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Make Up A Yu-Gi-Oh! Card!

Raiburuto

~Grammar Nazi
Mwaahahahaa! Machine Duplication stuff and stuff...:)

Mechanical Alchemist
EARTH
7 star *******
[Machine/Effect]
Description: If you control no monsters, you can Special Summon this card from your Graveyard. Once whilst this card is in the Graveyard, you can add 1 Trap Card in your Graveyard to your hand.
ATK/2500
DEF/0

White Lightning T46
LIGHT
4 star ****
[Machine/Effect]
Description: When this card destroys an opponent’s monster by battle, Special Summon 1 “White Lightning Token” (LIGHT/Level 4/Machine/ATK 1900/DEF 800). Whenever a “White Lightning Token” destroys an opponent’s monster by battle, Special Summon 1 “White Lightning Token”.
ATK/1900
DEF/800

Oxide Trooper
DARK
1 star *
[Machine/Effect]
Description: When this card is sent from the field to the Graveyard, draw 1 card. By removing this card in your Graveyard from play, you can Special Summon 1 Level 4 or below Machine-Type monster from your Deck.
ATK/500
DEF/500

Cannon Fodder
FIRE
1 star *
[Machine/Effect]
Description: When this card is destroyed, look at your opponent’s hand and send 1 of those cards to the Graveyard. During your Main Phase, you can destroy this card.
ATK/500
DEF/500
 

RedJirachi

Veteran member
Last Chance
Spell/Continous
Activate when you are about to lose your lifepoints or you have no cards to draw.You and your opponet must summon monsters with equal attack,and are available to use any card you have used to increase your monster's strength.Once all Effect,Spell and Trap cards are used to increase their strength,the two will fight.Whoever's monster lasts and stands wins
 

cybermew

A la lune!
^You may need to look over that card, to check its Yu-Gi-Oh soundingness

And yes UN, they can, unless you have this on your field!

Torture Prison
Continuos(sp?) Spell
Your opponent may not switch control of they're monsters to you. Remove from from play one monster in your graveyard during your Standby Phase. If you do not, this card is destroyed.
 

zeppelin

echospace obsessive
Zzxyuron Mythical Boar King
******
Beast Warrior/DARK
2600/1900
Once per turn, By paying 1000 life points you can destroy the first card Alphabetically on the feild.

TETRAMETHYLDIAMINOBENZHYDRYLPHOSPHINOUS Cloud Fist
******
Warrior/LIGHT
2600/1900
Once per turn, By paying 2000 life points you can destroy One card on the field with less characters in the card name than this card.

Just try to pronounce that right.
 

Alfonso

Derpgull
Name: Servent of Royal
Attribute: Earth
Type: Insect
Level: 3
ATK: 1000
DEF: 0
Effect: You can tribute this face-up card on your side of the field to Special Summon 1 "Insect Queen" from your hand, Deck or Graveyard. If this card is tributed for the Tribute Summon or the effect of "Insect Queen" draw 2 cards.

Name: Imitation Insect
Attribute: Earth
Type: Insect
Level: 1
ATK: 0
DEF: 2000
Effect: When this card is Normal Summoned, Flip Summoned or Special Summoned successfully, select 1 Insect type monster in your Deck and remove it from play. This monster's Level becomes the same as the removed monster. You tribute this face-up card on your side of the field to Special Summon 1 Insect type monster that is 1 level higher than the Level of this card.
 

Shine

Psyched Up
Staff member
Moderator
Razorback Armadillo
******/Earth/Beast/Effect
ATK 2300/DEF 2500

This card cannot be destroyed in battle. Destroy any monster that attacks this card at the end of the Damage Step. When this card is in face-up Attack Position, this card gains the following effect: This card inflicts Piercing Damage.
 

zeppelin

echospace obsessive
Spring Heeled Jackal
*****
Fiend/EARTH
2100/300
This card can attack directly if their is a Field Spell in Play. When this card is the Graveyard you may remove this card to inflict 1000 points of direct damage to your opponent.

