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Metroid Prime 3: Corruption (Wii)

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Metroid® Prime 3: Corruption

Format: Wii™
Launch Date: TBA
ESRB: RP (Rating Pending)
Game Type: First-Person Adventure
Accessories: Wii Remote and Nunchuk Controller
Players: 1
Developer: Retro

KEY INFORMATION

If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo’s revolutionary controller.
• Players control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything they have ever experienced. Through the eyes of Samus, players experience a quantum leap in first-person control as they wield the Wii Remote, the ultimate device for the first-person shooter genre.
• Samus will employ well-known power-ups like the Grapple Beam and Morph Ball, as well as a bunch of new surprises, to help her survive her coming trials.

Game storyline: The Galactic Federation’s Base Sector Zero is under attack by Space Pirates. Samus must boot up the generator to restore the defense systems. But at the end of her path, someone awful is waiting for her.

Characters: Samus, Dark Samus, the Galactic Federation and many new bounty hunters.

How to progress through the game: The war initiated by Dark Samus and the Space Pirates rages across many planets as they attempt to corrupt each with Phazon seeds. Players use the Wii Remote and Nunchuk to explore alien landscapes, hunt for weapons and information, and destroy the seeds. Saving the planets from Corruption isn’t enough, though. Eventually, players must take down Samus’ mortal enemy, Dark Samus.

Special powers/weapons/moves/features: Besides using the Wii Remote and Nunchuk controllers to pull off amazing feats like aiming and blasting in midair or at a full run, players also will have an array of different weapons at their disposal. In true Metroid fashion, these will become powered up as the game progresses. Not only that, but the controller will be used for a number of other game elements beyond the traditional first-person shooter standards.

metroid.jpg
 

Mawile XD

ello thar
This sounds GREAT! I seriously want to play it. Dark Samus sounds NEAT! I can't wait to see it.
 

Kabuto

little punks!
It looks like the one game that would actually benefit from the Wii's controller. I was never the biggest fan of the Metroid series but from the looks of things, this looks like a fine game.

Awesome... but where is Super smash bros three? >:[

Hopefully that will be announced later in this years E3. Though, I can't even imagine how that contoller would possibly work with a Game like Super Smash Bros.
 

NFreak

Insert Title Here
Oh.... my..... God....

This is even better than I thought it would be. I knew it would be even better than the other 3 MP games, but this... this is insane.

Wait. Other hunters? Could that possibly mean.....?
*hopes the MPH hunters are in it*


Ooh, controller gun.... >=D
 

Bulk

Well-Known Member
I wouldn't be surprized if the Hunters from MPH are in this game. MP3 looks like it's going to be all the previouse Prime games with a load of kick arse extras. I love the new logo btw, love the way it's slightly retro but still in keeping with the Prime series.
 

Cobalt_Latios

Well-Known Member
This is something many of the metroid fans have been waiting for for a long time(myself included). Im impressed how the decided to release metroid prime hunters on the DS(which uses the touch screen to aim), then they used sort of the same principal for MP3. Clever idea, and i think that this will truly show what the Nintendo Wii is capable of.

The fact that Serebii mentioned new bounty hunters makes me think that maybe we wont be seeing the ones from MPH, but instead be seeing some brand new ones this time around(just a thought).

This also makes me think this: they took the concept of the first Metroid Prime, added the Galactic Federation Troopers from Metroid Prime 2 Echoes, then used the concept of the "dual analog" for the gameplay used in Hunters, then they remodeled once again the Space Pirates, then added the fact that you can travel to different planets. Ouch, that's gonna one heck of a game. Travelling to different planets in the same manner as Hunters, and still collecting all the various items. That is gonna be massive.

Serebii said:
• Samus will employ well-known power-ups like the Grapple Beam and Morph Ball, as well as a bunch of new surprises, to help her survive her coming trials.
Something tells me that the Speed Boost thing is making a comeback.

All in all, cant wait, and i think that Nintendo is truly setting themselves in a new direction, hopefully one that will redefine the term "gaming"

-C_L-
 

kingboo30

Dynamo Trainer
Well we all know who the final boss will be......perhaps Metroid Prime itself will return. (It's been in every game but the true form hasn't.) When was the last time Space Pirates actually directly attacked? Super Metroid?
 

demonman

< rest in peices :(
o my god, i just had a complete nerdgasim. this is gonna be awsome, i cant wait to duel dark samus with the wii controler
 

MidnightScott

Super Gamer
Yay, and it was made here in good ol' Texas yall! :) - Retro Studios is here in Austin :p

I still gotta play MPH - I own it, just been busy with school :X

~Scott;229;
 

PkmnTrainerKai

Marsh Trainer
Well from the footage that was shown in nintendo's press confrence ridley is definatly in it , in the footage the player is in ridley's talons shooting him in the face whilst flying .Cant wait for that , also the pic of dark samus looks amazing aswell as samus' ship which was shown to fire missles in another video before she jumped atop and flew away 0_o; .I hope the hunters from mphs are in its as it is after that game takes place.
Hope this dosent count as a spoiler but you see them fly off in the ending vid of hunters so they cant just disapear.Also i hope this game has metroids in it as the only thing bad about hunters is thatt there was no metroids in it, not even metroid prime(dark samus).
Also loved seeing a real smash bros like grapple beam, heard from ign you disarm pirates from there shields with it, also u have to stick ur arm cannon in some slots and turn it like a key(the wimote),preety cool.

woah wrote a fair bit... ill shut up now,ive shown my exitement.
 

