Deoxys Prime
Time will tell.
I decided I should make a WiFi guide, to show what's good for battle and what stages have what weapons...
THIS IS UNDER CONSTRUCTION SO MORE WILL BE ADDED LATER.
Characters:
Samus: *****
A.K.A. Spamus, morph ball and homing missles make her a great choice for Defender and Prime Hunter, Battle is good too.
Trace: *****
The sniper, the OHKO king, the whatever guy, Trace is here. He has an awesome Alt and an awesome ability, invisibility when sniping. Though sniping is cheap..
Weavel: ****
He has a cool alt, useful for preventing enemies getting their affinity weapon, and the battlehammer explosion helps too, sylux owns the halfturret though.
Sylux: ****
His alt is probably my 2nd favorite, next to the Triskelion, it can kill pretty badly, the shock coil is good too, snipers won't have an easy time hitting this alt.
Kanden: ****
He has a great alt and weapon, not much else to say...
Noxus: *****
Freeze your enemies, aim at head, fire. PWN. Anyway, use the judicator with the Imperialist for PWN power. !!NEW!! See the new glitches section for why he is better than I originally thought!!!
Spire: ***
The Magmaul is as annoying as heck, and his alt his decent, if only his speed were greater. Though when used correctly, such as glitches and sniping, he can be quite good.
By the way, most of these are opinions, I'd like to get some strategies and comments.
Weapons:
Power Beam: ***
Yeah, standard weapon, blah.
Battlehammer: ***1/2
Good fire rate and power, accuracy is an issue.
Judicator: ****
Medium fire rate, medium power, neat effects.
Magmaul: ****
Slow fire rate, good power, neat effect, good on small stages.
Volt Driver: ****
Excellent fire rate, medium power, chargeable.
Imperialist: *****
Most powerful, slowest fire rate, scope to zoom in, OHKO's possible, excellent for levels with good perches and crevices.
Shock Coil: ***
Interesting weapon, no fire rate, just technically a long lasting shot, causes damage at an okay rate.
Omega Cannon: *****
Mega slow fire rate, one shot per pickup, OHKO every time, easy self destructs.
Missles: ****
Decent fire rate, good power, chargeable.
Stages:
__________________________________
COMBAT HALL: ****
Small stage, one affinity weapon, plus some health.
Weapon PickUps:
MagMaul
Affinity Weapon
Missle Pickups: 1
UA Pickups: 2
Health Pickups on stage: 4
Recommended Hunters: Samus, Weavel, Noxus, and Trace
_________________________________________
OUBLIETTE: ****
Large Stage, one weapon, very tall, multiple missle pickups.
Weapon Pickups:
Omega Cannon (Not in Defender or nodes)
Affinity (Defender only)
Missle Pickups: 2
UA Pickups: 0
Health Pickups: 3
Recomended Hunters: Samus, Weavel, and Sylux
_____________________________
ALINOS GATEWAY: *****
Large stage, tons of stuff.
Weapon Pickups:
BattleHammer
Imperialist
MagMaul
Affinity Weapon
Missle Pickups: 1
UA Pickups: 2
Health Pickups: 6
Recommended Hunters: Spire and Trace
________________________________
ICE HIVE: ****1/2
Mazelike level, full of all sorts of stuff...
Weapon Pickups:
Volt Driver
Judicator
Imperialist
Affinity Weapon
Missle Pickups: 1
UA Pickups: 2
Health Pickups: 4
Other Pickups:
DeathAlt
Double Damage
Recommended Hunters: Trace, Noxus, and Weavel
__________________________________
ALINOS PERCH: *****
Sniping hotspot, good sized stage...
Weapon pickups:
Imperialist
MagMaul
Affinity Weapon
Missle Pickups: 1
UA Pickups: 2
Health Pickups: 3
Recommended Hunters: Trace, Noxus, Samus, and Sylux
________________________________
HARVESTER: ****
Good sniping place, lot's o' stuffs, and has many weapons...
Weapon Pickups:
Judicator
Shock Coil
Imperialist
Volt Driver
BattleHammer
Magmaul
Missle Pickups: 2
Health Pickups: 4
UA Pickups: 4
Other Pickups:
Cloak x 2
Recommended Hunters: Trace, Sylux, and Noxus
___________________________
HEADSHOT: ****
A good choice for Sylux, Snipers, Alters, and others.
