The_Darkness_Incarnate
+Erratic-Inanity+
I figured that I would do a few unexpected cards that are making an impact on the online, post-Time Spiral T2. So please rate them from a Standard viewpoint, or at least specify if you're talking about Extended or Standard.
[IMG200]http://www.mtgfanatic.com//images/Magic/TimeSpiral/Dragonstorm.jpg[/IMG200]
Dragonstorm
8R, Rare
Sorcery
Search your library for a Dragon card and put it into play. Then shuffle your library.
Storm
--------------------------------------------------------
This card is making quite a splash. The card raises quite a few eyebrows when you see it, especially if you haven't been looking through top 8 decklists in apprentice games. How does a 9 mana card that fetches dragons and is nearly impossible to storm DO anything?, on might ask. In most situations, by the time you can play it your opponent is waiting with counterspells, mass removal, and a smile. In most situations, the most storm you're going to get out of it is one or 2. But post Lotus Bloom, most situations previously mentioned are inane. Decks around it will be somewhat questionable at first glance, and a lot of sane people will wonder how a deck running 4 Rite of Flame and other unplayable cards managed to make a top 8 in a serious tournament. But at second glance, you can see how easily the deck sets off a Dragonstorm with four copies on the stack on turn 4. Many games go like this: Turn 1: Sleight of Hand, Lotus Suspend, Turn 2: Infernal Tutor for Rite of Flame/Seething Song, Turn 3: Grozoth Transmute for Dragon Storm, Turn 4: Sac Lotus, Seething Song, Rite of Flame, Rite of Flame, Dragonstorm for 4 Bogardan Hellkite, 1 Hunted Dragon, Win. All with 2 mana held back for a Remand. It's nearly impossible to win first match, as heavy sideboarding is needed to deal with the insane speed and synergy this deck gives you. It's popularity has slightly declined since people started siding 4 Shadow of Doubt and mass handfixing, but the last two games are a bit of a throwup. But regardless, you can see how much power this card has in the enviorment, as people are configuring their sideboards to SPECIFICALLY deal with this deck. It's an unexpected bomb, to the very definition of the term. If someone told me that this card would have defined a lot of sideboards when I was looking at the purple spoiler, I would have called them insane. I salute whatever genius, or genii, invented this deck.
(A list, if people don't feel like looking it up:
Main Deck:
4 Steam Vents
4 Shivan Reef
4 Blood Crypt
3 Watery Grave
5 Island
2 Grozoth
4 Bogardan Hellkite
2 Hunted Dragon
4 Izzet Signet
4 Dragonstorm
4 Rite of Flame
4 Seething Song
4 Lotus Bloom
4 Sleight of Hand
4 Remand
4 Infernal Tutor
Sideboard:
4 Gigadrowse
3 Ignorant Bliss
2 Wipe Away
3 Trickbind
3 Pyroclasm)
Post-Time Spiral T2: 4.25/5
Other Formats: 1.25/5
[IMG200]http://www.mtgfanatic.com//images/Magic/TimeSpiral/Dragonstorm.jpg[/IMG200]
Dragonstorm
8R, Rare
Sorcery
Search your library for a Dragon card and put it into play. Then shuffle your library.
Storm
--------------------------------------------------------
This card is making quite a splash. The card raises quite a few eyebrows when you see it, especially if you haven't been looking through top 8 decklists in apprentice games. How does a 9 mana card that fetches dragons and is nearly impossible to storm DO anything?, on might ask. In most situations, by the time you can play it your opponent is waiting with counterspells, mass removal, and a smile. In most situations, the most storm you're going to get out of it is one or 2. But post Lotus Bloom, most situations previously mentioned are inane. Decks around it will be somewhat questionable at first glance, and a lot of sane people will wonder how a deck running 4 Rite of Flame and other unplayable cards managed to make a top 8 in a serious tournament. But at second glance, you can see how easily the deck sets off a Dragonstorm with four copies on the stack on turn 4. Many games go like this: Turn 1: Sleight of Hand, Lotus Suspend, Turn 2: Infernal Tutor for Rite of Flame/Seething Song, Turn 3: Grozoth Transmute for Dragon Storm, Turn 4: Sac Lotus, Seething Song, Rite of Flame, Rite of Flame, Dragonstorm for 4 Bogardan Hellkite, 1 Hunted Dragon, Win. All with 2 mana held back for a Remand. It's nearly impossible to win first match, as heavy sideboarding is needed to deal with the insane speed and synergy this deck gives you. It's popularity has slightly declined since people started siding 4 Shadow of Doubt and mass handfixing, but the last two games are a bit of a throwup. But regardless, you can see how much power this card has in the enviorment, as people are configuring their sideboards to SPECIFICALLY deal with this deck. It's an unexpected bomb, to the very definition of the term. If someone told me that this card would have defined a lot of sideboards when I was looking at the purple spoiler, I would have called them insane. I salute whatever genius, or genii, invented this deck.
(A list, if people don't feel like looking it up:
Main Deck:
4 Steam Vents
4 Shivan Reef
4 Blood Crypt
3 Watery Grave
5 Island
2 Grozoth
4 Bogardan Hellkite
2 Hunted Dragon
4 Izzet Signet
4 Dragonstorm
4 Rite of Flame
4 Seething Song
4 Lotus Bloom
4 Sleight of Hand
4 Remand
4 Infernal Tutor
Sideboard:
4 Gigadrowse
3 Ignorant Bliss
2 Wipe Away
3 Trickbind
3 Pyroclasm)
Post-Time Spiral T2: 4.25/5
Other Formats: 1.25/5