M & M's or Magby and Misdreavus:
4 Magby (legend maker)
4 Misdreavus (legend maker)
4 Drowzee (rocket)
3 Hypno (delta species)
4 Full flame
4 Celio's network
4 Steven's advice
2 Rocket's admin
4 Pokemon retriever
4 Life herb
4 Energy removal
4 Strength charm
15 Psychic energy
This deck is very easy in setting up. Ideal is starting with Magby active and Full flame in your starting hand. This might just cause a first turn kill. When Magby is burning away you can just build up Misdreavus and Hypno to perform their little combo. Use misdreavus to make your opponents pokémon fall asleep so it won't wake up...Ever. Hypno makes sure it won't evolve or attach energy. I'm not completly satisfied with the trainer mechanism but it makes sence to disrupt your opponent some more when that's the main idea of the deck already. So could anyone help me with the trainers?
4 Magby (legend maker)
4 Misdreavus (legend maker)
4 Drowzee (rocket)
3 Hypno (delta species)
4 Full flame
4 Celio's network
4 Steven's advice
2 Rocket's admin
4 Pokemon retriever
4 Life herb
4 Energy removal
4 Strength charm
15 Psychic energy
This deck is very easy in setting up. Ideal is starting with Magby active and Full flame in your starting hand. This might just cause a first turn kill. When Magby is burning away you can just build up Misdreavus and Hypno to perform their little combo. Use misdreavus to make your opponents pokémon fall asleep so it won't wake up...Ever. Hypno makes sure it won't evolve or attach energy. I'm not completly satisfied with the trainer mechanism but it makes sence to disrupt your opponent some more when that's the main idea of the deck already. So could anyone help me with the trainers?
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