Folklore Fiend - Robehod
****
Fiend/WIND
1100/900
Once per turn, If you have less lifepoints than your opponent you may randomly discard one card from your opponent's hand.

Folklore Fiend - Little John
****
Fiend/WIND
900/1100
When This card is summoned you can special summon one "Folklore Fiend - Robehod" from your deck.

Folklore Fiend - Heros
********
Warrior/DARK
3300/2900
When this card is summoned destroy all "Folklore Fiend" Monsters and Spring Heeled Jackal You control. While this card is face-up once per turn you switch your graveyard with your deck.

Lyonesse - The Sunken World
Field Spell
During your draw phase, instead of drawing, you can add one "Folklore Fiend" Monster or "Spring Heeled Jackal" from your deck to your hand.
 

cybermew

A la lune!
Changed Prison, added another card.

Torture Prison
Continuous Spell
Your opponent may not switch control of their monsters to you. You may only activate this card when there is one torture monster on the field. Remove from play 1 card from your graveyard during each of your standby phases. If you don’t this card is destroyed.

Torture Gorilla
Dark
****
[Beast/Effect]
This card cannot be tributed. Once per turn, you may switch this card to your opponents side of the field. If this card is in your control, only this card may attack.
[2000/2000]
 

Gold E Lox1

Elegent Power
Forever Casket
***
Machine/EARTH
1000/1000
No Effect
___________________
Forever Right Wing
**
Machine/EARTH
500/500
No Effect
___________________
Forever Left Wing
**
Machine/EARTH
500/500
No Effect
___________________
Forever Right Propeler
*
Machine/EARTH
100/100
No Effect
___________________
Forever Left Propeler
*
Machine/EARTH
100/100
No Effect
___________________
Forever Jet
*********
Machine/EARTH
5000/5000
This card can only be summond by sacrificing Forever Casket, Forever Right Wing, Forever Left Wing, Forever Right Propeler, and Forever Left Propeler. When this card is special summond double all machine monsters ATK.
 

Raiburuto

~Grammar Nazi
[eggs-zay.] cards

Kuriboh.EXE
DARK
4 star ****
[Machine/Effect]
Description: By discarding this card, you can reduce all Battle Damage from 1 attack against 1 of your Machine-Type monsters to 0, in addition, all Battle Damage your opponent would recieve is doubled. When this card is discarded, Special Summon this card.
ATK/300
DEF/200

Armourman.EXE
LIGHT
4 star ****
[Machine/Effect]
Description: You can Special Summon this card from the Graveyard by sending the top 3 cards of your Deck to the Graveyard.
ATK/1000
DEF/1000

Pandaman.EXE
EARTH
4 star ****
[Machine/Effect]
Description: Whenever you activate a Spell Card, double this card’s ATK until the End Phase.
ATK/1000
DEF/500

Repairman.EXE
WIND
4 star ****
[Machine/Effect]
Description: When this card is sent to the Graveyard, Special Summon 1 “EXE Token” (LIGHT/Level 1/Machine/ATK 1000/DEF 0). You can destroy this card during the Main Phase.
ATK/1900
DEF/100

Feuertrix.EXE
FIRE
4 star ****
[Machine/Effect]
Description: All “EXE” monsters you control gain 500 ATK x the number of “EXE” monsters you control.
ATK/500
DEF/1500

Hudora.EXE
WATER
4 star ****
[Machine/Effect]
Description: You can Normal Summon this card in face-up Defence Position. When this card is sent to the Graveyard, draw 1 card. When this card is Special Summoned from the Graveyard, draw 1 card.
ATK/0
DEF/2000

Regiman.EXE
WATER
8 star ********
[Machine/Fusion/Effect]
Description: “Hudora.EXE” + “Armourman.EXE”
A Fusion Summon of this card can only be conducted with the above Fusion Material Cards. You can Special Summon this card except from the Fusion Deck by sending the top 3 cards of your Deck to the Graveyard. When this card is Special Summoned from the Graveyard, draw 1 card.
ATK/1000
DEF/3000

