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Legalize me!

Discussion in 'Older Gen RMT' started by Divine Retribution, Jan 12, 2013.

  1. Divine Retribution

    Divine Retribution Well-Known Member

    So, welcome to my new RMT, title has nothing to do with the team itself. It's a UU HO team, in case you couldn't tell... Yeah, I'll edit this later but for now I'm just going to post the team. ._.


    [​IMG]
    Xatu @ Light Clay
    Nature: Calm
    Trait: Magic Bounce
    EVs: 252 HP, 240 Sp. Def, 16 Speed
    -Reflect
    -Light Screen
    -Roost
    -U-Turn

    Ah... I love Xatu now. Since Espeon is locked in OU, I turned to the next best Dual Screen/Magic Bouncer, Xatu. While he's not particularly bulky, he gets Dual Screens up most of the time, and unlike Espeon, he gets a decent recovery move in Roost. He's also pretty slow, so U-Turn normally gets a sweeper in untouched, unless I'm up against some bulky slow thing. EVs are standard Smogon, 16 Speed to outspeed neutral Empoleon, after that it's all special bulk.

    [​IMG]
    Azelf @ Expert Belt
    Nature: Timid
    Trait: Levitate
    EVs: 252 Speed, 252 Sp. Atk, 4 HP
    -Psyshock
    -Thunderbolt
    -Flamethrower
    -Nasty Plot

    I used Azelf in my OU semi-HO team, and I'm using him again. Azelf is an offensive monster, Nasty Plot skyrockets his Sp. Atk to almost 700 in one use, easily enough to sweep. With passable 70/70/70 bulk, he's pretty hard to OHKO behind dual screens, making setting up a NP pretty easy. After that, Thunderbolt and Flamethrower give me solid coverage while Psyshock is a good STAB that hits Chansey hard. I believe Chansey has a chance of being OHKO'd at +2. I might run Hidden Power (Ice) but I still want to at least speed tie with Ambipom and outrun Raikou that do run Hidden Power (Ice). I'll see if there are any other viable IV spreads that give me a decently powerful Ice Hidden Power.

    [​IMG]
    Chandelure @ Air Balloon (still deciding on an item, testing a few things out.)
    Nature: Timid
    Trait: Flash Fire
    EVs: 252 Sp. Atk, 168 Speed, 90 HP
    -Fire Blast
    -Energy Ball
    -Hidden Power (Fighting)
    -Flame Charge

    Here's a set I'm trying out, based on my Flame Charge Heatran. Chandelure doesn't force nearly as many switches as Heatran, but Ghost/Fire typing isn't that bad at all. On a predicted switch, I fire off a Flame Charge and suddenly outspeed the entire unboosted tier. Fire Blast is a sturdy STAB that toasts anything that doesn't resist it. Energy Ball handles bulky Waters like Swampert pretty well. Hidden Power (Fighting) is mostly for Weavile, Azelf's sworn enemy, but it also stops Houndoom from setting up on him.

    [​IMG]
    Porygon-Z @ Life Orb
    Nature: Modest
    Trait: Download
    EVs: 160 Speed, 252 Sp. Atk, 96 HP
    -Agility
    -Tri Attack
    -Thunderbolt
    -Ice Beam

    This thing reminds me so much of my old Rock Polish Genesect it's not even funny. Agility shoots his speed from mediocre to blistering in just a single use. Tri Attack is an amazing STAB attack that hammers things that don't resist it. BeamBolt is mostly for coverage and filler, but I'm looking into other options.

    [​IMG]
    Raikou @ Leftovers
    Nature: Timid
    Trait: Pressure (VA is unreleased)
    EVs: 252 Sp. Atk, 220 Speed, 36 HP
    -Substitute
    -Calm Mind
    -Thunderbolt
    -Hidden Power (Ice)

    This and CroCune are my late-game Calm Mind sweepers. Substitute eases setup and stops him from being shut down by random Toxics. Calm Mind is pretty self-explanatory, and after that he's got pseudo-BeamBolt for coverage. Not much to say here. I'm looking for a decent replacement, I've got a Zapdos set I want to try when Lightningrod is released, but until then I'm open for suggestions.


    [​IMG]
    Suicune @ Leftovers
    Nature: Bold
    Trait: Pressure
    EVs: 252 HP, 252 Defence, 4 Speed
    -Calm Mind
    -Rest
    -Sleep Talk
    -Scald

    CroCune was the first serious competitive Pokemon I've ever used, and, despite most of his viability being sapped away by power creeps and new mechanics, I've still got a place in my heart for him. I think we all know how it works, but for the sake of newer raters I guess I'll explain. Calm Mind makes this thing stupidly bulky while also beefing up his offensive powers, while Rest keeps him healthy and Sleep Talk + Scald lets him pump out some damage. This thing is nearly impossible to deal with late-game after key set-up sweepers have been taken out.


