[IMG200]http://www.wizards.com/global/images/magic/fd/rude_awakening.jpg[/IMG200]
Rude Awakening - Fifth Dawn. Rare
4G: Sorcery
Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine 2G (Choose both if you pay the entwine cost.)
Cool card. I'm planning on running 4 of these. Hit with early super trample. Then swing in for Troll Ascetic mid game. Late: yeah, i have 8 2/2s now. *swing w/ all* game
The thing you'd have to watch out is you need 8 mana for this card to be game winner material. Since it's green, run a lil excel and 8 mana really shouldn't be a problem.
The Duck's Rating: 3.5/5
Rude Awakening - Fifth Dawn. Rare
4G: Sorcery
Choose one - Untap all lands you control; or until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine 2G (Choose both if you pay the entwine cost.)
Cool card. I'm planning on running 4 of these. Hit with early super trample. Then swing in for Troll Ascetic mid game. Late: yeah, i have 8 2/2s now. *swing w/ all* game
The thing you'd have to watch out is you need 8 mana for this card to be game winner material. Since it's green, run a lil excel and 8 mana really shouldn't be a problem.
The Duck's Rating: 3.5/5