[IMG200]http://resources.wizards.com/Magic/Cards/RAV/en-us/Card83771.jpg[/IMG200]
Dark Confidant - Ravnica: City of Guilds. Rare
1B: Creature - Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Greatess at any cost.
The self proclaimed, Bob.
Obviously, you cant put this in any deck. To solve the contraversy between Phyrexian Arena and Dark Confidant.
Arena = 3 mana, enchantment, 1 life each turn.
Confidant = 2 mana, a creature, possible 0 life
The way confidant is built is that it can get you cards painlessly as well as chump block a creature when needed. However, with arena, it's harder to destroy (unless youre running an auratog/phantatog deck).
This is a card with high risks, however, it is a definately fun card if youre not highly competitive.
Untap. Upkeep *reveal* AHHH DARKSTEEL COLLOSSUS! *take 11*
next turn, land
next turn, land
next turn, land
next turn, land
=O
The Duck's Rating: 3.25/5
Dark Confidant - Ravnica: City of Guilds. Rare
1B: Creature - Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Greatess at any cost.
The self proclaimed, Bob.
Obviously, you cant put this in any deck. To solve the contraversy between Phyrexian Arena and Dark Confidant.
Arena = 3 mana, enchantment, 1 life each turn.
Confidant = 2 mana, a creature, possible 0 life
The way confidant is built is that it can get you cards painlessly as well as chump block a creature when needed. However, with arena, it's harder to destroy (unless youre running an auratog/phantatog deck).
This is a card with high risks, however, it is a definately fun card if youre not highly competitive.
Untap. Upkeep *reveal* AHHH DARKSTEEL COLLOSSUS! *take 11*
next turn, land
next turn, land
next turn, land
next turn, land
=O
The Duck's Rating: 3.25/5