    So that's it, UU Hyper Offense done (hopefully) right this time. Enjoy, and I'll meat this post up a bit later cause it's really boring right now.
     
  2. Divine Retribution

    Divine Retribution Well-Known Member

    So after losing horribly a couple times to people with Scarf Flygons I've decided to run Modest Azelf and Scarf it, since neutral Scarfed Azelf still outruns positive Scarfed base 100s like Flygon and Victini.


    It was weird, one of the people called Blue Harvest insisted she knew me. Wtf.


    Using this post as a temporary PS/PO battle log dump, just ignore this.

    Battle between King Caine and [FTGR]CosmicAcePod started!

    Tier: Wifi OU
    Mode: Singles
    Rule: Rated
    Rule: Sleep Clause
    Rule: Species Clause
    Rule: Wifi Battle
    Variation: +12, -20

    Your team: Smeargle / Azelf / Gengar / Salamence / Heatran / Espeon
    Opponent's team: Metagross / Rotom-W / Latios / Gastrodon / Yanmega / Mamoswine

    King Caine sent out Smeargle!
    [FTGR]CosmicAcePod sent out Metagross!
    The foe's Metagross is floating on a balloon!

    Start of turn 1
    Smeargle used Spore!
    The foe's Metagross fell asleep!

    The foe's Metagross is fast asleep.

    Start of turn 2
    [FTGR]CosmicAcePod called Metagross back!
    [FTGR]CosmicAcePod sent out Yanmega!

    Smeargle used Shell Smash!
    Smeargle's Defense fell!
    Smeargle's Sp. Def. fell!
    Smeargle's Attack sharply rose!
    Smeargle's Sp. Att. sharply rose!
    Smeargle's Speed sharply rose!

    Start of turn 3
    Smeargle used Baton Pass!
    King Caine called Smeargle back!
    King Caine sent out Agent Orange! (Heatran)

    Agent Orange is floating on a balloon!

    The foe's Yanmega used Bug Buzz!
    It's not very effective...
    Agent Orange lost 69 HP! (21% of its health)
    Agent Orange's Air Balloon popped!
    The foe's Yanmega is hurt by its Life Orb!

    The foe's Yanmega's Speed Boost increases its speed!
    The foe's Yanmega's Speed rose!

    Start of turn 4
    [FTGR]CosmicAcePod called Yanmega back!
    [FTGR]CosmicAcePod sent out Gastrodon!

    Agent Orange used Dragon Pulse!
    The foe's Gastrodon lost 39% of its health!

    The foe's Gastrodon restored a little HP using its Leftovers!

    Start of turn 5
    Agent Orange used Hidden Power!
    It's super effective!
    The foe's Gastrodon lost 66% of its health!
    The foe's Gastrodon fainted!

    [FTGR]CosmicAcePod sent out Rotom! (Rotom-W)

    Start of turn 6
    Agent Orange used Hidden Power!
    It's super effective!
    The foe's Rotom lost 100% of its health!
    The foe's Rotom fainted!

    [FTGR]CosmicAcePod sent out Latios!

    Start of turn 7
    Agent Orange used Dragon Pulse!
    It's super effective!
    The foe's Latios lost 100% of its health!
    The foe's Latios fainted!

    [FTGR]CosmicAcePod sent out Mamoswine!

    Start of turn 8
    Agent Orange used Hidden Power!
    It's super effective!
    The foe's Mamoswine lost 100% of its health!
    The foe's Mamoswine fainted!

    [FTGR]CosmicAcePod forfeited against King Caine!

    The window was disabled due to one of the players closing the battle window.
    Battle between ReDdIsHcLaUsE and King Caine started!

    Tier: Wifi OU
    Mode: Singles
    Rule: Rated
    Rule: Sleep Clause
    Rule: Species Clause
    Rule: Wifi Battle
    Variation: +9, -23

    Your team: Smeargle / Azelf / Gengar / Salamence / Heatran / Espeon
    Opponent's team: Mew / Forretress / Conkeldurr / Hydreigon / Vaporeon / Scizor

    ReDdIsHcLaUsE sent out Mew!
    King Caine sent out Smeargle!

    Start of turn 1
    The foe's Mew used Taunt!
    Smeargle fell for the taunt!

    Smeargle can't use Spore after the taunt!

