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Legends: Arceus Speculation/Discussion Thread!

Smeargle-Sketch

Sketcher of Smeargles
I mean, the collective areas look like they run and look nicer than the wild areas of SwSh.

So I'm ok with this, besides, makes it a bit more easier to make you complete an area first before sprawling into another area.

I'm the kind of guy who has to 100% an area before moving on as much as can.
 

Ultra Beast Lover

Well-Known Member
I hope the balms are upgradeable, they look like they do so little to the frenzied Pokemon and I'd prefer not spending four hours on each boss.
 
Yeah, I’m definitely okay with it not being fully open world, too. Dragon Age Inquisition (though I know it’s a totally different type of game) had big areas you could explore like what this seems to be and you could go back to your base after, and I really liked that. Agreed that it makes it easier to 100% stuff (bless- I need to finish Everything). Really looking forward to the game, the more we hear about it!!
 

Ultra Beast Lover

Well-Known Member
Also, thinking on it, Colosseum worked in a similar way. You didn't have routes, you just had locations that you could go to instantly by exiting a certain location. It'll certainly be more expansive I mean, Colosseum and XD didn't have much to their areas, it was practically impossible to get lost. The switch is stronger than the Gamecube and Wii so you should be able to get a little lost. I just hope it'll still be fun and that catching them all doesn't get too repetitive.

Of course, it could also just be a way for the game to keep you from making a mad dash for the final boss. You have to complete mission objectives for each area before your boss gives you permission to enter the next area. The areas you explored and completed could then be explored freely.
 

1rkhachatryan

Call me Robert guys
Even if it's not open world, the open areas are really big. Serebii said that the one we know about the fieldlands is twice the size of all the wild areas in SS so if all of the open areas are around the same size, it's going to be a massive game lol.
 

Ultra Beast Lover

Well-Known Member
Even if it's not open world, the open areas are really big. Serebii said that the one we know about the fieldlands is twice the size of all the wild areas in SS so if all of the open areas are around the same size, it's going to be a massive game lol.
Geez if that's true it's no wonder the game isn't completely open world. An open world game of that magnitude would be subject to all kinds of glitches and crashes. Even with the Switch's strength, something would've had to have been given up be it graphics, making the world empty, or having really bad pop ins.
 

1rkhachatryan

Call me Robert guys
Geez if that's true it's no wonder the game isn't completely open world. An open world game of that magnitude would be subject to all kinds of glitches and crashes. Even with the Switch's strength, something would've had to have been given up be it graphics, making the world empty, or having really bad pop ins.

It's like twice the size of all of the wild areas lol. Now that could just mean that this is the really big one and all the others are smaller but even then it's still massive.
 

1rkhachatryan

Call me Robert guys
Yes but for me having one big open area wont be complete without buildings or ruins etc.
One big open space is just ..... ok

We don't know if they are empty lol. Also we've seen ruins in the trailers already so at the very least there's that.
 

1rkhachatryan

Call me Robert guys

Julia Artemis

Well-Known Member
I won't post it yet till actually proven accurate but Centro has really lost it with the bizarre riddles. I'm skeptical about all of it but if any of it proves accurate PLA will be way more interesting than I'm expecting. But also Centro should not be trusted with anything after Switch Pro and Pokemon Stars
 
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ShinyPokemon inc.

The Tower Master

New trailer dropped and dear Arceus I have so many questions
 
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