Archstaraptor
Team Builder / RMT
This is one of my best teams so far,in my opinion.
However this is the first time I've used EVs as a basis and thought it might be best to get recommendations from the best.
;359;
Absol@Dark Gem
Ability:Super Luck
252 Atk/252 HP/4 Spd
Brave Nature
-Swords Dance
-Sucker Punch
-Mega Horn
-Protect
Absol is brutal;Its first sucker punch will hurt a lot,plus it hits first(most of the time),ideal for taking out sweepers effectively.With the opponents threatened,he'll raise his attack and prepare for the worst.Mega Horn is great for countering other Dark types and protect is there to guard Absol from any Bug or psychic type that should pop up-it also helps to persuade the opponent to attack elsewhere.But he's frail and still vulnerable to other priority moves(notably Mach Punch).Further defensive strategies would be great!
;196;
Espeon@Psychic Gem
Ability:Synchronize
252 Spd/252 SpAtk/4 HP
Timid Nature
-Hidden power(fire)
-Psychic
-Helping Hand
-Swift
Espeon sits in centre and supports,mainly for Absol's aid:HP and psychic to counter its fighting and bug weaknesses.It's misleading;Espeon can avoid a fake out and support another member of the party with helping hand.Still frail like its partner however-more support suggestions would be great
;157;
Typhlosion@Fire Gem
Ability:Blaze
252 Spd/252 SpAtk/4SpDef
Rash Nature
-Focus Blast
-Eruption
-Flamethrower
-Hidden Power(electric)
Typhlosion-so long as it isn't attacked-can sweep pretty easily with a STAB-full HP-Fire gem Eruption.
This is unreliable,so it can fight back with a blaze powered-up flamethrower if the opponent is clearly faster.Focus Blast(inaccurate)and Hidden power(weak)are for type coverage;surely there's a better moveset than this?
;230;
Kingdra@Wide lens
Ability:Sniper
252 SpAtk/69 Spd/69 HP/69 SpDef/69 Def
Mild Nature
-Dragon Pulse
-Blizzard
-Brine
-Focus Energy
Focus Energy+Sniper=Recipe for success!
Kingdra's there to mop up after everybody else;focus energy will effectively triple the power of all of Kingdra's attacks,brine will deal double damage on top of this if the foe has been seriously damaged(effectively dooming it)and Blizzard-whilst not a STAB like surf-can damage multiple opponents without harming its teamates.Its accuracy is boosted by the wide lens,making it more reliable than it previously was.He's ruined by OU dragons though.
:497:
Serperior@Big root
Ability:Overgrow
(Not EV trained-but that doesn't mean it doesn't work!)
Bashful Nature
-Leaf Blade
-Giga Drain
-Coil
-Light Screen
Serperior's a set-up-and-sweep pokemon;whilst his allies are decimating the foe,he'll quietly be coiling and screening-any damage dealtcan be replenished quickly with an item supported giga drain.Overgrow helps both of his STAB attacks deal vital extra damage.His attack and speed stats are clearly his strong points,although I don't know his exact EV Values.
;237;
Hitmontop@Scope lens
Ability:Technician
252 Atk/132Def/128Def
Brave Nature
-Endeavor
-Wide Guard
-Fake Out
-Close Combat
There for support-Fakeout flinches a sweeper and Wide Guard protects the team from any group attacks(usually from the very same sweeper).Endeavor and Close Combat(meh)provide further support,and are usually last resorts after guarding the team.He's frail but is incredibly useful.
So,what do you think?
However this is the first time I've used EVs as a basis and thought it might be best to get recommendations from the best.
;359;
Absol@Dark Gem
Ability:Super Luck
252 Atk/252 HP/4 Spd
Brave Nature
-Swords Dance
-Sucker Punch
-Mega Horn
-Protect
Absol is brutal;Its first sucker punch will hurt a lot,plus it hits first(most of the time),ideal for taking out sweepers effectively.With the opponents threatened,he'll raise his attack and prepare for the worst.Mega Horn is great for countering other Dark types and protect is there to guard Absol from any Bug or psychic type that should pop up-it also helps to persuade the opponent to attack elsewhere.But he's frail and still vulnerable to other priority moves(notably Mach Punch).Further defensive strategies would be great!
;196;
Espeon@Psychic Gem
Ability:Synchronize
252 Spd/252 SpAtk/4 HP
Timid Nature
-Hidden power(fire)
-Psychic
-Helping Hand
-Swift
Espeon sits in centre and supports,mainly for Absol's aid:HP and psychic to counter its fighting and bug weaknesses.It's misleading;Espeon can avoid a fake out and support another member of the party with helping hand.Still frail like its partner however-more support suggestions would be great
;157;
Typhlosion@Fire Gem
Ability:Blaze
252 Spd/252 SpAtk/4SpDef
Rash Nature
-Focus Blast
-Eruption
-Flamethrower
-Hidden Power(electric)
Typhlosion-so long as it isn't attacked-can sweep pretty easily with a STAB-full HP-Fire gem Eruption.
This is unreliable,so it can fight back with a blaze powered-up flamethrower if the opponent is clearly faster.Focus Blast(inaccurate)and Hidden power(weak)are for type coverage;surely there's a better moveset than this?
;230;
Kingdra@Wide lens
Ability:Sniper
252 SpAtk/69 Spd/69 HP/69 SpDef/69 Def
Mild Nature
-Dragon Pulse
-Blizzard
-Brine
-Focus Energy
Focus Energy+Sniper=Recipe for success!
Kingdra's there to mop up after everybody else;focus energy will effectively triple the power of all of Kingdra's attacks,brine will deal double damage on top of this if the foe has been seriously damaged(effectively dooming it)and Blizzard-whilst not a STAB like surf-can damage multiple opponents without harming its teamates.Its accuracy is boosted by the wide lens,making it more reliable than it previously was.He's ruined by OU dragons though.
:497:
Serperior@Big root
Ability:Overgrow
(Not EV trained-but that doesn't mean it doesn't work!)
Bashful Nature
-Leaf Blade
-Giga Drain
-Coil
-Light Screen
Serperior's a set-up-and-sweep pokemon;whilst his allies are decimating the foe,he'll quietly be coiling and screening-any damage dealtcan be replenished quickly with an item supported giga drain.Overgrow helps both of his STAB attacks deal vital extra damage.His attack and speed stats are clearly his strong points,although I don't know his exact EV Values.
;237;
Hitmontop@Scope lens
Ability:Technician
252 Atk/132Def/128Def
Brave Nature
-Endeavor
-Wide Guard
-Fake Out
-Close Combat
There for support-Fakeout flinches a sweeper and Wide Guard protects the team from any group attacks(usually from the very same sweeper).Endeavor and Close Combat(meh)provide further support,and are usually last resorts after guarding the team.He's frail but is incredibly useful.
So,what do you think?
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