Todaitos@Shell Bell
Overgrow
Adamant Nature 252 HP 252Atk 6Def
Crunch
Curse/Leech Seed
Earthquake
Wood Hammer
(Not sure on him. Seems like once he's cursed once or twice he'll deal enough damage to stay in the game due to shell bell.)
Togekiss@King's Rock/Wisdom Glasses
Serene Grace
Sassy Nature 252 HP 252 Sp Atk 6 Sp Def
Air Slash
Scheme
Flamethrower/Feather Rest
Thunder Wave
(Whatever, I h@x. I think by now GF knows what they're doing with balance issues....maybe.)
Umbreon@Lefties
Synchronize
Sassy Nature (Not sure 200 Hp 200 Sp Def 110 Def???)
Curse
Toxic
Mean Look
Moon light
(Standard Toxi Trapper...I like Umbreon to begin with and he's best like this...)
Kaburaisu@ Choice Band/Shell Bell/Focus Band(Whatever raises critical...not really sure, maybe Salac.)
Sand Veil
Adamant Nature (252 Atk 252 Sp 6HP)
Swords Dance
Dragon Dive
Earthquake
Iron Head
(Physical sweeper. Iron Head to combat Ice types, which will also work on Yukimeno.)
Ramuparudo@ Leftovers
Uncoventional(Get's rid of No Armor)
Adamant Nature (252 HP 252 Atk 6Hp)
Swords Dance
Reminiscent Headbutt
Double Headbutt
Crunch/Snow Slide/Arm Hammer
(Gets rid of the new Machamp with Unconvential...other than being at a severe type alignment. I have liked this set since I saw the Pokemon. He's got a higer base attack than Slaking with no drawbacks execpt being weak to everything alive. That's why he needs max HP.)
Starmie@Adherence Glasses
Natural Cure
Modest Nature 252 Sp Atk 252 Spd 6 HP
Ice Beam
Thunder Bolt
Psychic/Recover
Thunder Wave/Recover
(Main weakness of my team is water types. Starmie is your standard bolt beamer.)
Overgrow
Adamant Nature 252 HP 252Atk 6Def
Crunch
Curse/Leech Seed
Earthquake
Wood Hammer
(Not sure on him. Seems like once he's cursed once or twice he'll deal enough damage to stay in the game due to shell bell.)
Togekiss@King's Rock/Wisdom Glasses
Serene Grace
Sassy Nature 252 HP 252 Sp Atk 6 Sp Def
Air Slash
Scheme
Flamethrower/Feather Rest
Thunder Wave
(Whatever, I h@x. I think by now GF knows what they're doing with balance issues....maybe.)
Umbreon@Lefties
Synchronize
Sassy Nature (Not sure 200 Hp 200 Sp Def 110 Def???)
Curse
Toxic
Mean Look
Moon light
(Standard Toxi Trapper...I like Umbreon to begin with and he's best like this...)
Kaburaisu@ Choice Band/Shell Bell/Focus Band(Whatever raises critical...not really sure, maybe Salac.)
Sand Veil
Adamant Nature (252 Atk 252 Sp 6HP)
Swords Dance
Dragon Dive
Earthquake
Iron Head
(Physical sweeper. Iron Head to combat Ice types, which will also work on Yukimeno.)
Ramuparudo@ Leftovers
Uncoventional(Get's rid of No Armor)
Adamant Nature (252 HP 252 Atk 6Hp)
Swords Dance
Reminiscent Headbutt
Double Headbutt
Crunch/Snow Slide/Arm Hammer
(Gets rid of the new Machamp with Unconvential...other than being at a severe type alignment. I have liked this set since I saw the Pokemon. He's got a higer base attack than Slaking with no drawbacks execpt being weak to everything alive. That's why he needs max HP.)
Starmie@Adherence Glasses
Natural Cure
Modest Nature 252 Sp Atk 252 Spd 6 HP
Ice Beam
Thunder Bolt
Psychic/Recover
Thunder Wave/Recover
(Main weakness of my team is water types. Starmie is your standard bolt beamer.)