Magmanda.EXE
EARTH
8 star ********
[Machine/Fusion/Effect]
Description: “Pandaman.EXE” + “Feuertrix.EXE“
A Fusion Summon of this card can only be conducted with the above Fusion Material Cards. This card can only be attacked by a Level 7 or higher monster. When this card attacks a monster, the attacked monster’s ATK becomes 0.
ATK/1500
DEF/1000

Chronos.EXE
WIND
8 star ********
[Machine/Fusion/Effect]
Description: “Repairman.EXE” + “Kuriboh.EXE“
A Fusion Summon of this card can only be conducted with the above Fusion Material Cards. Once per turn you can change this card’s Battle Position. When this card destroys a monster by battle, this card can attack once again this turn.
ATK/1900
DEF/2400

Leukosman.EXE
LIGHT
8 star ********
[Machine/Fusion/Effect]
Description: “Armourman.EXE” + “Pandaman.EXE”
A Fusion Summon of this card can only be conducted with the above Fusion Material Cards. You can Special Summon this card except from the Fusion Deck by sending the top 3 cards of your Deck to the Graveyard. Whenever a Spell Card is activated, double this card’s ATK.
ATK/1000
DEF/1000

Commantrix.EXE
FIRE
8 star ********
[Machine/Fusion/Effect]
Description: “Feuertrix.EXE” + “Repairman.EXE”
A Fusion Summon of this card can only be conducted with the above Fusion Material Cards. Once per turn, instead of attacking this turn, you can inflict 1500 damage to your opponent. This card is unaffected by your opponent’s Spell Cards.
ATK/0
DEF/2500

Makuta.EXE
DARK
8 star ********
[Machine/Fusion/Effect]
Description: “Kuriboh.EXE” + “Hudora.EXE”
A Fusion Summon of this card can only be conducted with the above Fusion Material Cards. If your opponent can attack, your opponent must attack only this card. All Battle Damage this card recieves is instead inflicted to your opponent’ life-points.
ATK/0
DEF/0

Binary Console.EXE
Normal Spell
Description: Discard 1 “EXE” monster. Draw 2 cards.

Data Recovery.EXE
Normal Spell
Description: Special Summon 1 “EXE” monster from your Graveyard.

Search Engine.EXE
Normal Spell
Description: Select and add 1 “EXE” card in your Deck to your hand.

File Recovery.EXE
Quick-Play Spell
Description: Select and add up to 5 “EXE” cards in your Graveyard to your Deck. Then shuffle your Deck.

Trading Data.EXE
Quick-Play Spell
Description: Shuffle 1 “EXE” monster you control into your Deck. Special Summon 1 “EXE” monster from your Deck with equal or less ATK then the monster you shuffled into your Deck except that monster.

Technology Transfer.EXE
Quick-Play Spell
Description: Select 1 “EXE” monster you control and 1 monster your opponent controls. Switch control of the selected monsters.

Copy, Paste and Merge.EXE
Quick-Play Spell
Description: Double the ATK or DEF of all “EXE” monsters you control. Destroy all monsters affected by this card during the End Phase.

Kuriboh.PNG
Continuous Spell
Description: This card’s name is also treated as “Kuriboh.EXE”. When this card is destroyed, activate 1 “Armourman.PNG” from your hand/Deck. You can destroy this card during your Main Phase.

Armourman.PNG
Continuous Spell
Description: This card’s name is also treated as “Armourman.EXE”. When this card is destroyed, activate 1 “Pandaman.PNG” from your hand/Deck. You can destroy this card during your Main Phase.

Pandaman.PNG
Continuous Spell
Description: This card’s name is also treated as “Pandaman.EXE”. When this card is destroyed, activate 1 “Repairman.PNG” from your hand/Deck. You can destroy this card during your Main Phase.