Kez

Hoenn Champion
I think that this game looks amazing, well from what I have seen of it. I know that the graphics are going to be pretty good because it is by the same company that did the other three Prime games.

As for the controller, I think that this is great. I wonder what it will actually feel like controlling the character?
 
...

I'm a tad disappointed, to be honest. This looks to be an awesome game, most certainly....But really, is this what we've been waiting for? Is this the end-all of Metroid games we've been anticipating so strongly? Is this the final addition to one of the greatest video games trilogies thus far? No, I rather doubt it.

In its own right, it seems like a marvelous game, and I have no doubts that I'll enjoy it vastly. But really, this isn't the culminating masterpiece I've been anticipating so powerfully since I received Echoes.

Metroid Prime was an awesome game when I got it, and it still is. The storyline is solid, the enemies are brilliant, the weapons are wonderful, the music is suiting, and the graphics are superb. Could they really make a sequel that's as good as the original? No; they made a sequel even better than the original, and that's no small feat.

The storyline, though it could be written off as cliché, was given life by the masterminds of Nintendo. Dark+Light worlds are rarely good ideas, but Echoes pulled it off with ease.

The enemies were beautifully designed, and the Bosses were enjoyable to fight. Though many of them were variants of the Warrior Ing, their new powers were difficult to work around(The Boost Ball Ing is still near impossible for multitudes of fans).

The concept of weapons ammo is both realistic and sensible, as the idea of unlimited ammunition, though appealing, isn't really plausible. It made players think in new ways, to use their ammo wisely. People have been hoping for the Screw Ball ever since the sequel was announced, and Echoes delivered. Rather than the dizzying first person view we all expected, Nintendo went for the third person view, and it worked better that way.

The music of Echoes was excellent in nearly every place it surfaced. The Bosses had unique and suiting music, and the themes of Aerotroopers and Grenchlers were exciting to listen to while fighting them. The music was dark when it had to be, and thrilling when it had to be.

And lastly, the enemies. Even the most mundane enemies looked wonderful, and their attacks were amazingly detailed. The fight with Amorbis was horribly difficult, and not just because of the Dark Aether poison. Chykka displayed a very realistic metamorphisis, ignoring the speed at which it changed. Both Chykkas were a nuisance, but not in an annoying way. Quadraxis was also both challenging and enjoyable to fight, with its many different scans and weaknesses.

The Emperor Ing, though moderately easy, looked amazing, and attacked in such diverse and varied ways that a loss to a decidedly easy Boss could be excused.

And then there was the final fight with Dark Samus. That was the climax I was hoping for. A superpowered Boss with a simple yet brilliant design that needed to be defeated in an incredibly imaginative way. The death of Dark Samus was also marvelous. The creature, ablaze and fading in and out of reality, crawls up to a fearful and astounded Samus, dematerializing just as it was about to accomplish whatever it was that it was trying to do. Awesome, utterly awesome. Echoes took what MP1 had started and amplified it, making it better on nearly every level. It's an engaging and incredible game, and definitely deserving to be the successor of MP1's throne.

With this new information having been released, I really can't help but wonder if Corruption can really hold its own next to such an awe-inspiring game.

Space Pirates always make good enemies, but after the spiteful and bloodthirsty Ing of Dark Aether, are they really enough to make this game succeed? Dark Samus will undoubtedly be an extraordinary Boss, but is it really enough to hold the weight of such a highly anticipated game on its shoulders?

Nintendo has surprised me in the past. When I bought Hunters, I really wasn't expecting much. But here I am, two-odd months later still enjoying myself in Multiplayer Mode having completed the actual quest numerous times. Despite that success, I can't see Corruption as that insurmountable climax to what has been the best series I've played on any console.

I have no doubt that it will be a fine game; I wouldn't expect anything less of Retro Studios and Nintendo. But I really, really don't expect it to stand up and prove itself to be that gripping, engrossing climax I wanted it to be. If it does prove to be better than Echoes, or even as good, I'll be quite satisfied. But right now, I'm simply concerned, concerned that this incredible series won't end the way it was destined to =(

~*CB*~
The 8th Champion
 

Windfang

Pokemon Solider
Well now I saw the video and went HOOAH, this is just another reason for me to get WII.
 

CyberCubed

Yeah, ok!
Since this is supposed to end the Prime trilogy, it should be the best of the bunch. But really, it's probably the control which will make it stand apart from the first two.
 

onix lord

Well-Known Member
This game looks pretty cool. I loved the first Metroid Prime, but I missed out on the second. I hope to pick back up with this one because it's probally gonna be rediculous.
 

The Great Butler

Hush, keep it down
Ooh. I'm not a huge Metroid fan, but this......first off, that logo sends a chill down my spine. Works marvelously.

Return of Dark Samus? Interesting..........

I wonder what this 'something sinister' is.......
 
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