terrytorterra
Ka-BOOM
Heya guys, terrytorterra
Anyways, I decided to try to get treecko into an LC team, since Sceptile used to be one of the favorite grass type pokemon until breloom got poison heal in 4th gen.
but here is the team:
;252;
Treecko, obviously, because he's the basis of this team.
;252; :636:
Larvesta resists the fire, ice and bug type attacks aimed at treecko, and also treecko can cover its water weakness.
;252; :636: ;436;
With 2 Pokemon weak to flying, I needed a counter for that. I went for bronzor because he easily takes any flying attack and can also set up stealth rocks.
;252; :636: ;436; ;140;
That leaves 2 fire weaknesses as well! So I opted for Kabuto. 1, he is x4 resistant to fire, and 2, he can spin any rocks or spikes away that would definitely plague my Larvesta. On top of that it can counter the fire types with a priority STAB Aqua Jet.
;252; :636: ;436; ;140; :622:
However, there are a plethora of Pokemon running around these days with priority Mach Punch and what not that would ruin Kabuto's day, so I chose Golett again, because its immune to those attacks as well as any electric attacks Kabuto would draw.
;252; :636: ;436; ;140; :622: :629:
Lastly, just to round it off, I cover Golett's ghost weakness with Vullaby, who provides yet another ground immunity.
So that's the overview.
;252;
Treecko @ Eviolite
Naive | Overgrow
3 HP IV
236 Atk / 200 Spe
- Swords Dance
- Bullet Seed
- Drain Punch
- HP Ice
.:. With Swords Dance to boost its attack, Treecko's Bullet seed will be able to break about any sub there is. Drain Punch offers a nice Recovery that also hits Steel types hard, while HP Ice allows me to hit opposing Grass types like Paras, dragon types like Axew and Gible, as well as Flying types like Taillow and Archen who might try to come in and set up on me.
:636:
Larvesta @ Eviolite
Adamant | Flame Body
76 HP / 236 Atk / 156 Def / 36 Spe
- U turn
- Flare Blitz
- Morning Sun
- Wild Charge
.:. With 2 recoil moves, Larvesta really needs that Morning Sun on there to increase longevity. U turn for the obvious scout and STAB, and Wild Charge is able to hit flying types hard, as well as incoming water types expecting a Flare blitz. I think with the proper prediction Larvesta can really wreck teams out there, dunno why it's not used more...
;436;
Bronzor @ Eviolite
Careful | Levitate
220 HP / 68 Def / 4 SpA / 148 SpD / 16 Spe
- Stealth Rocks
- Psychic
- Flash cannon
- Toxic
.:. STAB Psychic and Flash Cannon will give some coverage, though I'm not sure how much I will be needing Earthquake. Stealth rocks is always beneficial if the opponent has flying and fire types, it's also what Bronzor does best, so why not let it do it's thing? Toxic will let me catch some incoming counters and let me wear them down late game.
;140;
Kabuto @ Eviolite
Battle Armor | Adamant
- Aqua Jet
- Rapid Spin
- Rock Slide
- Protect
.:. My main fire counter, since Larvest still takes neutral damage from fire type attacks. With Aqua Jet, it'll be able to counter most Fire types even if they carry Solarbeam or Energyball. Rapid Spin lets me take out those rocks for my Vullaby and Larvest so they dont take too much damage coming in and out. Rock Slide is just another STAB. Protect lets me scout out the opponent's attacks and whatnot.
:622:
Golett @ Life Orb
Iron Fist | Jolly
244 Atk / 236 Spe
- Rock Polish
- Brick Break
- Earthquake
- Rock Slide
.:. Took this set from my first LC team. Honestly, I'm still looking for a replacement, but few other Pokemon can say that they check Fake Out and Mach Punch so well. He really hasn't done much on the team except take hits and scare things out, so I was wondering if anyone had a replacement suggestion or a defensive set I could use.
:629:
Vullaby @ Eviolite
Big Pecks | Bold
36 HP / 236 Def / 236 SpDef
- Taunt
- Toxic
- Roost
- Knock Off
.:. Kinda a filler for the team, resisting Ghost and adding another immunity to ground, which might help Larvesta and Kabuto a little. It also provides another Grass resist to help balance out Kabuto and Golett's weakness. Mainly here to be an annoyer, Taunt prevents set up sweepers, while Knock off can take out their Eviolite or Life Orb. Toxic will let me stall things out or hit incoming Chinchou and non-steel types, and Roost is for that nice recovery while relieving me of an ice and electric weakness for 1 turn.
