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My first RMT

Discussion in 'Older Gen RMT' started by flyinggurtboy, Jan 13, 2013.

  1. [​IMG]
    Latios
    Ability: levitate
    Timid
    EVS:
    252 Sp. Atk, 252 sp Def, 6 Def
    Moves: Psychic, Surf, Dragon pulse, Trick
    Item : Choice specs
    This latios is mainly used for taking out sun teams, or to stop somebody from setting up with trick. This can also take out fighting types from taking out
    [​IMG]
    Scizor
    Adamant
    Ability: techincian
    EVS:
    252 Atk, 6 SP def, 252 SpD
    Moves: Bullet punch, Bug bite, Swords dance, Superpower
    Item: Life orb
    I mainly used this scizor for taking out Psychic types and bullet punch spam. I battle against psychic types often so this scizor is useful.
    [​IMG]
    Espeon
    Timid
    Magic Bounce
    EVS:
    6 HP, 252 SpA, 252 SpD
    Calm mind, Psychic, Morning sun, Substitute
    This espeon is used for messing up setup (entry hazards). Morning sun is to heal, while in substitute, and calm mind is for set up.
    [​IMG]
    Charizard
    blaze
    Timid
    Kings Rock
    EVS:
    6 DEF, 252 SpA, 252 SpD
    Flamethrower, Air slash, Dragon claw, Roost
    I use this charizard for flinch haxing repeatedly (you wouldn't believe how lucky i am with flinch hax)

    [​IMG]
    Multiscale
    Jolly
    Item: lum berry
    EVs:
    58 HP, 252 atk, 200 Speed
    Outrage, Extremespeed, Fire punch, dragon dance
    Once i set up with dragon dance outrage is unstoppable, and with the lum berry i won't have to worry about confusion for a while.
    [​IMG]
    Zapdos
    Timid
    Pressure
    Life orb
    EVS:
    6Def, 252 SpA, 252 SpD
    Thunderbolt, heat wave, Hidden Power (ice),Roost
    Zapdos takes out those pesky rain teams, and uses roost for healing. I just decided to use zapdos because i felt like it.
     

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