New Gladiator cards...
Gladiator Beast Titus 1200/1700 Beast-Warrior Earth {4}, when this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can select up to 2 "Gladiator Beast" monsters from your Graveyard return them to your deck. At the end of the Battle Phase, if this card was destroyed and sent to the Graveyard, you can return it to the Deck to Special Summon 1 Normal "Gladiator Beast" monster from your Deck.
Gladiator Beast Tiro 1700/1100 Winged Beast Wind {4}, When this card is Special Summoned by the effect of a "Gladiator Beast" monster, and it inflicts damage on your opponent's Life Points, you may look at their hand and discard a card in it. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Tiro".
Gladiator Beast Novicius 300/500 Beast-Warrior Earth {3}, when this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can deal 500 damage to your opponent's Life Points. During the End Phase, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Novicius".
Gladiator Beast Retiarius 1800/1200 Beast-Warrior Water {4}, when this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can search your Deck for 1 "Colosseum - Cage of the Gladiator Beasts" and add it to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Retiarius".
Gladiator Beast Lanista 2500/2100 Beast-Warrior Earth {7}, this card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 1 "Gladiator Beast Andal" you control. This monster is immune to monster card effects. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Lanista".
Equip Spell Card, Gladiator Beast's Battle Capture Net, equip only to a "Gladiator Beast" monster. When it attacks and would destroy a monster, instead of destroying it, put a "Net Counter" on it. Monsters with "Net Counters" on them cannot attack, change position, be tributed or activate an effect. Remove the "Net Counter" after three of your opponent's Standby Phases have passed. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.
Equip Spell Card, Gladiator Beast's Battle Blade, equip only to a "Gladiator Beast" monster. Increase the ATK of the equipped by 100 times the monsters level. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.
Equip Spell Card, Chain Extension, equip only to a "Gladiator Beast Darius". The equipped monster can attack your opponent directly. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.
Continuous Spell Card, Gladiator's Field Training, once per turn, a "Gladiator Beast" monster destroyed by battle may be returned to the owners deck to Special Summon 1 "Gladiator Beast" monster from your deck. The Special Summoned monster is treated as if it was Special Summoned by the effect of a "Gladiator Beast".
Trap Card, Gladiator Substitute, activate when a "Gladiator Beast" monster you control is attacked. Special Summon 1 "Gladiator Beast Hoplomus". from your deck and switch the attack target to that monster. The Special Summoned monster is treated as if it was Special Summoned by the effect of a "Gladiator Beast", and returns to the deck during the End Phase.
And new Chimeratech monsters:
Chimeratech Hydragon ?/? Machine Dark {9} "Cyber Dragon" + 1 or more "Cyber" monsters, this monster cannot be Special Summoned except by Fusion Summon. The original ATK and DEF of this card are 500 x the number of Fusion Material Monsters used for the Fusion Summon of this card. When this card destroys an opponent's monster as a result of battle, Special Summon 1 "Hydra Token" to your side of the field. It always has the same Type, Attribute, Level, AK and DEF as this card. If this card is removed from the field, destroy all "Hydra Token" Special Summoned by this card.
Chimeratech Shieldragon ?/? Machine Dark {9} "Cyber Dragon" + 2 Machine-Tpye monsters, this monster cannot be Special Summoned except by Fusion Summon. The original ATK and DEF are 800 x the number of cards in your hand. You can discard 1 card from your hand to negate the activation of a card effect and destroy it if it would effect a Machine-Type monster on your side of the field. You can use this effect during either player's turn.