Y'all know the drill
First I decide to use a common lead:
Ferrothorn@Leftovers
Relaxed Nature
208/0/68/0/232/0
-stealth rock
-leech seed
-gyro ball
-power whip
Add some synergy...
Infernape@Choice Band
Adamant Nature
4/252/0/0/0/252
-fire punch
-thunder punch
-close combat
-u-turn
Jellicent@Leftovers
Calm Nature
252/0/4/0/252/0
-surf
-will-o-wisp
-pain split
-ice beam
Enter Snorlax and Scrafty, cos they're boss:
Snorlax@Leftovers
Relaxed Nature
160/132/0/0/216/0
-sleep talk
-rest
-crunch
-return
Scrafty@Focus Sash
Jolly Nature
4/252/0/0/0/252
-drain punch
-ice punch
-dragon dance
-crunch
Pkmn 6:
could u tell me the flaws and what my 6th shud be
(need 2 cover psychics -_-)
First I decide to use a common lead:
Ferrothorn@Leftovers
Relaxed Nature
208/0/68/0/232/0
-stealth rock
-leech seed
-gyro ball
-power whip
Add some synergy...
Infernape@Choice Band
Adamant Nature
4/252/0/0/0/252
-fire punch
-thunder punch
-close combat
-u-turn
Jellicent@Leftovers
Calm Nature
252/0/4/0/252/0
-surf
-will-o-wisp
-pain split
-ice beam
Enter Snorlax and Scrafty, cos they're boss:
Snorlax@Leftovers
Relaxed Nature
160/132/0/0/216/0
-sleep talk
-rest
-crunch
-return
Scrafty@Focus Sash
Jolly Nature
4/252/0/0/0/252
-drain punch
-ice punch
-dragon dance
-crunch
Pkmn 6:
could u tell me the flaws and what my 6th shud be
(need 2 cover psychics -_-)