Repairman.PNG
Continuous Spell
Description: This card’s name is also treated as “Repairman.EXE”. When this card is destroyed, activate 1 “Feuertrix.PNG” from your hand/Deck. You can destroy this card during your Main Phase.

Feuertrix.PNG
Continuous Spell
Description: This card’s name is also treated as “Feuertrix.EXE”. When this card is destroyed, activate 1 “Hudora.PNG” from your hand/Deck. You can destroy this card during your Main Phase.

Hudora.PNG
Continuous Spell
Description: This card’s name is also treated as “Hudora.EXE”. When this card is destroyed, activate 1 “Kuriboh.PNG” from your hand/Deck. You can destroy this card during your Main Phase.

Stealth Virus.EXE
Normal Trap
Description: Activate only when your opponent’s monster declares an attack against an “EXE” monster you control. Destroy the attacking monster, end the Battle Phase and Special Summon 1 “EXE Token” (LIGHT/Level 1/Machine/ATK 1000/DEF 0).

Back-Up.EXE
Continuous Trap
Description: Whenever an “EXE” monster you control is sent to te Graveyard, Special Summon 1 “EXE Token” (LIGHT/Level 1/Machine/ATK 1000/DEF 0).

Firewall.EXE
Continuous Trap
Description: By removing 1 “PNG” card in your Graveyard from play, you can negate an opponent’s monster’s attack and the attacking monster loses 500 ATK. If a monster’s ATK becomes 0 by this card’s effect, destroy that monster.
 

Typhlosion Dude

De Ja Vu...
Name: Shadow Seeker
Stars: 4
Attribute: Dark
Type: Fiend
ATK/DEF: 0/0
Effect: When this card attacks both players draw cards until they draw a card with Shadow in its card name.
(supa pwnge!)

Name: Shadow Slave
Stars: 2
Attribute: Dark
Type: Fiend
ATK/DEF: 300/1000
Effect: When this card is summoned destroy it unless you control a monster with Shadow in its card name. When this card is attacked by a monster with 3000 or more ATK points, negate the attack and remove 1 monster from your graveyard from play.

Name: Shadow Shark
Stars: 4
Attribute: Dark
Type: Fiend
ATK/DEF: 1700/400
Effect: This card is also treated as Water Attribute and Fish Type. When this card battles a monster of the same Type or Attribute, both players draw 3 cards.

Name: Shadow Bear
Stars: 8
Attribute: Dark
Type: Fiend
ATK/DEF: 3700/4000
Effect: When this card is Normal Summoned it is considered as a Special Summon. This card is destroyed if you activate any Spell or Trap Cards during the turn this card was summoned. This card cannot attack directly or switch positions except with a card effect.

Name: Shadow Assasin
Stars: 3
Attribute: Dark
Type: Fiend
ATK/DEF: 2000/400
Effect: When this card destroys a monster decrease this card's ATK by 100. When this card's attack is reduced to 1000 destroy this card and 1 card on the field.

Name: Shadow Advanced Assasin
Stars: 5
Attribute: Dark
Type: Fiend
ATK/DEF: 2500/1400
Effect: When this card destroys a monster decrease this card's ATK by 100. When this card's attack is reduced to 1500 destroy this card and 2 cards on the field.

Name: Shadow Swift Assasin
Stars: 7
Attribute: Dark
Type: Fiend
ATK/DEF: 3000/2400
Effect: This card can only be Normal/Special/ or Flip Summoned if you have Shadow Assasin and Shadow Anvanced Assasin in your graveyard or your side of the field. When this card destroys a monster decrease this card's ATK by 300. When this card's attack is reduced to 2000 destroy this card and all cards on the field.