Weapon Pickups:
Imperialist
Shock Coil
Battlehammer
Judicator
MagMaul
Volt Driver
Missle Pickups: 1
UA Pickups: 2
Health Pickups: 7
Recommended Hunters: Sylux, Trace, and Weavel.
________________________________________
VDO GATEWAY: ****1/2
This Open stage has many places to hang out, but, there are a few good spots to snipe and a double damage.
Weapon Pickups:
Imperialist
Magmaul
Affinity Weapon
Missle Pickups: 2
Health Pickups: 3
UA Pickups: 4
Other:
Double Damage
Recommended Hunters: Noxus, Sylux, and Weavel
______________________________
STASIS BUNKER: ****
A good sized stage with some neat spots to hang out...
Weapons:
BattleHammer
Imperialist
Volt Driver
Affinity Weapon
Missle Pickups: 2
Health Pickups: 3
UA pickups: 1
Recommended Hunters: Sylux, Samus, Noxus, and Kanden
_______________________
FUEL STACK
A tall and fairly wide stage with a few hazards and lots to do...
Weapon Pickups:
Imperialist
Judicator
BattleHammer
Volt Driver
Affinity Weapon
Missle Pickups: 2
Health Pickups: 5
Ua Pickups: 3
GLITCHES:
Shadow Freeze: Noxus's Fully charged Judicator goes infinently in a vertical direction, so if you aim down, freezing power!
Spire: Enter the Rock: This one can only be done on Alinos Gateway, near one of the pillars on the edge, there is a tiny crevice, go into alt and you'll start going up the rock, start rolling onto the rock, you'll go in it, nobody can hit you, but you can hit them.
Combat Hall: Going into various Halls Near you!: Playing as weavel, you can grab the BattleHammer and go to the last Morph tunnel, start walking back toward the center, anduse the battle hammer a little bit in front of you so you get hit, youl get hit, now quickly switch to alt and walk toward the inner wall, you'll fall into a new glitch place, if only you could get Trace in there...
And Now You Can! See above, and you can get all characters in there! Just use charge missles!
I made this guide for people who are new to MPH WiFi, so they can learn strategies.
If this is breaking the rules in any way, feel free to close this.
THIS IS UNDER CONSTRUCTION SO MORE WILL BE ADDED LATER.
Characters:
Samus: *****
A.K.A. Spamus, morph ball and homing missles make her a great choice for Defender and Prime Hunter, Battle is good too.
Trace: *****
The sniper, the OHKO king, the whatever guy, Trace is here. He has an awesome Alt and an awesome ability, invisibility when sniping. Though sniping is cheap..
Weavel: ****
He has a cool alt, useful for preventing enemies getting their affinity weapon, and the battlehammer explosion helps too, sylux owns the halfturret though.
Sylux: ****
His alt is probably my 2nd favorite, next to the Triskelion, it can kill pretty badly, the shock coil is good too, snipers won't have an easy time hitting this alt.
Kanden: ****
He has a great alt and weapon, not much else to say...
Noxus: *****
Freeze your enemies, aim at head, fire. PWN. Anyway, use the judicator with the Imperialist for PWN power. !!NEW!! See the new glitches section for why he is better than I originally thought!!!
Spire: ***
The Magmaul is as annoying as heck, and his alt his decent, if only his speed were greater. Though when used correctly, such as glitches and sniping, he can be quite good.
By the way, most of these are opinions, I'd like to get some strategies and comments.
Weapons:
Power Beam: ***
Yeah, standard weapon, blah.
Battlehammer: ***1/2
Good fire rate and power, accuracy is an issue.
Judicator: ****
Medium fire rate, medium power, neat effects.
Magmaul: ****
Slow fire rate, good power, neat effect, good on small stages.
Volt Driver: ****
Excellent fire rate, medium power, chargeable.
Imperialist: *****
Most powerful, slowest fire rate, scope to zoom in, OHKO's possible, excellent for levels with good perches and crevices.
Shock Coil: ***
Interesting weapon, no fire rate, just technically a long lasting shot, causes damage at an okay rate.
Omega Cannon: *****
Mega slow fire rate, one shot per pickup, OHKO every time, easy self destructs.
Missles: ****
Decent fire rate, good power, chargeable.
