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Le UU

Drayano

Pokémon Professor?
359.png

Absol (M) @ Lum Berry ** WAR ON ATQ
Trait: Pressure
EVs: 252 HP / 40 Def / 216 Spd
Stats: 334 HP / 325 Atk / 166 Def / 240 Spd / 167 SAtk / 156 SDef
Adamant Nature (+Atk, -SAtk)
- Baton Pass
- Frustration
- Swords Dance
- Taunt

The lead of the team, it's supposed to SD and BP but it's too slow and it keeps dying. D: I'm probably gonna replace it.

237.png

Hitmontop (M) @ Lum Berry ** WAR ON ATQ
Trait: Intimidate
EVs: 252 Atk / 52 Def / 100 Spd / 104 SDef
Stats: 241 HP / 317 Atk / 239 Def / 201 Spd / 95 SAtk / 282 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Hi Jump Kick
- Mach Punch
- Rock Slide

It's supposed to get SDs passed to it, but of course it always dies. This thing isn't too bad tbh, it's lasted for a while in my fights with MA.

226.png

Mantine (M) @ Leftovers ** WAR ON ATQ
Trait: Water Absorb
EVs: 252 HP / 64 Def / 192 SDef
Stats: 334 HP / 104 Atk / 192 Def / 176 Spd / 196 SAtk / 400 SDef
Calm Nature (+SDef, -Atk)
- Attract
- Confuse Ray
- Haze
- Toxic

The lolicon of the team. I've had a lot of fun with this, but I haven't had any complaints because I've only faced MA with this team. :x Helps with some CM passers, and Attract is always good. ^_^ I have to alternate between Male and Female all the time though D:

310.png

Manectric (M) @ Leftovers ** WAR ON ATQ
Trait: Static
EVs: 44 HP / 220 Spd / 244 SAtk
Stats: 292 HP / 167 Atk / 155 Def / 301 Spd / 336 SAtk / 156 SDef
Modest Nature (+SAtk, -Atk)
- Crunch
- Hidden Power [Grass]
- Substitute
- Thunderbolt

This thing is awesome, but I need more speed as I got killed by a MR. MIME. .-.; So yeah, what's a good stat for speed?

302.png

Sableye (M) @ Leftovers ** WAR ON ATQ
Trait: Keen Eye
EVs: 252 HP / 52 Def / 204 SDef
Stats: 304 HP / 167 Atk / 218 Def / 136 Spd / 166 SAtk / 217 SDef
Bold Nature (+Def, -Atk)
- Knock Off
- Recover
- Seismic Toss
- Toxic

Another staller per se, it blocks things okay but it gets 2HKOed by Manectric's Thunderbolt, which is a problem. ;/ Works fairly well though.

338.png

Solrock @ Leftovers ** WAR ON ATQ
Trait: Levitate
EVs: 156 HP / 252 Atk / 100 Def
Stats: 320 HP / 317 Atk / 231 Def / 176 Spd / 131 SAtk / 166 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Reflect
- Rock Slide

I just stuck this on the team for a physical wall at the last second. D:
 

DoubleX

<-- want it
359.png

Absol (M) @ Lum Berry ** WAR ON ATQ
Trait: Pressure
EVs: 252 HP / 40 Def / 216 Spd
Stats: 334 HP / 325 Atk / 166 Def / 240 Spd / 167 SAtk / 156 SDef
Adamant Nature (+Atk, -SAtk)
- Baton Pass
- Frustration
- Swords Dance
- Taunt

The lead of the team, it's supposed to SD and BP but it's too slow and it keeps dying. D: I'm probably gonna replace it.

Absol is pretty fragile, and so I don't think it'd work that well as a lead, and it obviously hasn't. I second the idea of you replacing this.

237.png

Hitmontop (M) @ Lum Berry ** WAR ON ATQ
Trait: Intimidate
EVs: 252 Atk / 52 Def / 100 Spd / 104 SDef
Stats: 241 HP / 317 Atk / 239 Def / 201 Spd / 95 SAtk / 282 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Hi Jump Kick
- Mach Punch
- Rock Slide

It's supposed to get SDs passed to it, but of course it always dies. This thing isn't too bad tbh, it's lasted for a while in my fights with MA.

