Ghosts of the Forums
Who Ya Gonna Call?
Welcome everyone, to my newest rmt. I can't remember the last time I posted one here, but I have gotten much more experience since then, but I am still s*** terrible at writing intros. This is a team I made for smogon's dark horse challenge, and after reading some funny pokemon comics and doing some analysis, I picked one of my old favorites, Dugtrio, who I have loved since I first saw him.
And here is a real treat, a peak into my mind with today's teambuilding process.
So first I picked dugtrio, of course. Now the tricky part was that I was building a team around dugtrio, but dugtrio shines brightest when supporting other teams, most often sun teams. So I was in a tricky situation.
I decided to make a DragneMag team, as I have had mild success with the type in the past. As magnezone is essential, and jirachi is the new magneton, they were both added as well. Plus, I can not think of a single steel type who magnezone and dugtrio can not trap and ohko, not just in this tier, but in the game, bar maybe steelceus, but I have no reason to worry/fear him as he is a tier above me and this team i have got going here.
I then needed three dragons, a little less then the standard four, so I then decided I would strip it to the bare essentials, which required a powerful mixed attacker, a physical sweeper, and a special wallbreaker.
Latios came quickly to mind, as he is possibly the best dragon type special attacker available to me in this tier.
Garchomp was added after a moment of thought, as he not only provides strong physical dragon and much appreciated if not a bit redundant earth stab, he also is one of my favorite revengers, and the premier option and first choice for me when I need one for any team I build.
Onto the team.
Magnezone @ Expert Belt
Trait: Magnet Pull
EVs: 172 HP / 252 SAtk / 84 Spd
Modest Nature
IVs: 2 Atk / 30 SAtk / 30 Spd
- Substitute
- Hidden Power [Fire]
- Flash Cannon
- Thunderbolt
Magnezone is my main/major trapper for killing most steels, as his ability and movepool match up very nicely for the job. I started off with the standard choice set, but then started experimenting with the set and found that sub worked better then volt switch for the purpose I need mag to fufill. Expert Belt lets me bluff a choiced set, although that plan goes down the shitter when I use sub, so I try to conserve usage of it. The ev's allow for maximum power and retaing the flame typing of hp fire while minimizing confusion and foul play damage as well.
Garchomp (M) @ Choice Scarf
Trait: Rough Skin
EVs: 240 Atk / 252 Spd / 16 HP
Jolly Nature
- Dragon Claw
- Earthquake
- Outrage
- Stone Edge
Garchomp is my revenger and clean-up sweeper, and he fulfills the job absolutely perfectly, I literally could not have asked for a better pokemon. He can outspeed most scarfers, although terrakion and crew give him a little bit of trouble, but he can usually tank a hit not named hp ice and ko back with outrage or earthquake. The ev's allow him to switch into stealth rock the maximum times, while still retaining hefty attack and maximum speed. The basic thinking here is that if I have magnezone and duggy to remove steels, I won't be needing any fire attacks here.
Ice Kyu-b (Kyurem-Black) @ Leftovers
Trait: Teravolt
EVs: 56 HP / 216 Atk / 236 Spd
Lonely Nature
- Substitute
- Fusion Bolt
- Earth Power
- Ice Beam
Ah, the fearsome black kyurem. He threatens the entire tier for good reason, and this is his most notorious set. Not much he can't 2hko, especially once the steels are gone. Standard ev's, standard set.
Lati-O's (Latios) (M) @ Choice Specs
Trait: Levitate
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Surf
- Thunderbolt
- Trick
Latios is my general wallbreaker, and choice sweeper. He has humoungous power, and if you don't have a dragon type, something's gonna die. He also cripples walls very effectively with trick. Iv's, once again minimize confusion and foul play damage.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 24 Spd / 252 HP / 232 SDef
Calm Nature
- Stealth Rock
- Body Slam
- Iron Head
- Healing Wish
Jirachi is my much needed special wall, and plus he can tank a few hits which is highly nescasary. Just a note, I know I just misspelled that. Back on topic, he adds rocks if I can get the chance, which is always nice in this metagame, but more often then not the raw power of my team is enough to force a win. Healing wish is absolutely amazing, I just don't get why more people don't run it. Generally used to pull duggy back from the dead, or I suppose it could be highly useful for bringing my sweepers back, although the latter hasn't yet presented itself to me.
The Village People (Dugtrio) (M) @ Focus Sash
Trait: Arena Trap
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
IVs: 21 HP
- Earthquake
- Reversal
- Stone Edge
- Sandstorm
Here he is, the notorious dugtrio. Take a bow duggy. As odd as it might seem for such a frail pokemon, he is really the glue that holds my team together. Sandstorm has proven its worth twice so far, shutting down a rain to neutralize toxicroak, and removing sun that would have caused both venusaur and victreebel to spell doom for me. Sandstorm is definitely underrated, and absolutely no one sees it coming.
So that's my team, please leave a comment, and i hope to see you in the sixth gen.
