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Let's Play Fighting Fantasy 1

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Dephender

Gizakawayusu
Staff member
Moderator
We fight.

CURRENT STATS:
SKILL: 12/12
STAMINA: 21/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 10
EQUIPMENT: Key numbered 9


TROLL:
SKILL: 8
STAMINA: 8

Attack Round 1:
TROLL's attack: 18
Your attack: 21

TROLL's Stamina is now at 6

Attack Round 2:
TROLL's attack: 19
Your attack: 19

Draw, no damage to either side

Attack Round 3:
TROLL's attack: 15
Your attack: 19

TROLL's Stamina is now at 4

Attack Round 4:
TROLL's attack: 12
Your attack: 17

TROLL's Stamina is now at 2

Attack Round 5:
TROLL's attack: 12
Your attack: 21

The TROLL is dead. We head northwards.


The passage continues for quite some time, then you reach the foot of a staircase cut into the rock. You ascend the stairs and they end at a wooden door with rusty hinges. Listening at the door, you can hear some scratching sounds. You try the handle and the door creaks open. You step into a bare room scattered with bones. There is a door on the wall opposite. Gnawing at the bones are three GIANT RATS which stop to look at you as you enter.

[IMG139]http://i.imgur.com/lwv1faQ.jpg[/IMG139]​

Each is at least a metre long and their tatty coats indicate that they are fighters. You will have to take them on if you are going to get through the room, as they no doubt see you as a tasty meal.

You draw your sword and wait for the Rats to spring. As the leader prepares to jump, you shout loudly and leap forward at it. Your cry frightens off the other two and they scamper back a few paces.

First RAT:
SKILL: 5
STAMINA: 4

I'll take the liberty of assuming no one wants to waste any luck on this guy, who's nowhere near the level of the Ogre and Troll.

Attack Round 1:
RAT's attack: 15
Your attack: 20

RAT's Stamina is now at 2

Attack Round 2:
RAT's attack: 14
Your attack: 22

The RAT is dead.


Second RAT:
SKILL: 6
STAMINA: 3

Same with this guy.

Attack Round 1:
RAT's attack: 12
Your attack: 17

RAT's Stamina is now at 1

Attack Round 2:
RAT's attack: 10
Your attack: 15

The RAT is dead.


Third RAT:
SKILL: 5
STAMINA: 5

Aaand this guy.

Attack Round 1:
RAT's attack: 13
Your attack: 20

RAT's Stamina is now at 3

Attack Round 2:
RAT's attack: 13
Your attack: 23

RAT's Stamina is now at 1

Attack Round 3:
RAT's attack: 9
Your attack: 20

The RAT is dead. We leave through the door in the north wall.


The door opens into a wide passageway and you follow this for some distance before reaching a junction.

Do you want to go northwards?
Do you want to turn to the east?

CURRENT STATS:
SKILL: 12/12
STAMINA: 21/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 10
EQUIPMENT: Key numbered 9

But the potion completely restores Luck. Best to drink it later, maybe at 2 or 3.

Do keep in mind that in order to be lucky, we need to roll lower than or equal to our current Luck with two dice. At 3 luck, we'll be unlucky if we roll anything between 4 and 12.
 
Last edited:

Ironthunder

The Uncultured One
Northwards.
 

Dephender

Gizakawayusu
Staff member
Moderator
We go northwards.


The passage widens and you realize you are about to enter a large cavern. You can hear noises coming from the cavern ahead and you proceed cautiously. As you approach, you can make out a large figure in the distance and you are overawed as you realize that this oversized human must be at least three metres tall! Dressed in a leather tunic, the creature is absorbed in a meal he is eating at a table.

The cavern is at least a hundred metres across and must be the home of this GIANT. A large table and two chairs are along one of the walls, and it is here that the creature sits. Intent on his meal (a large pig), he is unlikely to notice you. Around the rest of the cavern you can see his straw mattress, a great furry pelt which may be his blanket or a shawl, and a huge stone-headed hammer, which you would have no hope of budging. A fire burns in one corner of the cavern, under a hole in the ceiling. There appears to be no other way through the cavern.

