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Lord_sNap is a DTing Nube: Discuss (OU)

'Bout the title....I battled some DT user the other day and forget his name after he battled. L_s PMed me, and I accused him of using Double Team. And now he laughs at me for it(and rightfully so) ._. Anyhow, rate:

Celebi & Leftovers ** Onion-thing
Ability: Natural Cure
EVs: 240 HP/64 Def/40 Spd/56 SAtk/108 SDef
Nature: Timid
~ Calm Mind
~ Hidden Power [Grass]
~ Psychic
~ Recover

Pretty poor lead IMO, but it can surprise some random things. I tried Psychic/BP once, and it didn't work all that well, nor did it really help anything on my Team.

Claydol & Leftovers ** Elderly Toy
Ability: Levitate
EVs: 172 HP/128 Atk/180 Def/28 SDef
Nature: Impish
~ Earthquake
~ Explosion
~ Rapid Spin
~ Reflect

Somewhat useless, but it can switch in on random things, finish off weakened things, and it helps Raikou set up with Reflect.

Metagross & Leftovers ** 4 Legged Freak
Ability: Clear Body
EVs: 12 HP/252 Atk/16 Def/92 Spd/136 SAtk
Nature: Naughty
~ Agility
~ Earthquake
~ Meteor Mash
~ Thunderpunch

Agiligross is cool. Thunderpunch 2HKOs Skarm most of the time, and the rest of the MS speaks for itself.

Skarmory (M) & Leftovers ** The Silver Swan
Ability: Sturdy
EVs: 196 HP/80 Atk/210 Def/24 Spd
Nature: Impish
~ Hidden Power [Flying]
~ Rest
~ Spikes
~ Whirlwind

lol Skarm. This thing is also a bit useless as well. It's awesome for switch-ins and all, but it can't really do any damage at all. Anything that's even affected by HP Flying just switches out anyhow.

Blissey (F) & Leftovers ** Scrambled Eggz
Ability: Natural Cure
EVs: 212 HP/252 Def/44 SDef
Nature: Bold
~ Aromatherapy
~ Ice Beam
~ Seismic Toss
~ Softboiled

lol Bliss. I don't care what you say, Blissey is still useful to me. It might not do a lot of outright damage, but it sponges excellently and is just overall helpful. Considering Thunder Wave here somewhere for Parasupport, but meh.

Raikou & Leftovers ** Cumulonimbus
Ability: Pressure
EVs: 124 HP/220 Spd/164 SAtk
Nature: Timid
~ Calm Mind
~ Hidden Power [Ice]
~ Substitute
~ Thunderbolt

Just changed from CMCune to this. This'd probably make a better lead than Celebi.
I find this to be better than CMCune. Its Sp. Def isn't nearly as high, but with 6 CMs, you're still going to sponge pretty much every Sp. Attack you come across. On top of that, though, Raikou is faster and a bit stronger, which makes it harder to get rid of in some circumstances(Skarm can't switch in on Rests and PHaze it, like it can with Cune). So yeah, Raikou is awesome. I'm keeping this thing for a while, as it's already won me many battles.

Yes, this Team is very Standard. Oh well.

~*CB*~
The 8th Champion
 

SpaceFlare

insert custom title
lolololololololol

Okay.... so Skarmory needs max HP. I run 252 HP / 24 Atk / 212 Def / 20 Spd. But that's up to you.

The closest thing you probably have to a good lead is metagross imo.
 
Lord_sNap said:
That is still spam you ***ot.

I forgot to mention I like Bold Nature on Celebi with 300 Def stat.

Yeah. Not like Celebi OHKOs Adacross without a CM anyhow; who needs the Speed? ._.

~*CB*~
The 8th Champion
 

snorlax

Banned
im an old Claydol!!!
 
Changes made:

Max HP on Skarm. I put 320 HP on Claydol, though, as that gives it max Leftovers recovery.

Rest > Explosion on Claydol. I was thinking of Rock Slide, though. Claydol isn't meant to do damage, yeah, but it won't do much good if it just has Earthquake and Spin to do damage. Rest is useful, though, no denying that.

~*CB*~
The 8th Champion
 

aipomkong

prophecy fulfilled
toxic > rest > explosion on cloydol

otherwise dusclops will keep switching in on your rapid spins all day long
 
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