Hi
This is my second team, iv actually tested this one unlike the last so made some changes. Iv not had any major problems using it but im probably missing something so I would like to see what you think and suggest any changes
Machamp @ Lum Berry
No Guard
252 HP / 252 Atk / 4 Spe
Adamant
- DynamicPunch
- Ice Punch
- Payback
- Bullet Punch
Machamp is my anti lead and is darn good at it. DynamicPunch dose massive damage to most leads and causes confusion allowing him to get a 2ko most of the time whilst their setting up hazards so he takes minimum damage and used against steel dark and normal types later in the match. Bullet punch to get priority and finish things off. Ice punch and payback for coverage
Ferrothorn @ Leftovers
Steel Thorns
252 HP/ 252 SpDef/ 4 Def
Sassy
-Stealth Rock
-Leech Seed
-Gyro Ball
-Power Whip
I use ferrothorn to set up stealth rock and take on any bulkywater types. Im not sure about his evs idk if there is a better spread for him but it seems to work
Volcarona @ Life orb
Flame Body
4 HP / 252 SpAtk / 252 Spe
Timid
- Fiery Dance
- Quiver Dance
- Bug Buzz
- Hidden Power Ground
Volcarona just decimates everything. His fiery dance and quiver dance spatk boost leave him untouchable as long as he gets the first hit hence being timid. I went for hidden power ground to take out other fire types that seem to keep switching into it. Only problem is stealth rock which is why I have…
Tentacruel @ Black Sludge
Liquid Ooze
252HP/ 120Def /136SpDef
Calm
- Toxic Spikes
- Scald
- Icebeam
- Rapid Spin
Tentacruel’s main job is to rapid spin and get rid of hazards then set up toxic spikes. I use scald to try and get the burn and ice beam to take out dragons
Scizor @ Choice Band
Technician
248 HP / 252 Atk / 8 Spe
Adamant
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Scizor is my scout/revenge killer and potential sweeper all in one. Bullet punch to finish things off, u turn to scout, pursuit for psychic and ghosts and superpower to deal max damage whilst he can.
Garchomp @ Choice Scarf
Sand Veil
4 HP / 252 Atk / 252 Spe
Jolly
- Outrage
- Earthquake
- Dragon Claw
- Stone Edge
Garchomp is my late game sweeper with outrage once their steel types have been taken care of. He is also my revenge killer which is why I have dragon claw to stop him being locked into outrage.
This is my second team, iv actually tested this one unlike the last so made some changes. Iv not had any major problems using it but im probably missing something so I would like to see what you think and suggest any changes
Machamp @ Lum Berry
No Guard
252 HP / 252 Atk / 4 Spe
Adamant
- DynamicPunch
- Ice Punch
- Payback
- Bullet Punch
Machamp is my anti lead and is darn good at it. DynamicPunch dose massive damage to most leads and causes confusion allowing him to get a 2ko most of the time whilst their setting up hazards so he takes minimum damage and used against steel dark and normal types later in the match. Bullet punch to get priority and finish things off. Ice punch and payback for coverage
Ferrothorn @ Leftovers
Steel Thorns
252 HP/ 252 SpDef/ 4 Def
Sassy
-Stealth Rock
-Leech Seed
-Gyro Ball
-Power Whip
I use ferrothorn to set up stealth rock and take on any bulkywater types. Im not sure about his evs idk if there is a better spread for him but it seems to work
Volcarona @ Life orb
Flame Body
4 HP / 252 SpAtk / 252 Spe
Timid
- Fiery Dance
- Quiver Dance
- Bug Buzz
- Hidden Power Ground
Volcarona just decimates everything. His fiery dance and quiver dance spatk boost leave him untouchable as long as he gets the first hit hence being timid. I went for hidden power ground to take out other fire types that seem to keep switching into it. Only problem is stealth rock which is why I have…
Tentacruel @ Black Sludge
Liquid Ooze
252HP/ 120Def /136SpDef
Calm
- Toxic Spikes
- Scald
- Icebeam
- Rapid Spin
Tentacruel’s main job is to rapid spin and get rid of hazards then set up toxic spikes. I use scald to try and get the burn and ice beam to take out dragons
Scizor @ Choice Band
Technician
248 HP / 252 Atk / 8 Spe
Adamant
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Scizor is my scout/revenge killer and potential sweeper all in one. Bullet punch to finish things off, u turn to scout, pursuit for psychic and ghosts and superpower to deal max damage whilst he can.
Garchomp @ Choice Scarf
Sand Veil
4 HP / 252 Atk / 252 Spe
Jolly
- Outrage
- Earthquake
- Dragon Claw
- Stone Edge
Garchomp is my late game sweeper with outrage once their steel types have been taken care of. He is also my revenge killer which is why I have dragon claw to stop him being locked into outrage.