RedJirachi
Veteran member
Garchomp is so awesome they couldn't improve it with a Mega, only make it less awesomeYeah, and this is another reason it wasn't needed.
Garchomp is so awesome they couldn't improve it with a Mega, only make it less awesomeYeah, and this is another reason it wasn't needed.
Garchomp is so awesome they couldn't improve it with a Mega, only make it less awesome
Admittedly, I'm bias here, as Charizard is one of my favorites, but how is that a bad thing? It makes perfect sense to capitalize off of the popularity of whatever the fan favorite happens to be. Game Freak's goal should be to make things that appeal to a many people as possible. So if Charizard already appeals to a large amount of people, it's smart choice to use that a base to make something new that will appeal to those people.
Charizard tends to be a favourite of players who began with Generation I or Generation III.
If you grew up with Generation IV, I'm sure it's obnoxious as heck to have your starters subservient to a trio who appeared 8 years before you started Pokemon.
Think about those who started with XY, where the Kanto starters are introduced halfway through the story and have access to Mega Evolution, obviating all need for the Kalos starters.
Every other pair of games (including ORAS) intended for your starter to have utility throughout the game.
One of these is a cross-evolution.
The other is a Mega Evolution.
Can you point out which is which?
That's a little silly. Yamega is clearly different in design from Yamma, while Mega Beedrill is an extension of the existing Beedrill design. There is (at least typically) a difference between normal Evolution designs and Mega Evolution designs.
Yanmega's Japanese name is literally "Mega Yanma"
If you were familiar with Mega Yanma and I told you about Mega Beedrill, you'd (rightfully) assume it was an evolution, not a yet-to-be-announced faux super form.
If you were new to Pokemon, there's no way you'd know Mega Yanma isn't an actual Mega.
If you think you can distinguish between them because one design looks "similar" I only have to bring in radically different designs like Banette or Mawile.
They were one of, if not the most hated element of Generation IV, and GameFreak brought it back full force in Generation VI.
Wait, what? Are you serious? I have never once heard someone express that opinion before, and I've seen plenty of people clamoring for us to get cross-generational evolutions brought back after three generations of their absence.
Some of the cross evolutions introduced in Gen IV were pretty unpopular because of their design (Tangrowth, Lickilicky, Magmortar and Probopass irrc were/are the least popular ones) and/or because of their complicated evolution methods (which more often than not included trade) and at the time I seem to recall people expressing the opinion that GF was overdoing it with the number of cross-evos and prevos in Gen IV (especially in relation to the, relatively low for the time, number of completely new Pokemon in Sinnoh) and was trying to "shoehorn every Pokemon to be part of a 3-stage evolution line"
I suppose I wasn't really around back then, but since I've become active here I've certainly never seen that kind of sentiment. Though, designs can't really be used as a fault, seeing as they're subjective (I like Magmortar and Probopass, myself). Regardless, unless you're understating things, I feel like what you're describing is a far cry from being "one of the most hated elements of Gen IV."
I fully agreee with u. Also, give them to newer gens pokemonMegas should've only been given to single-stage pokémon to give them more reason to be used
Legendaries and Starters didn't need them