Stages:
__________________________________
COMBAT HALL: ****
Small stage, one affinity weapon, plus some health.
Weapon PickUps:
MagMaul
Affinity Weapon
Missle Pickups: 1
UA Pickups: 2
Health Pickups on stage: 4
Recommended Hunters: Samus, Weavel, Noxus, and Trace
_________________________________________
OUBLIETTE: ****
Large Stage, one weapon, very tall, multiple missle pickups.
Weapon Pickups:
Omega Cannon (Not in Defender or nodes)
Affinity (Defender only)
Missle Pickups: 2
UA Pickups: 0
Health Pickups: 3
Recomended Hunters: Samus, Weavel, and Sylux
_____________________________
ALINOS GATEWAY: *****
Large stage, tons of stuff.
Weapon Pickups:
BattleHammer
Imperialist
MagMaul
Affinity Weapon
Missle Pickups: 1
UA Pickups: 2
Health Pickups: 6
Recommended Hunters: Spire and Trace
________________________________
ICE HIVE: ****1/2
Mazelike level, full of all sorts of stuff...
Weapon Pickups:
Volt Driver
Judicator
Imperialist
Affinity Weapon
Missle Pickups: 1
UA Pickups: 2
Health Pickups: 4
Other Pickups:
DeathAlt
Double Damage
Recommended Hunters: Trace, Noxus, and Weavel
__________________________________
ALINOS PERCH: *****
Sniping hotspot, good sized stage...
Weapon pickups:
Imperialist
MagMaul
Affinity Weapon
Missle Pickups: 1
UA Pickups: 2
Health Pickups: 3
Recommended Hunters: Trace, Noxus, Samus, and Sylux
________________________________
HARVESTER: ****
Good sniping place, lot's o' stuffs, and has many weapons...
Weapon Pickups:
Judicator
Shock Coil
Imperialist
Volt Driver
BattleHammer
Magmaul
Missle Pickups: 2
Health Pickups: 4
UA Pickups: 4
Other Pickups:
Cloak x 2
Recommended Hunters: Trace, Sylux, and Noxus
___________________________
HEADSHOT: ****
A good choice for Sylux, Snipers, Alters, and others.
Weapon Pickups:
Imperialist
Shock Coil
Battlehammer
Judicator
MagMaul
Volt Driver
Missle Pickups: 1
UA Pickups: 2
Health Pickups: 7
Recommended Hunters: Sylux, Trace, and Weavel.
________________________________________
VDO GATEWAY: ****1/2
This Open stage has many places to hang out, but, there are a few good spots to snipe and a double damage.
Weapon Pickups:
Imperialist
Magmaul
Affinity Weapon
Missle Pickups: 2
Health Pickups: 3
UA Pickups: 4
Other:
Double Damage
Recommended Hunters: Noxus, Sylux, and Weavel
______________________________
STASIS BUNKER: ****
A good sized stage with some neat spots to hang out...
Weapons:
BattleHammer
Imperialist
Volt Driver
Affinity Weapon
Missle Pickups: 2
Health Pickups: 3
UA pickups: 1
Recommended Hunters: Sylux, Samus, Noxus, and Kanden
_______________________
FUEL STACK
A tall and fairly wide stage with a few hazards and lots to do...
Weapon Pickups:
Imperialist
Judicator
BattleHammer
Volt Driver
Affinity Weapon
Missle Pickups: 2
Health Pickups: 5
Ua Pickups: 3
GLITCHES:
Shadow Freeze: Noxus's Fully charged Judicator goes infinently in a vertical direction, so if you aim down, freezing power!
Spire: Enter the Rock: This one can only be done on Alinos Gateway, near one of the pillars on the edge, there is a tiny crevice, go into alt and you'll start going up the rock, start rolling onto the rock, you'll go in it, nobody can hit you, but you can hit them.
Combat Hall: Going into various Halls Near you!: Playing as weavel, you can grab the BattleHammer and go to the last Morph tunnel, start walking back toward the center, anduse the battle hammer a little bit in front of you so you get hit, youl get hit, now quickly switch to alt and walk toward the inner wall, you'll fall into a new glitch place, if only you could get Trace in there...
And Now You Can! See above, and you can get all characters in there! Just use charge missles!
I made this guide for people who are new to MPH WiFi, so they can learn strategies.
If this is breaking the rules in any way, feel free to close this.
Last edited: