Stuff you should know:

Heartless: the heartless are creatures without hearts. (That’s a duh) They try to find people with hearts, and then they take their hearts. (Following this?) They come in many forms, but the most common is an ant-like one called the Shadow. They’re afraid of the Keyblade, so they fight it (I don’t know why, I guess to get rid of it,).

Keyblade: a Keyblade is the weapon of the Keyblade wielders. It’s shaped like a key, and can unlock anything. It’s used to lock the keyholes, and is the only weapon that can truly fight the heartless.

Keyholes: The keyholes are the “doors” the heartless come through. When the keyhole is sealed, it only can be by the Keyblade wielders, new heartless can no longer access that world. But if the heartless get to the keyhole first, they will “eat” it, for lack of a better word, and the world will disappear into the darkness, along with most, if not all, of its inhabitants.

Partners: These are the guys that travel along with you. They want to be with the Keyblade wielder, to help restore peace to the worlds. They can be any species, hybrid, or human. One specializes in magic, the other in physical fighting. They’ll hang with you to the end. That is if you want them with you. You don't have to have partners if you don't want.

If I forgot anything, feel free to tell me or ask questions, I’ll add it in.

Sign up sheet!:

Keyblade Wielders (aka you):

Name: duh
Age: 10-20, I don’t see a three year old running around with a Keyblade.
Gender: duh.
Species: human, animal, or hybrid.
Home world: You can make up your own, or use any from the games. If it’s made up, please put in a description.

Keyblade: the element of your Keyblade and a quick description.

Description: of you. 4-5 sentances minimum.

Personality: 4-5 sentances minimum.

History: 4-5 sentances see example.

Other: anything extra.

Partners:

Name: duh

Age: 10-30

Gender: also duh.

Species: another duh.

Specialty: what they specialize in

Weapon of choice: what do they fight with, and what does it look like?

Description: 4-5 sentances minimum

Personality: 4-5 sentences minimum

Other: anything extra you’d like to add.

My sign up:

Name: Crystal
Age: 14
Gender: female
Species: hybrid: half human, half dog
Home world: Plutanga. It’s a quite forest land, there’s only one small town where people live, Pluto Town. All of the people there are human/ dog hybrids.

Keyblade: Air. It’s a medium length Keyblade, the part you hold is sky blue, and covered with variously colored feathers. It has two strings of air rotating around the actual blade.

Description: Crystal is tall, but not too tall that she’d tower over everyone else. It’s natural for her world to be about 6’5, but she’s only 5’7. She has long, wavy, red hair, down to about her waist. Crystal has emerald green eyes, framed by short wavy bangs. She has jet-black Pluto-like ears that go down to her shoulders. She also has a Pluto like tail, (when I say Pluto, I mean Pluto the dog from Mickey Mouse cartoons) that goes down to her mid-legs. She wears a pair of sunglasses perched on top of her head, but never actually wears them. Crystal also wears a long jean skirt, rose colored t-shirt and a pink collar around her neck.

Personality: Crystal is very loyal and trustworthy, always willing to make friends. She’s very stubborn, once she makes up her mind about something, you can’t change it. She’s never alone, always with a friend or two in tow. She’s usually happy and outgoing, but new places and things she’s never seen before tend to confuse her and throw her off. Crystal is friendly, kind, and understanding, but if you try to hurt her or one of her friends, she’ll knock you into oblivion.

History: Crystal spent a quite existence in her home world, never wondering about what else is out there, she was just content with being where she was. That is, until one day when two strangers showed up, looking for someone they called the “Keywielder”. Most of the villagers were scared of them, they’d never seen anyone like them, but Crystal saw it as an opportunity to make new friends. She walked over to them, and they taught her about the Keyblade, the history of the worlds. They walked into the forest where they were ambushed by some heartless. The strangers pulled out weapons to fight them, and Crystal climbed up a tree, but the heartless followed her, grabbing at her. She was terrified, but then a Keyblade appeared in her hand. She used it to fight the heartless of and was praised by her new friends. They spent their days searching for the keyhole, Crystal struggled to keep up with school, but she did.