Name: Shadow Mirrorman
Stars: 4
Attribute: Dark
Type: Fiend
ATK/DEF: ?/?
Effect: When this card is summoned select 1 monster on the field and this card's name, level, type, ATK, and DEF is treated as that card's name, level, type, ATK, and DEF. Everytime a Spell Card is activated, put 1 Spell Counter on this card. When this card has 5 Spell Counters on it destroy this card.

Name: Shadow Exodia
Stars: 10
Attribute: Dark
Type: Fiend
ATK/DEF: ?/?
Effect: When you have Shadow Exodia, Shadow Slave, Shadow Seeker, Shadow Shark, Shadow Bear, Shadow Assasin, Shadow Andvanced Assasin, Shadow Swift Assasin, and Shadow Mirrorman in your hand you win the duel.

Name: Shadow Dimension Fusion
Type: Spell
Effect: Return all monsters with Shadow in their names from the field and graveyard to their owner's hands.

Name: Shadow Arrow
Type: Equip Spell
Effect: Send the equipped monster to your hand to activate one of the following effects.
  • Select one card in your opponent's hand and remove it from play.
  • Decrease your opponent's lifepoints equal to half of the ATK of the equipped monster.
  • Your opponent picks up 3 card and shows them to you. Select 2 of them and remove them from play. The other card is added to your opponent's hand.

Name: Shadow Gust Fan
Type: Equip Spell Card
Effect: This card can be treated as a Quick-Play Spell and Trap Card. Select 1 to activate this effect. Select 2 cards on the field and destroy it. All cards on your side of the field are returned to your hand.
 
Last edited:

Munchy.42

Well-Known Member
Meteoric-Exe
LIGHT
8 star ********
[Rock/Fusion/Effect]
Description: "Armor Exe" + "Armor Exe"
During the turn this card is Fusion Summoned, you may destroy 1 card on your side of the field and 2 cards on your opponents side of the field. If you use this effect, this card cannot attack in the same turn. During your Battle Phase, you may remove up to 5 Spell Counters on your side of the field, to raise this cards ATK points by 100 X the number of Spell Counters removed, for the damage step only.
ATK: 3000
DEF: 3400
 
Last edited:

qwerty2263

The Hat > You.
Time Scepter
Equip Spell
This card can only be equipped to "Time Wizard." The equipped monster gains 500 attack points.


Time Mage
Level 8
Spellcaster/Effect
2800/2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Time Wizard" equipped with "Time Scepter" on your side of the field. Toss a coin and call it. If you call it right, destroy all monsters on your opponent's side of the field. While this card is in face-up attack position, your opponent skips his or her standby phase. This card's name is treated as "Time Wizard" while it is on the field.
 

Alfonso

Derpgull
If anybody has any critcism or advice for these cards, feel free to point them out. (As in, too weak, too broken, etc.) I've yet to decide on names for the Queen or Diety, and haven't made the King of the Forest yet.

Name: Arcana Force X - WHEEL OF FORTUNE
Attribute: Light
Type: Fairy
Level: 6
Attack: 2000
Defence: 2000
Flavor Text/Effect: When this card is Normal Summoned, Flip Summoned or Special Summoned, toss a coin once and depending
on the result, the following effect is gained:

-Once per turn, you can discard 1 card in your hand to the Graveyard. If you do, select 1 random card in your Deck without
seeing it. Then add that card to your hand.

-Once per turn, discard 1 random card in your hand to the Graveyard.

Name: Servent of Royal
Attribute: Earth
Type: Insect
Level: 3
Attack: 1500
Defence: 1000
Flavor Text/Effect: You can tribute this face-up card to Special Summon 1 "Insect Princess" or "Insect Queen"
from your hand, Deck, Graveyard. If you tribute this card for the tribute summon of "Insect Princess" or the tribute
summon or effect of "Insect Queen", draw 2 cards.

Name: Royal Jelly
Attribute: Spell
Type: Normal
Level:
Attack:
Defence:
Flavor Text/Effect: Select and activate 1 of the following effects:

-Add 1 "Insect Princess" from your Deck or Graveyard to your hand.