So that's the team, what do you guys think?
Anyways, I decided to try to get treecko into an LC team, since Sceptile used to be one of the favorite grass type pokemon until breloom got poison heal in 4th gen.
but here is the team:
;252;
Treecko, obviously, because he's the basis of this team.
;252; :636:
Larvesta resists the fire, ice and bug type attacks aimed at treecko, and also treecko can cover its water weakness.
;252; :636: ;436;
With 2 Pokemon weak to flying, I needed a counter for that. I went for bronzor because he easily takes any flying attack and can also set up stealth rocks.
;252; :636: ;436; ;140;
That leaves 2 fire weaknesses as well! So I opted for Kabuto. 1, he is x4 resistant to fire, and 2, he can spin any rocks or spikes away that would definitely plague my Larvesta. On top of that it can counter the fire types with a priority STAB Aqua Jet.
;252; :636: ;436; ;140; :622:
However, there are a plethora of Pokemon running around these days with priority Mach Punch and what not that would ruin Kabuto's day, so I chose Golett again, because its immune to those attacks as well as any electric attacks Kabuto would draw.
;252; :636: ;436; ;140; :622: :629:
Lastly, just to round it off, I cover Golett's ghost weakness with Vullaby, who provides yet another ground immunity.
So that's the overview.
;252;
Treecko @ Eviolite
Naive | Overgrow
3 HP IV
236 Atk / 200 Spe
- Swords Dance
- Bullet Seed
- Drain Punch
- HP Ice
.:. With Swords Dance to boost its attack, Treecko's Bullet seed will be able to break about any sub there is. Drain Punch offers a nice Recovery that also hits Steel types hard, while HP Ice allows me to hit opposing Grass types like Paras, dragon types like Axew and Gible, as well as Flying types like Taillow and Archen who might try to come in and set up on me.
:636:
Larvesta @ Eviolite
Adamant | Flame Body
76 HP / 236 Atk / 156 Def / 36 Spe
- U turn
- Flare Blitz
- Morning Sun
- Wild Charge
.:. With 2 recoil moves, Larvesta really needs that Morning Sun on there to increase longevity. U turn for the obvious scout and STAB, and Wild Charge is able to hit flying types hard, as well as incoming water types expecting a Flare blitz. I think with the proper prediction Larvesta can really wreck teams out there, dunno why it's not used more...
;436;
Bronzor @ Eviolite
Careful | Levitate
220 HP / 68 Def / 4 SpA / 148 SpD / 16 Spe
- Stealth Rocks
- Psychic
- Flash cannon
- Toxic
.:. STAB Psychic and Flash Cannon will give some coverage, though I'm not sure how much I will be needing Earthquake. Stealth rocks is always beneficial if the opponent has flying and fire types, it's also what Bronzor does best, so why not let it do it's thing? Toxic will let me catch some incoming counters and let me wear them down late game.
;140;
Kabuto @ Eviolite
Battle Armor | Adamant
- Aqua Jet
- Rapid Spin
- Rock Slide
- Protect
.:. My main fire counter, since Larvest still takes neutral damage from fire type attacks. With Aqua Jet, it'll be able to counter most Fire types even if they carry Solarbeam or Energyball. Rapid Spin lets me take out those rocks for my Vullaby and Larvest so they dont take too much damage coming in and out. Rock Slide is just another STAB. Protect lets me scout out the opponent's attacks and whatnot.
:622:
Golett @ Life Orb
Iron Fist | Jolly
244 Atk / 236 Spe
- Rock Polish
- Brick Break
- Earthquake
- Rock Slide
.:. Took this set from my first LC team. Honestly, I'm still looking for a replacement, but few other Pokemon can say that they check Fake Out and Mach Punch so well. He really hasn't done much on the team except take hits and scare things out, so I was wondering if anyone had a replacement suggestion or a defensive set I could use.
:629:
Vullaby @ Eviolite
Big Pecks | Bold
36 HP / 236 Def / 236 SpDef
- Taunt
- Toxic
- Roost
- Knock Off
.:. Kinda a filler for the team, resisting Ghost and adding another immunity to ground, which might help Larvesta and Kabuto a little. It also provides another Grass resist to help balance out Kabuto and Golett's weakness. Mainly here to be an annoyer, Taunt prevents set up sweepers, while Knock off can take out their Eviolite or Life Orb. Toxic will let me stall things out or hit incoming Chinchou and non-steel types, and Roost is for that nice recovery while relieving me of an ice and electric weakness for 1 turn.
So that's the team, what do you guys think?
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