Sorry if this has already been discussed; I come here less frequently than before.
This idea came to me after seeing one of those multiple threads in message boards across the world regarding the topic of new types and the return of the Shadow "type".
Should Shadow "type" reappear in some way? Let's think of this:
Shadow is like a "metatype". Even a naturally double-typed Pokémon like Noctowl or Spheal can also be Shadow from what we've seen. The damage multipliers from a Shadow move are calculated in this sequence inside the game:
If they introduce more "metatypes" (maybe Light, Organic, Inorganic, or other "general" names), then they could behave that way if we think of "metatypes" as some kind of status the Pokémon can have. And Shadow could be one of them.
Metatype moves could have some restrictions, like being tied to very few PPs and being learnable only by Pokémon of the same meta-type.
In PXD, Shadow moves were given a treatment similar to the one the regular types received. The game got a total of 18 Shadow moves (that's more than existing Ghost, Dragon, Electric, Poison, Bug, Fire, Flying, Ground, Rock, Ice moves), each one with its own Power, Accuracy and secondary effects definition. One of them, Shadow Sky, even created a whole new environment status (like Rain Dance, Sunny Day, Sandstorm and Hail). It even turned Castform's Weather Ball into a Shadow move! Now that's a fact that makes me hard to see the game getting rid of this "metatype" at all.
"Metatypes" already exist in the form of the Contest Types (Beauty, Toughness, Cuteness, Coolness and Smartness), but they don't have effect in traditional battles.
Any thoughts? Pokémon Diamond & Pearl might have new stuff for the battle system. The question is "what".
This has been stated:
This idea came to me after seeing one of those multiple threads in message boards across the world regarding the topic of new types and the return of the Shadow "type".
Should Shadow "type" reappear in some way? Let's think of this:
Shadow is like a "metatype". Even a naturally double-typed Pokémon like Noctowl or Spheal can also be Shadow from what we've seen. The damage multipliers from a Shadow move are calculated in this sequence inside the game:
- Isn't the target Pokémon a Shadow Pokémon? Then the move will be super-effective (2x multiplier).
- Otherwise, then it will be not-very-effective (0.5x multiplier).
If they introduce more "metatypes" (maybe Light, Organic, Inorganic, or other "general" names), then they could behave that way if we think of "metatypes" as some kind of status the Pokémon can have. And Shadow could be one of them.
Metatype moves could have some restrictions, like being tied to very few PPs and being learnable only by Pokémon of the same meta-type.
In PXD, Shadow moves were given a treatment similar to the one the regular types received. The game got a total of 18 Shadow moves (that's more than existing Ghost, Dragon, Electric, Poison, Bug, Fire, Flying, Ground, Rock, Ice moves), each one with its own Power, Accuracy and secondary effects definition. One of them, Shadow Sky, even created a whole new environment status (like Rain Dance, Sunny Day, Sandstorm and Hail). It even turned Castform's Weather Ball into a Shadow move! Now that's a fact that makes me hard to see the game getting rid of this "metatype" at all.
"Metatypes" already exist in the form of the Contest Types (Beauty, Toughness, Cuteness, Coolness and Smartness), but they don't have effect in traditional battles.
Any thoughts? Pokémon Diamond & Pearl might have new stuff for the battle system. The question is "what".
This has been stated:
But would that count possible "metatypes" such as Shadow?There will be no new Pokémon types but new type combinations such as Steel/Fighting