Magnegross
peepee ding dong
I think I did the title right. I totally just found this section. I've always ran Red or Red/Black burn decks and after finding my first Grave Titan, I've decided to create a Standard Zombies/Tokens deck for Friday Night Magic and to play with my friends.
Creature (24)
4x Diregraf Ghoul
4x Gravedigger
4x Ghoulraiser
4x Diregraf Captain
2x Cemetery Reaper
2x Geralf's Messenger
2x Grave Titan
2x Gravecrawler
Sorcery (10)
4x Ghoulcaller's Chant
2x Moan of the Unhallowed
2x Reap the Seagraf
2x Diabolic Tutor
Instant (6)
4x Think Twice
2x Tragic Slip
Land (20)
10x Swamp
6x Island
4x Darkslick Shores
And I'm also thinking about dropping a Ghoulraiser for Havengul Lich. Or should I just forget it?
Basically I grab most of your standard awesome zombie creatures. Gravedigger and Ghoulraiser to keep them in play. Diregraf Captain and Cemetery Reaper for the P/T buffs, and Diregraf Ghoul is just an awesome one-drop 2/2. Grave Titans are for my land dumps mid-late game and are just all-around powerful cards.
For Sorcery I take Moan and Reap to get those zombie tokens onto the field, Diabolic Tutor for obvious reasons and Chant to continue to pump in the creatures.
Instants are also obvious. Tragic Slip for the removal and and Think Twice to continue drawing cards since no cards are invaluable in this deck.
Suggestions?
Creature (24)
4x Diregraf Ghoul
4x Gravedigger
4x Ghoulraiser
4x Diregraf Captain
2x Cemetery Reaper
2x Geralf's Messenger
2x Grave Titan
2x Gravecrawler
Sorcery (10)
4x Ghoulcaller's Chant
2x Moan of the Unhallowed
2x Reap the Seagraf
2x Diabolic Tutor
Instant (6)
4x Think Twice
2x Tragic Slip
Land (20)
10x Swamp
6x Island
4x Darkslick Shores
And I'm also thinking about dropping a Ghoulraiser for Havengul Lich. Or should I just forget it?
Basically I grab most of your standard awesome zombie creatures. Gravedigger and Ghoulraiser to keep them in play. Diregraf Captain and Cemetery Reaper for the P/T buffs, and Diregraf Ghoul is just an awesome one-drop 2/2. Grave Titans are for my land dumps mid-late game and are just all-around powerful cards.
For Sorcery I take Moan and Reap to get those zombie tokens onto the field, Diabolic Tutor for obvious reasons and Chant to continue to pump in the creatures.
Instants are also obvious. Tragic Slip for the removal and and Think Twice to continue drawing cards since no cards are invaluable in this deck.
Suggestions?