Lastly a few replays to prove my team's worth.
http://pokemonshowdown.com/replay/oucurrent-48780525
http://pokemonshowdown.com/replay/oucurrent-48782157
And here is a real treat, a peak into my mind with today's teambuilding process.
So first I picked dugtrio, of course. Now the tricky part was that I was building a team around dugtrio, but dugtrio shines brightest when supporting other teams, most often sun teams. So I was in a tricky situation.
I decided to make a DragneMag team, as I have had mild success with the type in the past. As magnezone is essential, and jirachi is the new magneton, they were both added as well. Plus, I can not think of a single steel type who magnezone and dugtrio can not trap and ohko, not just in this tier, but in the game, bar maybe steelceus, but I have no reason to worry/fear him as he is a tier above me and this team i have got going here.
I then needed three dragons, a little less then the standard four, so I then decided I would strip it to the bare essentials, which required a powerful mixed attacker, a physical sweeper, and a special wallbreaker.
Latios came quickly to mind, as he is possibly the best dragon type special attacker available to me in this tier.
Garchomp was added after a moment of thought, as he not only provides strong physical dragon and much appreciated if not a bit redundant earth stab, he also is one of my favorite revengers, and the premier option and first choice for me when I need one for any team I build.
Onto the team.
Magnezone @ Expert Belt
Trait: Magnet Pull
EVs: 172 HP / 252 SAtk / 84 Spd
Modest Nature
IVs: 2 Atk / 30 SAtk / 30 Spd
- Substitute
- Hidden Power [Fire]
- Flash Cannon
- Thunderbolt
Magnezone is my main/major trapper for killing most steels, as his ability and movepool match up very nicely for the job. I started off with the standard choice set, but then started experimenting with the set and found that sub worked better then volt switch for the purpose I need mag to fufill. Expert Belt lets me bluff a choiced set, although that plan goes down the shitter when I use sub, so I try to conserve usage of it. The ev's allow for maximum power and retaing the flame typing of hp fire while minimizing confusion and foul play damage as well.
Garchomp (M) @ Choice Scarf
Trait: Rough Skin
EVs: 240 Atk / 252 Spd / 16 HP
Jolly Nature
- Dragon Claw
- Earthquake
- Outrage
- Stone Edge
Garchomp is my revenger and clean-up sweeper, and he fulfills the job absolutely perfectly, I literally could not have asked for a better pokemon. He can outspeed most scarfers, although terrakion and crew give him a little bit of trouble, but he can usually tank a hit not named hp ice and ko back with outrage or earthquake. The ev's allow him to switch into stealth rock the maximum times, while still retaining hefty attack and maximum speed. The basic thinking here is that if I have magnezone and duggy to remove steels, I won't be needing any fire attacks here.
Ice Kyu-b (Kyurem-Black) @ Leftovers
Trait: Teravolt
EVs: 56 HP / 216 Atk / 236 Spd
Lonely Nature
- Substitute
- Fusion Bolt
- Earth Power
- Ice Beam
Ah, the fearsome black kyurem. He threatens the entire tier for good reason, and this is his most notorious set. Not much he can't 2hko, especially once the steels are gone. Standard ev's, standard set.
Lati-O's (Latios) (M) @ Choice Specs
Trait: Levitate
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Surf
- Thunderbolt
- Trick
Latios is my general wallbreaker, and choice sweeper. He has humoungous power, and if you don't have a dragon type, something's gonna die. He also cripples walls very effectively with trick. Iv's, once again minimize confusion and foul play damage.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 24 Spd / 252 HP / 232 SDef
Calm Nature
- Stealth Rock
- Body Slam
- Iron Head
- Healing Wish
Jirachi is my much needed special wall, and plus he can tank a few hits which is highly nescasary. Just a note, I know I just misspelled that. Back on topic, he adds rocks if I can get the chance, which is always nice in this metagame, but more often then not the raw power of my team is enough to force a win. Healing wish is absolutely amazing, I just don't get why more people don't run it. Generally used to pull duggy back from the dead, or I suppose it could be highly useful for bringing my sweepers back, although the latter hasn't yet presented itself to me.
The Village People (Dugtrio) (M) @ Focus Sash
Trait: Arena Trap
EVs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
IVs: 21 HP
- Earthquake
- Reversal
- Stone Edge
- Sandstorm
Here he is, the notorious dugtrio. Take a bow duggy. As odd as it might seem for such a frail pokemon, he is really the glue that holds my team together. Sandstorm has proven its worth twice so far, shutting down a rain to neutralize toxicroak, and removing sun that would have caused both venusaur and victreebel to spell doom for me. Sandstorm is definitely underrated, and absolutely no one sees it coming.
So that's my team, please leave a comment, and i hope to see you in the sixth gen.
Lastly a few replays to prove my team's worth.
http://pokemonshowdown.com/replay/oucurrent-48780525
http://pokemonshowdown.com/replay/oucurrent-48782157