Other: Crystal has dog-like hearing and smell.



Partners:

Name: Dawn

Age: 15

Gender: female

Species: duck

Specialty: Magic

Weapon of choice: The flower staff, that’s what it’s called. It’s a long stick with blue flowers budding at the top, ideal for casting magic.

Description: Dawn is a snow-white duck. She’s relatively short, about 4’5. But since when have ducks been tall? She wears a sleeveless blue blouse, patterned with forget-me-nots (flowers). She also wears a blue baseball cap, with a baseball embroidered on the front. She has kind blue eyes and a happy smile spread across her yellow beak.

Personality: Dawn is quick to anger and very defensive. She spent most of her time debating and casting magic, until she was called upon by the king to find a Keywielder. She was teamed up with Melody; she gets along very well with her, for some reason. She’s very loyal to her friends however; she also gets very defensive of them. She practically obliterates anyone who gets in their way of finding the keyhole, always with Melody and Crystal.

Other: She’s a descendent of Donald Duck, which is why she can do Magic so well.

My other partner is now Torkie. Check out her sign-up then.



Any questions? Feel free to ask.
 
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lisalover

I'm a KA water bunny
Hey ma likie this RPG and i want to play but i don't have time to write me sing up right now but if you can can u save me a spot for the ice kayblade. My signup will be up tomorrow or sunday
 

cdra1617

Not a Seadra
Sorry for not posting, but metroid, I already reserved Darkness by PM... o.o; I should have posted, sorryz.
 

Seraphinu

Divine Beauty
Keyblade Wielders (aka you):

Name: Faiaeika
Age: 14
Gender: female
Species: wolf morph
Home world: Halloweentown

Keyblade: fire. It's handle is gold, the long shaft is a deep red. However, the blade seems almost to made of fire, it appears to flow and dance when she uses it. The blade is styled in bluish-white flames.

Description: She is slightly tall and has somewhat muscular legs. Her golden eyes are full of determination. Her wavy hair is reddish brown that has been died black; her roots are showing. Atop her head are red wolf ears. She wears mostly black, and a red wolf tail can be seen poking out of her slightly baggy black pants.

Personality: She has quite a temper, and will be nasty and cold to you if you are mean to her. But underneath that she is really very gentle and kind, and only her closest friends ever see that side of her. When she is happy her ears are perked up, her golden orbs shining with joy, her tail curved up. When she is sad or angry, the ears are pressed back against her head, her tail is either curled between her legs or stuck straight out, depending on whether she is angry or sad. She can be quite sassy, resulting in her usual funny and sarcastic mood.

History: She loved her home world; it suited her tremendously. She loved many things there, the graveyard especially. But then a mysterious stranger appeared in the world. Faiaeika paid no mind to them, and visited the graveyard as usual. That is when she saw her first Heartless. It was tiny and pathetic looking, not scaring her one bit. Until it jumped at her, attempting to slash her. The stranger she had ignored rushed in to help. The Keyblade appeared in Faiaeika’s hand. She fought the heartless, which then appeared in numbers, and agreed to go along with the person that had helped her.

Other: Her name means ‘Firesong’ if anybody was wondering.
Partners:

Name: Shadowess

Age: 20

Gender: female

Species: wolf

Specialty: ice magic

Weapon of choice: She fights mainly with ice-attributed magic, but she doesn’t mind hand-to-hand combat, or rather, paw-to-paw.

Description: A large wolf, she could take down many things. Her ice blue eyes intimidate many, but they show loneliness, and desire… the desire to have what, no one really knows. She has silver paws, and underneath the right front paw, is a strange symbol, a five-sided star with a broken arrow going through it.

Personality: She keeps to herself most of the time, not wanting to converse with others. She is quite anti-social, and mostly won't speak unless addressed by another. She is also short-tempered; so don't mess with her, unless you have a desire to be savaged by a giant wolf (lmao). However, underneath this anti-social exterior, she is kind hearted and deeply loyal, especially to her true friends.