If it's no longer getting SDs passed to it, slap a Choice Band on this thing and let fly. Hitmontop doesn't have the most brilliant of Atk stats, and so if it doesn't get SDs it needs a boost somehow.

226.png

Mantine (M) @ Leftovers ** WAR ON ATQ
Trait: Water Absorb
EVs: 252 HP / 64 Def / 192 SDef
Stats: 334 HP / 104 Atk / 192 Def / 176 Spd / 196 SAtk / 400 SDef
Calm Nature (+SDef, -Atk)
- Attract
- Confuse Ray
- Haze
- Toxic

The lolicon of the team. I've had a lot of fun with this, but I haven't had any complaints because I've only faced MA with this team. :x Helps with some CM passers, and Attract is always good. ^_^ I have to alternate between Male and Female all the time though D:

I hate you already. Attract and confusion annoy the hell out of me >_>. Haze and Toxic are good though. If you like your current idea then stick with it, but only Solrock can stop Gligar, and it's always good to have a back-up counter, so I suggest Ice Beam on it somewhere.

310.png

Manectric (M) @ Leftovers ** WAR ON ATQ
Trait: Static
EVs: 44 HP / 220 Spd / 244 SAtk
Stats: 292 HP / 167 Atk / 155 Def / 301 Spd / 336 SAtk / 156 SDef
Modest Nature (+SAtk, -Atk)
- Crunch
- Hidden Power [Grass]
- Substitute
- Thunderbolt

This thing is awesome, but I need more speed as I got killed by a MR. MIME. .-.; So yeah, what's a good stat for speed?

Mr. Mime's absolute maximum Spd is 306, so if you hit 307 you're guaranteed to outspeed it, for what it's worth. Otherwise this is good. I personally think Subbing down for a Petaya would work wonders on this thing, but Lefties are fine too.

302.png

Sableye (M) @ Leftovers ** WAR ON ATQ
Trait: Keen Eye
EVs: 252 HP / 52 Def / 204 SDef
Stats: 304 HP / 167 Atk / 218 Def / 136 Spd / 166 SAtk / 217 SDef
Bold Nature (+Def, -Atk)
- Knock Off
- Recover
- Seismic Toss
- Toxic

Another staller per se, it blocks things okay but it gets 2HKOed by Manectric's Thunderbolt, which is a problem. ;/ Works fairly well though.

There isn't much you can do to stop the 2HKO, I don't think. This is probably the best Sableye can do, IMO.

338.png

Solrock @ Leftovers ** WAR ON ATQ
Trait: Levitate
EVs: 156 HP / 252 Atk / 100 Def
Stats: 320 HP / 317 Atk / 231 Def / 176 Spd / 131 SAtk / 166 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Explosion
- Reflect
- Rock Slide

I just stuck this on the team for a physical wall at the last second. D:

And it works well in that situation, but do you really want to be exploding your physical wall? I reckon Shadow Ball over Explosion, personally, especially considering it's the only thing that can slow down Gligar.
As I mentioned, besides Solrock nothing on this team stops Gligar, so I suggest Ice Beam on Mantine or HP Ice/Ice Beam on another Special attacker over Absol. If you replace Absol, maybe put Hitmontop as lead for a free Intimidate on other physical leads, which is always cool.
 
Last edited:

Tazzler

Well-Known Member
Drayano! Long time no see! ^_____________^;;;;;;;;;;;;;;;;;;;;;;;;;;;

Stick Surf on Mantine at least as you have Rain Dance Omastar problems and the like. :(
 

Tazzler

Well-Known Member
Also, don't use CB on Hitmontop-it utterly sucks. Either use Bulk Up, or use Agility if you really want it to be a good SD recievier.

Maybe STalkAmpharos over Manectric to counter other Electrics and such?

Also, you didn't say hi to me. D:
 
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