-Tribute 1 "Insect Princess" to Special Summon 1 "Insect Queen" from your
hand, Deck or Graveyard.

Name: King Hopper
Attribute: Earth
Type: Insect
Level: 4
Attack: 1500
Defence: 1000
Flavor Text/Effect: When this card is sent from the field to the Graveyard, Special Summon 1 Level 5 or higher Insect Type Monster from your deck.

Name: Venom Twins
Attribute: Earth
Type: Reptile
Level: 4
Attack: 1000
Defence: 1000
Flavor Text/Effect: Select and activate 1 of the following effects:

-This monster can attack twice during the same battle phase.

-Put 1 "Venom Counter" on 1 of your opponent's face-up monsters.

Name: [Unsure of Name] ,Queen of the Forest
Attribute: Earth
Type: Plant
Level: 6
Attack: 2100
Defence: 1900
Flavor Text/Effect: While this monster remains on the field in face-up attack position, increase the ATK and DEF of all
Plant type monsters by 500. Once per turn you can Special Summon 1 Plant type monster with "Forest" in its
card name from your hand or Deck, except a ", Queen of the Forest" or ", King of the Forest".

Name: [Unsure of Name] ,Divine Diety of the Forest
Attribute: Earth
Type: Plant
Level: 8
Attack: 3000
Defence: 2600
Flavor Text/Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned when there are
4 or more Plant type monsters with "Forest" in their card names in your Graveyard. Once per turn, you can Special Summon 1
Plant type monster from your deck. While this card remains face-up on the field, "Ancient Forest" cannot be destroyed, and
Plant type monsters cannot be destroyed by the effects of Trap cards.

Name: Ancient Forest
Attribute: Spell
Type: Field
Level:
Attack:
Defence:
Flavor Text/Effect: Increase the ATK and DEF of all Plant type monsters by 200 points. Each time a Plant type
monster is Special Summoned from the deck, put 1 'Seedling' counter on this card. When there are 4 'Seal
of the Forest' counters on this card, you can remove all of them to Special Summon 1 "Trent, Ancient Tree of the Forest"
from your hand, Deck or Graveyard.

Name: Trent, Ancient Tree of the Forest
Attribute: Earth
Type: Plant
Level: 8
Attack: 0
Defence: 0
Flavor Text/Effect: This card cannot be Special Summoned except by the effect of 'Ancient Forest'. This card
gets 500 ATK for every Plant type monster in your Graveyard. If this card is destroyed by a card effect, Special Summon
up to 2 Plant type monsters with "Forest" in their card name from your deck.


Name: Gor, Warrior of the Forest
Attribute: Earth
Type: Plant
Level: 3
Attack: 1600
Defence: 1400
Flavor Text/Effect: If this card Special Summoned from the deck, destroy 1 Monster your opponent controls. When this
card destroys an opponent's monster as a result of battle, inflict 300 points of damage to your opponent's lifepoints for
every Plant type monster on your side of the field.

Name: Reist, Magician of the Forest
Attribute: Earth
Type: Plant
Level: 3
Attack: 1400
Defence: 1600
Flavor Text/Effect: If this card is Special Summoned from the deck, destroy 1 Spell or Trap your opponent controls. Once
per turn during your Main Phase, you can Special Summon 1 "Forest Flower" (Earth/Plant/1/ATK 0/DEF 0) token to your side of the field. If this
token is tributed for a tribute summon, the monster must be a Plant type.

Name: Bun, Defender of the Forest
Attribute: Earth
Type: Plant
Level: 3
Attack: 0
Defence: 2000
Flavor Text/Effect: If this card is Special Summoned from the deck, change the battle position of 1 monster on your opponent's side of
the field. While this card remains face-up on the field, your opponent cannot attack other Plant type monsters.

