Hello everyone,
I recently started playing Pokémon again after a big break (have not played since the old Ruby/Sapphire games) and I noticed a lot has changed since then. Nevertheless, I tried making a decent team and I was wondering if you guys could rate my team and give some good input.
;184;
Azumarill – Water/Faery
Huge Power
Adamant nature
EVs: 252 Atk / 252 HP / 4 SDef
- Choice Band/Assault Vest
- Aqua Jet
- Play Rough
- Superpower / Return
- Waterfall / Return
Needed a Water and a Faery type, so I thought Azumarill could perfectly fit that spot!
;006;
Charizard (Chardizard - Y)– Fire/Flying
Blaze – (M) Drought
Timid nature
EVS: 252 SpA / 4 Def / 252 Spe
- Charizardite
- Fireblast
- Solar Beam
- Focus Blast
- Roost
Fire type and big damage dealer of the time. And besides.. who does not like Charizard? ;-)
;497;
Serperior – Grass
Contrary
Timid nature
EVS: 252 SpA4 SpD252 Spe
- Life Orb
- Leaf Storm
- Dragon Pulse
- Hidden Power Fire
- Giga Drain / Substitute / Taunt
Leaf Storm combined with it's nature makes it one beast.. at least on paper. And I needed a Grass type, so I thought it would make a decent enough fit.
;344;
Claydol – Ground/Psychic
Levitate
Calm nature
EVS: 252 HP / 4 Def / 252 Spec. Def
- Leftovers
- Earth Power
- Psyshock
- Rapid Spin
- Stealth Rock
Stealth Rocker and Rapid Spinner of the team. Good defenses, good ability and just the types I needed all rolled into one.
;107;
Hitmonchan – Fighting
Iron Fist
Jolly nature
EVS: 252 Attack 252 Speed
- Assault Vest
- Drain Punch
- Mach Punch / Fire Punch
- Ice Punch
- Thunder Punch
Having doubts with this one. I think it has a good element of surprise and the above looks good on paper, but I don't know if it'll cut the deal. So if you guys have any suggestions, feel free to share them with me.
;462;
Magnezone – Steel/Electric
Magnet Pull/Analytic
Modest nature
EVS: 252 HP 252 SpA
- Air Balloon
- Thunderbolt
- Flash Cannon
- Hidden Power Fire
- Magnet Rise
Needed another Pokémon that can take some hits, and seeing as I wanted a Steel and Electric, Magnezone fills the gap perfectly. Dunno which ability to choose though, seeing as Magnet Pull can turn him into a Steel killer (which seems like a good deal to me) or increase his overall attack strength by using Analytic (if the enemy is slower than this Pokémon). Input is very much appreciated.
Thanks in advance for the info and suggestions!
I recently started playing Pokémon again after a big break (have not played since the old Ruby/Sapphire games) and I noticed a lot has changed since then. Nevertheless, I tried making a decent team and I was wondering if you guys could rate my team and give some good input.
;184;
Azumarill – Water/Faery
Huge Power
Adamant nature
EVs: 252 Atk / 252 HP / 4 SDef
- Choice Band/Assault Vest
- Aqua Jet
- Play Rough
- Superpower / Return
- Waterfall / Return
Needed a Water and a Faery type, so I thought Azumarill could perfectly fit that spot!
;006;
Charizard (Chardizard - Y)– Fire/Flying
Blaze – (M) Drought
Timid nature
EVS: 252 SpA / 4 Def / 252 Spe
- Charizardite
- Fireblast
- Solar Beam
- Focus Blast
- Roost
Fire type and big damage dealer of the time. And besides.. who does not like Charizard? ;-)
;497;
Serperior – Grass
Contrary
Timid nature
EVS: 252 SpA4 SpD252 Spe
- Life Orb
- Leaf Storm
- Dragon Pulse
- Hidden Power Fire
- Giga Drain / Substitute / Taunt
Leaf Storm combined with it's nature makes it one beast.. at least on paper. And I needed a Grass type, so I thought it would make a decent enough fit.
;344;
Claydol – Ground/Psychic
Levitate
Calm nature
EVS: 252 HP / 4 Def / 252 Spec. Def
- Leftovers
- Earth Power
- Psyshock
- Rapid Spin
- Stealth Rock
Stealth Rocker and Rapid Spinner of the team. Good defenses, good ability and just the types I needed all rolled into one.
;107;
Hitmonchan – Fighting
Iron Fist
Jolly nature
EVS: 252 Attack 252 Speed
- Assault Vest
- Drain Punch
- Mach Punch / Fire Punch
- Ice Punch
- Thunder Punch
Having doubts with this one. I think it has a good element of surprise and the above looks good on paper, but I don't know if it'll cut the deal. So if you guys have any suggestions, feel free to share them with me.
;462;
Magnezone – Steel/Electric
Magnet Pull/Analytic
Modest nature
EVS: 252 HP 252 SpA
- Air Balloon
- Thunderbolt
- Flash Cannon
- Hidden Power Fire
- Magnet Rise
Needed another Pokémon that can take some hits, and seeing as I wanted a Steel and Electric, Magnezone fills the gap perfectly. Dunno which ability to choose though, seeing as Magnet Pull can turn him into a Steel killer (which seems like a good deal to me) or increase his overall attack strength by using Analytic (if the enemy is slower than this Pokémon). Input is very much appreciated.
Thanks in advance for the info and suggestions!
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