Do you want to take on this brute?
Do you want to return to the junction?

CURRENT STATS:
SKILL: 12/12
STAMINA: 21/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 10
EQUIPMENT: Key numbered 9
 

Ironthunder

The Uncultured One
Run fast, run far. Or at least back to the junction.
 

Dephender

Gizakawayusu
Staff member
Moderator
We return to the junction.


You arrive back at the junction and turn eastwards.

You arrive at another junction. An arrow on the wall points northwards and you decide to proceed in that direction.

The passage turns northwards, and ahead you can hear the splashings of an underground river. The airs becomes cool and fresh. You soon reach a wide opening of a river bank but despair as you look across to see no way through on the other side. To the east the river flows through a cave in the rock.

Do you want to sit, rest and eat Provisions?
Do you want to continue by what seems to be the only way forward, jumping into the river and swimming downstream?

CURRENT STATS:
SKILL: 12/12
STAMINA: 21/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 10
EQUIPMENT: Key numbered 9
 

Ironthunder

The Uncultured One
Jump into the river.
 

Dephender

Gizakawayusu
Staff member
Moderator
We jump into the river.


The current is strong and takes you swiftly downstream. You are washed along through a narrow opening and out into a large cavern with banks on both sides. The current washes you on to the south bank.

You are on the south bank of an underground river facing across its black depths.

[IMG139]http://i.imgur.com/Ax3DYDb.jpg[/IMG139]​

There appear to be four ways of crossing. To your left, a rusted bell bears the sign. 'Ferry Service 2 Gold Pieces – Please Ring.' There is a small raft in front of you on the bank with a long stick resting beside it: you could punt it across the river. A rickety old bridge crosses on the right. If you don't trust any of these, you may swim.

Do you want to ring the bell?
Do you want to punt the raft across?
Do you want to risk the bridge?
Do you want to swim?

Note that we do not have any gold pieces.

CURRENT STATS:
SKILL: 12/12
STAMINA: 21/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 10
EQUIPMENT: Key numbered 9
 

Ironthunder

The Uncultured One
Use the raft. No money, the bridge's probably going to collapse and there's probably something hungry in there...
 

Dephender

Gizakawayusu
Staff member
Moderator
We punt the raft across.


You climb on the raft and start to punt your way across the river. The going is not easy. In the middle of the river the raft seems to take on a will of its own and bobs up and down dangerously. You realize it is attempting to capsize itself and throw you into the river!

Do you want to trust your strength and luck to hold on and keep punting to the north side?
Do you want to jump into the water and attempt to swim back to the south bank?


CURRENT STATS:
SKILL: 12/12
STAMINA: 21/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 10
EQUIPMENT: Key numbered 9
 

Ironthunder

The Uncultured One
Swim for your life!
 

Dephender

Gizakawayusu
Staff member
Moderator
We jump into the water and attempt to swim back to the south bank.


You land in the icy water and frantically swim for the south bank. To your amazement the raft turns round in mid-stream and makes its own way back to the south bank. You quicken your pace, aware that your splashings may at any time attract the attentions of any underwater creatures living in the river.

The water around you bristles with activity, as if an invisible hand is dropping unseen pebbles into the river. You gulp – PIRANHAS! – and you begin to feel their sharp teeth biting into your flesh. You kick with your limbs and slash with your weapons to keep them off until your reach the south bank.

CURRENT STATS:
SKILL: 12/12
STAMINA: 21/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 10
EQUIPMENT: Key numbered 9


PIRANHAS:
SKILL: 5
STAMINA: 5

Once again assuming no one wants to waste any luck on these guys.

Attack Round 1:
PIRANHAS' attack: 16
Your attack: 19

PIRANHAS' Stamina is now at 3

Attack Round 2:
PIRANHAS' attack: 12
Your attack: 18

PIRANHAS' Stamina is now at 1

Attack Round 3:
PIRANHAS' attack: 10
Your attack: 17

The PIRANHAS are dead.


You manage to scramble out of the water and lie panting on the south bank.