Name: Ran, Princess of the Forest
Attribute: Earth
Type: Plant
Level: 5
Attack: 1900
Defence: 1500
Flavor Text/Effect: If this card is Special Summoned from the deck, draw 1 card. If you tribute 1 Plant type monster on your side of the field, this card
can attack twice during the battle phase of this turn. If this card destroys an opponent's monster as a result of battle, increase the ATK of this card
by 200.

Name: Hosh, Prince of the Forest
Attribute: Earth
Type: Plant
Level: 5
Attack: 1900
Defence: 1500
Flavor Text/Effect: If this card is Special Summoned from the deck, select 1 Plant type monster from your deck and add it to your hand. If you tribute 1
Plant type monster on your side of the field, this card is unaffected by any of your opponent's Spells, Traps or Monster effects until the end phase of
this turn. If this card destroys an opponent's monster as a result of battle, increase the ATK of this card by 200.
 
Yu-Gi-Oh Fakes

I use to play yu-gi-oh,but i don't anymore,but i still enjoy making my own cards. Here are a few.These are cards i made up called "plasmos" they are like plasma.

Plasmos General Aquanova lv/7
Water Attribute
Ultra Rare
Warrior Type
Effect Monster
Atk/2400 def/2000
Effect:This card gains 400 atk pts for every card on the field,in your graveyard and hand with plasmos in its name.When this card is destroyed you may play any card from your graveyard with plasmos in its name and is lv 4 or less.


Plasmos Space Base
Field spell
Super Rare
Effect:If there is more than two cards with plasmos in their name then none of them can be destroyed. Also, each card with plasmos in its name can attack twice by paying 500 lp.

I'll put more on later. Hope u like them!!!
 

Yami Ron

Elite Member
I went ahead and revamped my three custom cards from prior posts.

Sorcerer of Light Magic
******
Spellcaster/Effect
LIGHT/ATK 2400/DEF 2100

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT Spellcaster-Type monster in your Graveyard. This card cannot attack during the turn that it is Special Summoned. Once per turn, while this card remains face-up on the field, you can negate the activation of a Trap Card, and destroy it. During the End Phase of a turn that this card destroyed a monster by battle, you can send this card to the Graveyard to Special Summon 1 "Sorcerer of Dark Magic" from your hand or Deck, ignoring the Summoning conditions.

Dark Sorceress
********
Spellcaster/Effect
DARK/ATK 2600/DEF 2300

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Dark Magician Girl" on your side of the field. Increase the ATK of this card by 400 for each "Dark Magician", "Magician of Black Chaos", "Dark Magician of Chaos", "Skilled Dark Magician", "Dark Eradicator Warlock", "Dark Sage", and "Dark Paladin" on the field and in either player's Graveyard.

Mana's Spirit
Continuous Spell

You can only activate this card's effect while you control a "Dark Magician Girl". Once per turn, during your Main Phase, you can Special Summon 1 monster from your Deck that has "Magician" in its name, ignoring the Summoning conditions. The Position the monster is Special Summoned in depends on its Level.
- Attack Position: Level is 3 or less
- Defense Position: Level is 4 or greater
Remove the Special Summoned monster from play during the End Phase.
 

X-dramon

Member
Heres a card I made from yu-gi-oh card maker
angecard.jpg
ANGEMON!And my favarite
Flamedragon.jpg
 
Last edited:

Shine

Psyched Up
Staff member
Moderator
Cyber Storm of Destruction
Spell

Destroy all monsters on the field that has "Cyber" in their name, and inflict Direct Damage to both player's Life-Points equal to 800 x the number of monsters destroyed.
 

Munchy.42

Well-Known Member
Gil Garth 2
Dark
6 star ******
[Machine/Fusion/Effect]
Description: "Gil Garth" + "Gil Garth"
During each of your Standby Phases, by discarding 1 card from your hand, you may destroy 2 cards on your opponents side of the field. If you do, decrease this cards ATK by 700 points for the next 2 turns.
ATK: 2700
DEF: 2400
 
Top