    Start of turn 2
    King Caine called Smeargle back!
    King Caine sent out Bad Brains! (Espeon)

    The foe's Mew used Stealth Rock!
    The foe's Mew's Stealth Rock was bounced back by Magic Mirror!
    Pointed stones float in the air around ReDdIsHcLaUsE's team!

    Start of turn 3
    Bad Brains used Reflect!
    Reflect raised King Caine's team defense!

    The foe's Mew used Explosion!
    The foe's Mew fainted!
    The foe's Mew's Normal Gem raised Explosion's power!
    Bad Brains lost 287 HP! (85% of its health)

    ReDdIsHcLaUsE sent out Scizor!
    Pointed stones dug into the foe's Scizor!

    Start of turn 4
    The foe's Scizor used U-turn!
    It's super effective!
    Bad Brains lost 47 HP! (14% of its health)
    Bad Brains fainted!
    ReDdIsHcLaUsE called Scizor back!
    ReDdIsHcLaUsE sent out Forretress!
    Pointed stones dug into the foe's Forretress!

    The foe's Forretress restored a little HP using its Leftovers!
    King Caine sent out Smeargle!

    Start of turn 5
    ReDdIsHcLaUsE called Forretress back!
    ReDdIsHcLaUsE sent out Vaporeon!
    Pointed stones dug into the foe's Vaporeon!

    Smeargle used Spore!
    The foe's Vaporeon fell asleep!

    The foe's Vaporeon restored a little HP using its Leftovers!

    Start of turn 6
    ReDdIsHcLaUsE called Vaporeon back!
    ReDdIsHcLaUsE sent out Conkeldurr!
    Pointed stones dug into the foe's Conkeldurr!

    Smeargle used Shell Smash!
    Smeargle's Defense fell!
    Smeargle's Sp. Def. fell!
    Smeargle's Attack sharply rose!
    Smeargle's Sp. Att. sharply rose!
    Smeargle's Speed sharply rose!

    The foe's Conkeldurr restored a little HP using its Leftovers!

    Start of turn 7
    The foe's Conkeldurr used Mach Punch!
    It's super effective!
    Smeargle lost 254 HP! (80% of its health)

    Smeargle used Baton Pass!
    King Caine called Smeargle back!
    King Caine sent out Minor Threat! (Azelf)

    Start of turn 8
    Minor Threat used Psyshock!
    It's super effective!
    The foe's Conkeldurr lost 100% of its health!
    The foe's Conkeldurr fainted!

    ReDdIsHcLaUsE sent out Scizor!
    Pointed stones dug into the foe's Scizor!

    Start of turn 9
    Minor Threat used Flamethrower!
    It's super effective!
    The foe's Scizor lost 75% of its health!
    The foe's Scizor fainted!

    ReDdIsHcLaUsE sent out Hydreigon!
    Pointed stones dug into the foe's Hydreigon!

    Start of turn 10
    Minor Threat used Hidden Power!
    It's super effective!
    The foe's Hydreigon lost 87% of its health!
    The foe's Hydreigon fainted!

    King Caine's reflect wore off!
    ReDdIsHcLaUsE sent out Forretress!
    Pointed stones dug into the foe's Forretress!

    Start of turn 11
    Minor Threat used Flamethrower!
    It's super effective!
    The foe's Forretress lost 81% of its health!
    The foe's Forretress fainted!

    ReDdIsHcLaUsE sent out Vaporeon!
    Pointed stones dug into the foe's Vaporeon!

    Start of turn 12
    Minor Threat used Thunderbolt!
    It's super effective!
    The foe's Vaporeon lost 81% of its health!
    The foe's Vaporeon fainted!

    King Caine won the battle!

    The window was disabled due to one of the players closing the battle window.
    Battle between King Caine and UpRising started!

    Tier: Wifi OU
    Mode: Singles
    Rule: Rated
    Rule: Sleep Clause
    Rule: Species Clause
    Rule: Wifi Battle
    Variation: +15, -17

    Your team: Smeargle / Azelf / Gengar / Salamence / Heatran / Espeon
    Opponent's team: Manectric / Genesect / Skarmory / Conkeldurr / Chansey / Politoed

    King Caine sent out Smeargle!
    UpRising sent out Conkeldurr!

    Start of turn 1
    The foe's Conkeldurr used Mach Punch!
    It's super effective!
    Smeargle hung on using its Focus Sash!
    Smeargle lost 313 HP! (99% of its health)

    Smeargle used Spore!
    The foe's Conkeldurr fell asleep!

    Start of turn 2
    The foe's Conkeldurr is fast asleep.

    Smeargle used Shell Smash!
    Smeargle's Defense fell!
    Smeargle's Sp. Def. fell!
    Smeargle's Attack sharply rose!
    Smeargle's Sp. Att. sharply rose!
    Smeargle's Speed sharply rose!