Other: her magic also enables her to change to a wolf anthro, although she prefers to a regular wolf.

((is it okay if I just have one companion?))
 

Musical Mayhem

~Simple and Clean~
lisalover: you're reserved, take your time.
cdra: yeah, you're reserved via pm.
seraphanu: accepted, it's fine to have just one partner, cdra was planning on not having any actually.
 

Hakuryuu

Bloody git
May I reserve a spot? :3 I'll type out my info ASAP.
 

enflamedsteelix

Enflamed to the end
Mind if i join

Keyblade Wielders (aka you):

Name:Kaizer(kai for short) Zerra
Age: 17
Gender: male
Species: human
Home world: the island between..... This island is the border between the land of light, and the relm of darkness, there are two sides to this island, the plains of light, or the valley of darkness Kai, has travel frequently to both due to his origin.

Keyblade: Light(irony, my blade works both ways). a Pure white key blade, with a black circle near the top of the blade. pitch black spikes, acting as the key part of the blade, are coming from the top of the blade. At the hilt, a chain dangles down with a yin yang symbol coming from it, this symbol can allow user to temporaraly enter shadows,the way this works is the light rips a hole in the demensions thus allowing the user to enter the darkness as an evasive, or tactical advantage, but can only safely use this power for 10 second usage, after which body becomes consumed, and if further abused, will turn to heartless. The timer for this power is displayed on the large black circle at the top of the blade, it will run out of the light when the safe use of the shadows is up.

Description: He wears dark blue jeans, and a blood red undershirt, with a dark black sweat jacket with his hood always covering his face so many would never see it. As for those who were lucky enough or misfortunate enough to see his face, his eyes were as gray as the clouds right before a storm, with a large scar going across his right eye. He stands 6'2 he was not big, but he had enough muscles to lift a large blade from time to time. Around his neck he wears a yin yang necklace, and the two parts connect only in special occations, invoking magical properties. On his back is a large sheeth, but the blade is mysteriously missing.....

Personality:Kai is always qiuet, and is basically a mystery to all around him. In battle he is always focused, and only stops to help his partners, get through a fight they are unable to handle on their own. Though his feelings are a mystery, he helps others through the dark, and shadows, but will never confront someone up close, unless situation calls for it. he usually keeps away from all public contact, unless it is needed, and even then he stands out but keeps away from talking to just anyone. It would take something extreme to get him to openly talk to anyone about his past experiences, or how he became the weilder of the keyblade of light.

History: During a young age, on the Island between he was a happy child from the plains of light, he learned swordsmanship at a young age, and shocked everyone with his quick ability to learn techniques. Despite this, he was never able to defeat an opponent. One day the Heartless came in endless waves, and effortly killed off all his family and friends in his small village. During the first wave he found the heartless werent dying by normal swords, when this was realized, a strange white blade came to his hand it resembled a key, he was very fortunate to fall into a cellar after the first wave of heartless attacked, but his fall did not save him from a large gash from a heartless across his right eye. When he emerged his family and friends were gone save one scared little girl, filled with rage, he wandered the island, until he stumbled into the valley of darkness. He took up the ruthless style of swordsmanship there, and took down every foe sent at him. Nearly 7 years later, he found himself ready to take down the heartless once and for all, with his friends by his side, he would surely do his best.


Partners:

Name: Zane

Age: 16

Gender: male

Species: human

Specialty: The yin yang Blades, close range

Weapon of choice: Zane duel weilds, one black blade, with a large white crystal on the section where the blade begins, with white cloth wrapped around the hilt for unknown reasons. His second blade is basically the opposite as his other, its white is pure, with no sign of darkened areas, except the black pendent in the middle, and the black cloth wrapped around the hilt also fo unknown reasons.

