I'm sure everyone who has played any of the main 3rd Generation games has noticed the evident lack of a day/night cycle. Time is kept as seen in Ruby/Sapphire/Emerald, but no matter what time of day it is ingame, the scenery never changes. It was also a similar case in LeafGreen and FireRed. It's always bright and sunny in all 5 games. How did this affect you personally? Were you all right with it? Were you a bit disappointed? I'd like to hear what others have to say.
As for me, I was slightly disappointed at first when I bought Sapphire. Since these games were for the Gameboy Advance, I assumed they would be highly advanced themselves. I remember playing in the day and wondering why it never darkened in the game when the sun went down in the real world. I assumed that it got darker late at night and since I always slept early, I cast the worries aside. But then I remember feeling irritated and I knew the games no longer had the morning, day, and night cycles they had in Generation 2. But I got over it and eventually I never gave it much thought during gameplay since I had other things to focus on, like catching Pokemon.
As for me, I was slightly disappointed at first when I bought Sapphire. Since these games were for the Gameboy Advance, I assumed they would be highly advanced themselves. I remember playing in the day and wondering why it never darkened in the game when the sun went down in the real world. I assumed that it got darker late at night and since I always slept early, I cast the worries aside. But then I remember feeling irritated and I knew the games no longer had the morning, day, and night cycles they had in Generation 2. But I got over it and eventually I never gave it much thought during gameplay since I had other things to focus on, like catching Pokemon.