    Start of turn 3
    Smeargle used Baton Pass!
    King Caine called Smeargle back!
    King Caine sent out Minor Threat! (Azelf)

    The foe's Conkeldurr woke up!
    The foe's Conkeldurr used Drain Punch!
    It's not very effective...
    Minor Threat lost 157 HP! (53% of its health)
    Minor Threat had its energy drained!

    The foe's Conkeldurr's Flame Orb activated!
    The foe's Conkeldurr was burned!

    Start of turn 4
    UpRising called Conkeldurr back!
    UpRising sent out Chansey!

    Minor Threat used Psyshock!
    The foe's Chansey lost 100% of its health!
    The foe's Chansey fainted!

    UpRising sent out Manectric!

    Start of turn 5
    Minor Threat used Psyshock!
    The foe's Manectric lost 100% of its health!
    The foe's Manectric fainted!

    UpRising sent out Skarmory!

    Start of turn 6
    Minor Threat used Thunderbolt!
    It's super effective!
    The foe's Skarmory held on thanks to Sturdy!
    The foe's Skarmory lost 99% of its health!

    The foe's Skarmory used Brave Bird!
    Minor Threat lost 135 HP! (46% of its health)
    Minor Threat fainted!
    The foe's Skarmory is damaged by recoil!
    The foe's Skarmory fainted!

    King Caine sent out Bad Brains! (Espeon)

    UpRising sent out Conkeldurr!

    Start of turn 7
    UpRising called Conkeldurr back!
    UpRising sent out Politoed!

    the foe's Politoed's Drizzle made it rain!
    Bad Brains used Reflect!
    Reflect raised King Caine's team defense!

    Rain continues to fall.

    Start of turn 8
    The foe's Politoed used Hydro Pump!
    Bad Brains lost 267 HP! (79% of its health)

    Bad Brains used Light Screen!
    Light Screen raised King Caine's team special defense!

    Rain continues to fall.

    Start of turn 9
    The foe's Politoed used Hydro Pump!
    Bad Brains lost 67 HP! (20% of its health)
    Bad Brains fainted!

    Rain continues to fall.
    King Caine sent out Black Flag! (Salamence)

    Start of turn 10
    Black Flag used Dragon Claw!
    The foe's Politoed lost 57% of its health!

    The foe's Politoed used Hydro Pump!
    It's not very effective...
    Black Flag lost 81 HP! (24% of its health)

    Rain continues to fall.

    Start of turn 11
    Black Flag used Dragon Claw!
    The foe's Politoed lost 42% of its health!
    The foe's Politoed fainted!
    Black Flag's Attack rose!

    Rain continues to fall.
    UpRising sent out Genesect!

    The foe's Genesect's Download activates!
    The foe's Genesect's Sp. Att. rose!

    Start of turn 12
    King Caine called Black Flag back!
    King Caine sent out Smeargle!

    The foe's Genesect used Ice Beam!
    A critical hit!
    Smeargle lost 1 HP! (0% of its health)
    Smeargle fainted!

    Rain continues to fall.
    King Caine sent out Agent Orange! (Heatran)

    Agent Orange is floating on a balloon!

    Start of turn 13
    UpRising called Genesect back!
    UpRising sent out Conkeldurr!

    Agent Orange used Fire Blast!
    A critical hit!
    The foe's Conkeldurr lost 82% of its health!

    Rain continues to fall.
    The foe's Conkeldurr was hurt by its burn!

    Start of turn 14
    King Caine called Agent Orange back!
    King Caine sent out Gengar!

    The foe's Conkeldurr used Drain Punch!
    It had no effect on Gengar!

    Rain continues to fall.
    The foe's Conkeldurr was hurt by its burn!
    The foe's Conkeldurr fainted!
    King Caine's reflect wore off!
    UpRising sent out Genesect!

    The foe's Genesect's Download activates!
    The foe's Genesect's Attack rose!

    Start of turn 15
    The foe's Genesect used Thunder!
    Gengar lost 79 HP! (30% of its health)

    Gengar used Substitute!
    Gengar made a substitute!

    Rain continues to fall.
    Gengar restored a little HP using its Black Sludge!
    King Caine's light screen wore off!

    Start of turn 16
    The foe's Genesect used Thunder!
    Gengar's substitute faded!

    Gengar used Disable!
    The foe's Genesect's Thunder was disabled!

    Rain continues to fall.
    Gengar restored a little HP using its Black Sludge!
    UpRising forfeited against King Caine!

    The window was disabled due to one of the players closing the battle window.
     
    Last edited: Jan 12, 2013

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