Description: His hair is jet black and spikey and his eyes are as black as night. He keeps a cloth around his nose and mouth so not many see under this. When removed however an X shaped scar is found on his left cheek. He has two sheaths,which harbor his two blades, a black one on his back, and a white one on his waist. From his neck hangs a black yang necklace, where the yin necklace part was is unknown

Personality: He is often, dark and pessamistic about things, and harshly responds to many things he finds stupid. He only responds when he finds it necissary to do so, otherwise he remains quiet and off to one side, often conversing with Kai when he permits it. He can bring the worse out of people, at most times, and can cause fights fairly easy. The 2 people he cares about are the two he travels with, and he would give his life for serenity to live another day.

Name: Serenity

Age: 16

Gender: female

Species: human

Specialty: Magic, with some assorted close ranged

Weapon of choice: Her weapon of choice, is a staff with a small 10 inch blade at the top, which acts as a close range weapon, in tight spots. The staff itself if pitch black, except for the blade which is a pure white, she must use both hands to wield this weapon. In order to carry it easier, she has learned to retract her staff to a smaller size in order to make for easier carry.

Description: Her hair is a flowing bright yellow color, and her eyes are pure blue. She is the only one of the group who does not wear a cover over her face. She wears a white jacket, and light blue jeans, with a pouch on her side, which harbors her staff for easy access. A blue ribbon is in her hair, tying it back into a pony tail. On her neck is a yin necklace where the yang part is, is unknown.

Personality: She is very perky, and optomistic with nearly every situation. When someone is feeling down she can always seem to perk them back up. But in battle, she always seems to keep the enemies down, despite her personality away from battle. She is usually the one who trades with the local merchants, and socializes with the local's in various towns. She is basically Zanes opposite in personality, but cares for him as well as Kai, very much.
 
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S

Snazzy Snorlax

Guest
Forgive me, but as with most RPs I participate in, I like to mix things up a little- play as a sort of villain/neutral character. As a result, my sheet will be sort of different.

Name: Zexion

Age:
Body- Twenty-something
Soul- Several hundred years

Gender: Male

Species: Nobody

Home world: Radiant Garden, but has been spending the past few centuries in the underground laboratory of Castle Oblivion.

Keyblade: None, unless he takes the form of a wielder. He has the uncanny power to take any form and is a master of illusions. (He hopes to acquire the Keyblade of Love, or at least use its wielder.)

Description: http://upload.wikimedia.org/wikipedia/en/3/30/XIII_Order_06_Zexion.png

Personality: Very mysterious, Zexion keeps to himself unless he needs something. His skills of persuasion are second to none, and he uses them often as he lacks a physical weapon of his own. He seems to carry an aura of smugness, as if he feels he's better than everyone else.

History: When Castle Oblivion blinked out of existance, Axel assumed Zexion to have been killed by Copy Riku. Fortunately for the Cloaked Schemer, Axel was completely wrong. Appearing to have been defeated, Zexion manifested himself into Copy Riku as Xehanort had done to the original Riku, at the expense of his body. Soon after Copy Riku sacrifices himself, Zexion's soul escapes unscathed and undetected. It retreated to Vexen's underground laboratory, where it instructed a team of Dusks to start building him a genetic replica of his old body which he could inhabit. Creating a fully functional replica of Zexion took hundreds of years, but the job was done and the body was grown to the age at which Zexion was "killed." He soon found all of his colleagues were dead and gone, and the goal of becoming whole again through the completion of Kingdom Hearts was lost. However, he had grown up in this new body for twenty odd years, and used that time to find a new way to be reunited with his heart. He eventually constructed a machine which could extract his specific heart from the realm of the Heartless, but in order to operate it, he required the Keyblade of Love, which, in his day, was known as the "Oathkeeper." Knowning that it was first created by Kairi and Sora in Twilight Town, he figured that would be as good a place as any to start his search.

Partners: He can summon Heartless and Nobodies to aid him in his quests.
 

Seraphinu

Divine Beauty
Hey, enflamedsteelix, darkness has been reserved by cdra. I wish you people would stop skimming posts and actually read them.
 

Blivsey

DATA_ERROR
Hmm... I see that the owner seems to have ripoff partners of Donald and Goofy...

