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My Fire Red Team Behold its Power!!! please?

Torkoal

What? Exactly
Fluffy-Primape
Lv51
Gentle Nature
Mega Punch
Mega Kick
Rock Slide
Focus Punch

Rex-Charizard
Lv60
Jolly Nature
Dragon Claw
Flamethrower
Blast Burn
Steel Wing

Marowak
Lv 31
Rash Nature-Thick Club
Double-Edge
Earthquake
Headbutt
Bonemerang

Chewy-Raichu
Lv 58
Quirky Nature
Thunder
Double Team
Thunderbolt
Slam

Dex-Kadabra
Lv-16
Hasty Nature
Teleport
Confusion
Calm Mind

Boogie-Gastly
Lv16
Quiet Nature
Hypnosis
Dream Eater
Psychic
Curse

Sombraro-Kabuto
Lv 5
Quiet Nature
Scratch
Harden
Rain Dance

With Sombraro, Boogie, Dex, and Marowak I was waiting to max out either their Attack or Special Attack before I started training them.
HELP ME!!! I know its not that good but I'm not used to using pools that aren't pure Beatdowns [or whatever the term for all attack move pools is]
 

Lolaroflmao

Expert Egg Hatcher
mmm..
replace Gastly's Curse with Destiny Bond.
also change Kadabra's Teleport with Role Play, As it gets stronger it won't even need it, that is, unless you like how itlooks and want to keep it ;)

oh and if Kabuto is gonna keep Rain Dance, teach it thunder too
 
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lime_green_hero

The Dancing Cactus
I would suggest replaceing blast burn on Charizard with EQ or Rockslide.

Also, replace thunderbolt on Raichu with rain dance, or just keep thunderbolt and get rid of thunder. Try and stick a special type hidden power in for slam.

And EQ isn't nesiccary on Marowak if you have bonemerang, replace it with swords dance.

Replace either mega punch or mega kick on Primape for substitute.
 
Last edited:
Erm, here's my vision of a finished team...

Primeape @ Leftovers ** Fluffy
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Brick Break
- Rock Slide
- Earthquake

Charizard @ Leftovers ** Rex
Lonely Nature (+Atk, -SAtk)
- Belly Drum
- Aerial Ace
- Earthquake
- Fire Blast

Marowak @ Thick Club
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Bonemerang
- Rock Slide
- Double-Edge

Raichu @ Leftovers ** Chewy
Hasty Nature (+Spd, -Def)
- Substitute
- Focus Punch
- Thunderbolt
- Thunder Wave

[Don't ever use Double Team.]

Alakazam @ Leftovers ** Dex
Timid Nature (+Spd, -Atk)
- Calm Mind
- Psychic
- Fire Punch
- Recover

Gengar @ Leftovers ** Boogie
Hasty Nature (+Spd, -Def)
- Sludge Bomb
- Ice Punch
- Thunderbolt
- Explosion

[Did not suggest aa Subpuncher because you have Raichu already.]

Kabutops @ Salac Berry ** Sombraro
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Endure
- Flail
- Rock Slide
 

Torkoal

What? Exactly
Nine Thou you wanted me to give Chewy Thunder Wave but Raichu has Static so does he really need it?
 

The Fuzzy One

Well-Known Member
Although Static paralyzes the foe it only has 30% chance of actually paralyzing it, and for Static to work the opponent has to attack you with a contact move. Not all moves are contact moves, and Static isn't always going to paralyze when you want it to, so Thunder Wave makes it possible for you to paralyze when you want to and when you need to.
 

Torkoal

What? Exactly
you guys also wanted me to get rid of Sombraro's Rain Dance which if you check when he is a Kabutops would make him the fastest pokemon due to his Swift Swim ability [he has the highest speed of any Pokemon with Swift Swim and would be even faster than the legendaries, even Deoxys]
its why I wanted him on my team
 
Last edited:

Freakshow

Jibaku
I like this for a kabutops set with Swift Swim
Kabutops @ Leftovers
Naughty Nature (+Atk, -SDef)
- Rain Dance
- Surf/Hydro Pump
- Swords Dance
- Rock Slide
 
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