Milennin
*hugs Absol*
This is the first time I'm attempting to build a double battle team, but I'm not sure exactly what makes a good team in this format. I powered easily through Maison's regular double battles, but I noticed the pacing is completely different from single battles. I was planning to get a team like this for the super double battles:
Gardevoir @ Light Clay
Timid, Telepathy
HP: 252 | DEF: 6 | SPE: 252
-Light Screen
-Reflect
-Heal Pulse
-Sunny Day
Gardevoir would be my main support unit. She sets up screen(s), has a way to heal her partner, and can activate Sunny Day which benefits the other members on my team. Her Telepathy ability lets her avoid Volcarona's Heat Wave.
Volcarona @ Leftovers
Timid, Flame Body
HP: 240 | DEF: 252 | SPE: 16
-Roost
-Quiver Dance (/Tailwind?)
-Bug Buzz
-Heat Wave
Volcarona is the star of my team. She's there to set up, take hits, and sweep.
Arcanine @ Life Orb?
Adamant/Jolly?, Flash Fire
HP: 6 | ATK: 252 | SPE: 252
-Sunny Day
-Morning Sun
-Crunch?
-Flare Blitz
Arcanine is the physical attacker. He benefits from Sunny Day and when paired with Volcarona, his ability will trigger to further boost his Flare Blitz.
Lilligant @ Heat Rock?
Timid, Chlorophyll
DEF: 60 | SPA: 252 | SPE: 198
-Protect
-Sunny Day
-Giga Drain
-(no idea for the 4th slot)
Lilligant gains double speed in sunlight. Her main purpose would be to get rid of ground/rock/water types. Protect will shield her from Volcarona's Heat Wave.
I'm not sure on all the items and movesets. Would a team setup like this work at all in the Battle Maison's Super Double Battles?
Gardevoir @ Light Clay
Timid, Telepathy
HP: 252 | DEF: 6 | SPE: 252
-Light Screen
-Reflect
-Heal Pulse
-Sunny Day
Gardevoir would be my main support unit. She sets up screen(s), has a way to heal her partner, and can activate Sunny Day which benefits the other members on my team. Her Telepathy ability lets her avoid Volcarona's Heat Wave.
Volcarona @ Leftovers
Timid, Flame Body
HP: 240 | DEF: 252 | SPE: 16
-Roost
-Quiver Dance (/Tailwind?)
-Bug Buzz
-Heat Wave
Volcarona is the star of my team. She's there to set up, take hits, and sweep.
Arcanine @ Life Orb?
Adamant/Jolly?, Flash Fire
HP: 6 | ATK: 252 | SPE: 252
-Sunny Day
-Morning Sun
-Crunch?
-Flare Blitz
Arcanine is the physical attacker. He benefits from Sunny Day and when paired with Volcarona, his ability will trigger to further boost his Flare Blitz.
Lilligant @ Heat Rock?
Timid, Chlorophyll
DEF: 60 | SPA: 252 | SPE: 198
-Protect
-Sunny Day
-Giga Drain
-(no idea for the 4th slot)
Lilligant gains double speed in sunlight. Her main purpose would be to get rid of ground/rock/water types. Protect will shield her from Volcarona's Heat Wave.
I'm not sure on all the items and movesets. Would a team setup like this work at all in the Battle Maison's Super Double Battles?