Nonetheless, I WILL SIGN! UP!

NOTE: Contains spoilers for KH2/CoM.

Name: Chrom Vinnos Olinn III
Age: Many centuries old, appears 15
Gender: Male
Species: Humanesque
Homeworld: The World that Never Was (XIII Order Homeworld)
Keyblade: The Keyblade of the Ground
Appearance: Chrom is fairly tall at 5'11" with a fairly thin build. He usually wears an Organization cloak with the hood up. With the hood down, a thin face with short brown hair and silvery-green eyes is visible. When he is not wearing the cloak, however, Chrom is usually in tan shorts with a brown belt, a black long-sleeved shirt, white ankle socks and black sneakers with silver stripes. Most noticable of all, though, is that from the right elbow downward, Chrom's arem is mechanical. This arm works like any other, except for the fact that it is mechanised, which leads to rusting, going haywire and the other problems associated with machines. Chrom is very nearsighted and must wear glasses.
Personality: Chrom is generally a nice, very polite young man who is easy to get along with. If he is given good enough reason, though, Chrom can be a very fierce opponent, stringing his keyblade combos and ice-based attacks into near-endless chains. Chrom has an unyielding will and is unendingly faithful to those who become his friends. He still wears his Organization cloak most of the time as a reminder of his past and what his ultimate goal is: to wipe out the Heartless that murdered his parents. Chrom is very intelligent and highly skilled with technology and mechanics. Despite his intelligence, though, Chrom is generally clueless about women.
History: Chrom was born and raised in the residential area of the Dark City with his older sister, Natsumi. For the most part, he lived a normal life in the city: school, friends and the such. Natsumi acted like a role model towards Chrom, always showing him the right path and being kind but fair. When he was about ten and a half years old, though, the Heartless came knocking on his doorstep. By the time Chrom had been awoken by Natsumi, his parents had both perished. Natsumi, knowing that the Heartless were about to come after them, too, told Chrom to run to the abandoned warehouse a few blocks away, where they would meet later. She pulled out a bat from the closet to defend his escape and told Chrom one last time to leave. Chrom had just jumped out the window as he heard a loud cry of pain. Not wanting to leave his sister but still remembering her words, Chrom sprinted through that stormy night all the way to the rendevous point Natsumi had indicated. Exhausted and heartbroken, he found his way into the warehouse and sat on a box, determined to stay awake until Natsumi came. After all, Chrom knew that Natsumi never went down easily.

He waited through the night, determined to stay there until his sister arrived. Chrom was so focused on his waiting, in fact, that he hardly noticed when a man with grey-blue hair wearing a black cloak came upon the warehouse. He attempted to capture Chrom, but Chrom was much nimbler and harder to catch than the man had wagered on. Right when the man had him cornered, and Chrom was using the last ounce of his strength to resist (he was still shaken from the previous attack and had not slept), Chrom saw a white flash of light and shortly found an oversized keylike weapon with a bulky, blue squarish handle and a thick, pale silver blade in his left hand. Chrom and the man both gawked at it, wondering what it was and why it had appeared so suddenly and without reason. Chrom brandished this weapon, readying himself to fight back, but was overcome by dark powers emancipating from the man. Not prepared for this, Chrom was thrown backwards and knocked himself out on impact with the wall.

When he woke up, Chrom found himself in an odd building with white walls, many computers, and a large number of people in black cloaks similar to that of the man from earlier. When Chrom asked where he was, a woman (the only one in the group) with blonde hair told him simply that he was "in good company." When Chrom asked about the man with blue hair, he was told that the man had come to bring him here. Chrom also learned over the next few weeks that he, though reluctantly, stayed with the people that her sister had been found killed by the heartless, the people in the black cloaks were known as XIII Order (or simply, The Organization) and that the XIII Order were working against the Heartless. Chrom, also against the Heartless and with nowhere else to go, agreed to stay with the XIII Order.

