Pokefan_1987
Avid Pokemon TCG Card collector.
After playing most of the games i've learned a few games that have quite a few confusing layouts.
Gen 1: Not many problems in my opinion. But having to use flash and repel to avoid zubats, tentacool and exploding koffing and gravelers.
Gen 2: Had quite a few blockers like Sudowoodo and caves like the Ice Cave before Clair's gym was annoying.
As for Gold and Silver remakes not many changes not much changed
Gen 3 Hoenn the sheer ammount of HM's needed for traversing doesn't make for a fun experience. The remakes didn't make it any better, but the variety of creatures available in the remakes allows you to better plan your team including GTS trades.
Gen 4: This one also gives Hoenn a run for the money in terms of HM's needed. And if you play Platinum you better bring a balanced team both for traversing the Distortion World and how to fight Cyrus. Many of the Gyms are also annoying including Snowpoint City gym.
Gen 5: This one wasn't so tough and did lessen the ammount how HM's needed for traversing the region. But not too tough. Still my biggest gripe was Elesa in Black and White 2. She created a new gym with a fashion model stage. But when you get there, you're told she went to visit her old gym and when you get there where she was at the end in the far back in Black and White 1 keep in mind those roller coasters are slow... she's already gone. In short you're drained after 8 battles. I hated that prank.
Gen 6: No much experience here
Gen 7 All versions: It was great to be rid of HM Slaves but the increased size with 4 Islands sure makes memorizing the layouts exhausting. Good thing it was easy.
Gen 8: Traveling through this region is such a breeze compared the other games.
Gen 1: Not many problems in my opinion. But having to use flash and repel to avoid zubats, tentacool and exploding koffing and gravelers.
Gen 2: Had quite a few blockers like Sudowoodo and caves like the Ice Cave before Clair's gym was annoying.
As for Gold and Silver remakes not many changes not much changed
Gen 3 Hoenn the sheer ammount of HM's needed for traversing doesn't make for a fun experience. The remakes didn't make it any better, but the variety of creatures available in the remakes allows you to better plan your team including GTS trades.
Gen 4: This one also gives Hoenn a run for the money in terms of HM's needed. And if you play Platinum you better bring a balanced team both for traversing the Distortion World and how to fight Cyrus. Many of the Gyms are also annoying including Snowpoint City gym.
Gen 5: This one wasn't so tough and did lessen the ammount how HM's needed for traversing the region. But not too tough. Still my biggest gripe was Elesa in Black and White 2. She created a new gym with a fashion model stage. But when you get there, you're told she went to visit her old gym and when you get there where she was at the end in the far back in Black and White 1 keep in mind those roller coasters are slow... she's already gone. In short you're drained after 8 battles. I hated that prank.
Gen 6: No much experience here
Gen 7 All versions: It was great to be rid of HM Slaves but the increased size with 4 Islands sure makes memorizing the layouts exhausting. Good thing it was easy.
Gen 8: Traveling through this region is such a breeze compared the other games.
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