Do you want to eat Provisions here? Yes or no?

CURRENT STATS:
SKILL: 12/12
STAMINA: 21/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 10
EQUIPMENT: Key numbered 9
 

RogueMG10

Lieker of Mudkipz
Tonight, we fest! YES!
 

Dephender

Gizakawayusu
Staff member
Moderator
We eat Provisions. Our Stamina is now 24/24.


You are on the south bank of an underground river facing across its black depths.

[IMG139]http://i.imgur.com/Ax3DYDb.jpg[/IMG139]​

There appear to be four ways of crossing. To your left, a rusted bell bears the sign. 'Ferry Service 2 Gold Pieces – Please Ring.' There is a small raft in front of you on the bank with a long stick resting beside it: you could punt it across the river. A rickety old bridge crosses on the right. If you don't trust any of these, you may swim.

Do you want to ring the bell?
Do you want to punt the raft across?
Do you want to risk the bridge?
Do you want to swim?

Note that we do not have any gold pieces.

CURRENT STATS:
SKILL: 12/12
STAMINA: 24/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 9
EQUIPMENT: Key numbered 9
 

RogueMG10

Lieker of Mudkipz
Risk the bridge!
 

Dephender

Gizakawayusu
Staff member
Moderator
We risk the bridge.


The timbers of the bridge are rotting and decayed from years of neglect. A single plank snaps under your foot.

You regain your footing and continue.

In the middle of the river, the bridge swings to and fro as it strains to take your weight. The handrail comes away suddenly as you lean on it.

You regain your balance and continue.

The bridge is slippery from the splashings of the water. At one point you slip on a tuft of wet moss covering the timbers.

You slip from the bridge into the water below and start swimming for the nearest bank.

A huge jaw opens in front of you. By the size of it, the CROCODILE you are swimming towards must be at least three metres long. The beast slaps its tail in the water and glides towards you.

CROCODILE:
SKILL: 7
STAMINA: 6

Do you want to use luck during this battle, or just fight?

CURRENT STATS:
SKILL: 12/12
STAMINA: 24/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 9
EQUIPMENT: Key numbered 9
 

Ironthunder

The Uncultured One
FIGHT! Kill the croc.
 

Dephender

Gizakawayusu
Staff member
Moderator
The fight is on:

CURRENT STATS:
SKILL: 12/12
STAMINA: 24/24
LUCK: 6/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 9
EQUIPMENT: Key numbered 9


CROCODILE:
SKILL: 7
STAMINA: 6

Attack Round 1:
CROCODILE's attack: 15
Your attack: 20

CROCODILE's Stamina is now at 4

Attack Round 2:
CROCODILE's attack: 15
Your attack: 18

CROCODILE's Stamina is now at 2


Your combined thrashings attract a 'turbulence' in the water that you had noticed before and this now makes its way towards your part of the river. Out of the corner of your eye you notice this.

Attack Round 3:
CROCODILE's attack: 11
Your attack: 21

The CROCODILE is dead.


As you swim to the bank away from the Crocodile you look back to see the mysterious 'turbulence' approach the reptile's body, break into a frenzy and then move off, leaving not a trace of the animal. Thankful that you were not there to find out what it was, you lift yourself out of the water on to the north bank.

You gain 2 LUCK for your good fortune in the river.


You are on the north bank of a fast-flowing river in a large underground cavern.

Facing northwards, the rock face is smooth and glistening with moisture. Moss of many different hues grows on the surface. There is an eerie silence punctuated only by the splashings of the river as it flows behind you. You have three options:

A passage runs off to the north-west. Do you want to take this route?
A large timber door is directly in front of you in the middle of the rock face. Do you want to open the door?
Another passage runs out along the river eastwards. Do you want to follow this along the riverbank?


CURRENT STATS:
SKILL: 12/12
STAMINA: 24/24
LUCK: 8/8
POTIONS: Potion of Fortune (2 gulps remaining, can be drunk at any time)
PROVISIONS REMAINING: 9
EQUIPMENT: Key numbered 9
 

Chalis

Victorious
Open the door!
 
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