Over more than three and a half years, Chrom was trained by Saix, a blue-haired man, how to wield a sword and by a brown-haired man named Lexaeus how to channel Ground magic through it. Then, about a month after Chrom turned 14, news reached the XIII Order headquarters from Marluxia that Vexen and Larxene, who were stationed in Castle Oblivion, were deceased after a fight with some boy just over Chrom's age. Chrom was told that he would be allowed into the Organization to fill one of the empty spots created by the deaths. That night, while he was wandering the corridors to find the bathroom, Chrom overheard a conversation between Xaldin and a man whom had never been revealed to him. Xaldin spoke first:
"Do you really think that Chrom will be willing to split into a Nobody and a Heartless?"
"If he really wants to join our Organization like you say he does, then yes."
"But he'll have full access to the computers if he does. What if he accesses the archives?"
"I assure you, he will not find out any vital information, least of all that Natsumi is still alive, without our consent."
"I don't know, he seems pretty skilled with the computers to me."
"Well, we'll just have Namine fiddle with his memory."
"You know very well that he can only affect those close to Sora."
"Fine. We'll just kill him if he finds out. After all, it's just another heart for us."
"Touche."

Chrom had heard enough. He made haste back to his room and grabbed what little of his belongings still remained, incuding a good-luck charm from Natsumi, then turned right around to find a way out of the building. When he had nearly reached the door, he was grabbed from behind and pulled backward, another hand clasping over his mouth. A voice that he recognised as Saix's told him that he would help Chrom escape. Chrom did not trust even his mentor anymore and tried to attack back, but soon realized that he was weaponless. Once again cornered, Chrom found the blade from before in his hands again. But Chrom was still not as strong as Saix, who overcame him, and Chrom was knocked out.

And that was the last that he remembered for many centuries.

The next time Chrom opened his eyes, he was in a basement laboratory. He recognised this lab, though it looked much older and partly destroyed. He was down in one of the old laboratories used for experimentation on the heart, and strapped to one of the chairs at that. The room was filled with people in white lab coats, claiming to have restored a heart to its former being. Chrom asked simply if he could be let out, and an equally simple "No" came in reply. He bacame rather engraged at this and tried to escape the bonds holding him down. Unfortunately, they were made of an enforced material that Chrom did not know of. He tried to loosen them, untie them, anything to get himself free. Eventually one of the scientists saw him struggling and had the will to let him out. Chrom, with again freedom of movement, found that he lacked half his right arm. A scientists explained it to him as "a minor snag regarding restoration" and told Chrom that if he slept back on the table, his arm would be replaced. Chrom agreed, wend back to rest on the table and awoke with cybernetic parts replacing what used to be his right forearm.

Chrom left the men, trying to get out of the castle of the XIII Order. But Chrom quickly realised that most of the castle was very different from when he had last been concious. Chrom found a computer and began accessing files. The systems seemed to have had a rather recent update, too. But as he read log after log, he found that he was no longer in his own time. Apparently, his heart had been preserved down in the labs for a long time. As in, hundreds of years long. A short while after Chrom's heart had been stored, the whole castle had been ravaged and the rest of the XIII Order was wiped out. Recently, some scientists had tried to use the castle as a base for research and went on a project to restore a preserved heart. His heart. After a bit more reading, Chrom was mostly filled in on events since his passing. He quickly found the castle foyer, where he saw a mouse walking toward him.

The mouse introduced himself as Montaray Switz of Disney Castle. He had been sent by his King to travel alongside the Bearer of the Keyblade, and asked Chrom if he knew of anyone as such. Chrom, wondering if he might mean by "Keyblade" the mysterious weapon he had wielded twice before, tried to call forth the blade. Immediately, the Keyblade of Ground (the very same one) appeared in his hand. Montaray stood, gazing, until he finally confirmed that Chrom was the keyblade master. Chrom asked about what the keyblade was, exactly, and was told the legends surrounding the Keyblade, its powers, and many other closely-related things. Chrom agreed to go with Montaray, and so the two set out to liberate worlds of the Heartless threat.
Other: Chrom is left-handed.


PARTNER

Name: Montaray Switz
Age: 14
Gender: Male
Species: Mouse
Specialty: Physical attack
Weapon of choice: Montaray wields a short, red spear with a small, schmitar-like blade at one end and a spike at the other. This weapon is called a Kwan Do.
Description: Montaray Switz is a 3-and-a-half-foot mouse with black fur and a tan face. His eyes are slate-blue and he has a thin, long tail. He wears green pants, a dark blue short-sleeved shirt and a white vest. He has white gloves, each with a dark green band around the middle of the glove and a black Mickey-head crest on the back of the hand, holding the band on. Montaray's pants, in traditional Kingdom Hearts style, have quite a few zippered pockets. Montaray wears white shoes and no socks, though he doesn't complain about blisters on his feet.
Personality: Montaray was never much of one to be on his own. He is always with a friend or two, and hates being without anyone else. He, therefore, is very kind and trusting of others, always up for a laugh and a spot of fun. He is very trusting of others, even to the point where he will believe total strangers. He is, therefore, very gullible, something which people continuously take advantage of. Despit this, Montaray manages an upbeat attitude on life and always has a kind word to those in need. Montaray doesn't like to have the spotlight a lot, and is much better at helping others than being a great attacker on his own. When he muct, though, Montaray is swift and deadly-accurate with his attacks, and is particularly skilled in defensive areas.
History: Montaray was born and raised in Disney Castle, a realative of the decendants of King Mickey. Though he, himself, had very little of the fabled Mickey's blood running through his veins, Montaray was glad to be somewhat related to the ancient warrior, if even very distantly. Mortimer was raised as one of the castle kinghts, learning self-defense and fighting skills. His life was actualy comparatively dull, until a few weeks ago. He had been bumped up through the ranks at age 14 to get a high-priority assignment: to find and accompany the Key Bearer of Ice on a distant, desolate world. Montaray had been given this assignment for his skills as a supporting soldier rather than an individual fighter, which was ideal for this job. Montaray, therefore, was sent in a Delta-class Gummi Ship to the world, and luckily found the Key Bearer in the most obvious place - the large castle that towered over the rest of the world. He had a talk with the Key Bearer, Chrom Vinnos Olinn, and set out with him to other worlds.
Other: N/A
 
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Musical Mayhem

~Simple and Clean~
oblivion: accepted, Donald and Goofy are my favorites, that's why I've got 'em. ^_^
Snazzy: accepted, twists are good.
enflamedsteelix: are you only light? because dark's been reserved. if only light, accepted.
 

enflamedsteelix

Enflamed to the end
ShyPikachu said:
enflamedsteelix: are you only light? because dark's been reserved. if only light, accepted.
Yes im only light, seeing how I didnt see cdra's post before I started my post.

So yes I am the weilder of the light key blade
 
S

Snazzy Snorlax

Guest
Hm. My character should interact interestingly with yours, Oblivion.
 

Musical Mayhem

~Simple and Clean~
enflamedsteelix: you're accepted then.
 

Blivsey

DATA_ERROR
Yes, Snazz, I had just posted when I relized that you had used Zexion for your character. I sense either tension, or alliance. Kinda halfway, because Zexion was, too, against the XIII Order. Then again, Chrom just might not listen, or Monty might convince him to hear Zexion out. It could go in many directions.

Oh, yeah, and ignore the "XIII Order" bit. I just like the translation way better than the official dubbed name.

On a side note, has anyone noticed the pun in my partner's name yet?
 

Musical Mayhem

~Simple and Clean~
Oh, sh*t I just realized that ice is reserved, dang my bad memory. *bangs head on desk*.

oblivion would you mind changing your keyblade?
 

Musical Mayhem

~Simple and Clean~
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Mimori Kiryu

Well-Known Member
Hi! I'm thinking about joining this, but I'll need some time to plan out my sign up sheet. Do you think I could reserve the Keyblade of electricity? Thanks!
 
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