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*My Mechanical Blow Deck!!

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XyronTheFalcon

I'm Back? YAY!
Hi!Rate this Machine based YGo Deck.


Non-Tribute Monsters(20)

X-Head Cannon
Y-Dragon head
Z-Metal Tank
V-Tiger Jet
W-Wing Catapult
Cycroid
Patroid
Gyroid
Steamroid
Drillroid
Jetroid
Machine King Prototype(x2)
Ancient gear Soldier(x2)
Ancient Gear(x2)
Armed Dragon LV 3
Proto Cyber Dragon(x2)

Tribute Monsters(16)

Cyber Dragon(x3)
Ancient Gear Golem
Ancient Gear beast
Jinzo
Machine King
Perfect machine King
Armed Dragon LV 5
Armed Dragon LV 7
Armed Dragon LV 10
UFOroid
B.E.S Crystal Core
Cyber Laser Dragon
Cyber Barrier Dragon
Emus The Infinity

Magic/Spell Cards(11)
Fusion Gate
Nitro Unit(x3)
Photon Generator Unit
Ancient Gear Castle
Ancient Gear Drill
Level Tuning
Branch
Pot of Avarice
Ectoplasm

Trap Cards (10)

Conscription(x2)
Dimension Wall
Attack Reflector Unit
Full Burst
Chtonian Polymer
Chtonian Blast
Call Of the Haunted
Cumpolsury Evacuation Device
Jar Of greed

Total Number of cards:57

Give ratings frm 1 to 10 and pls tell me how to improve!
Edit:I forgot to put the fusions though...although it is pretty obvious of the fusion cards!
 
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Silver Arrow

i like bagels :D
... Uh, don't be offended but this deck sucks. A bit of tiny info is that you should always have 45- cards. Too many Tribs.
5/10
 
R

rsano33

Guest
narrow it down to 3 tributes
and down to 45 cards then mab ill help it out
 

Aquadon

TCG Trainer
I say the Best Way to go is 3 Tributes, 15 Non-Tributes, 15 Spells and 7 Traps. Now, what type of Mech deck do you want? Cyber Dragon, or XYZ? (those are the best two IMO)
 

XyronTheFalcon

I'm Back? YAY!
My deck just won a tourney.........well...it is different in Singapore Deck cases.I guess...
 

The Requiem

Wanna?Slash
*points at his beginner's deckbuilding tutorial*

You cant come claim your own title as "deck guru", and post a off balance deck like that. Start there, and refine this. THEN we can tweak.
 

XyronTheFalcon

I'm Back? YAY!
^Oh..that rubbish bout the deck guru...my brother's job...dont worry..I deleted it off...he gets carried away some times....I was in Turkey when he did this!
 

Zora

perpetually tired
For tributes

First off, All armed dragons need to go. They are pointless in a machiene deck. Then go into a level oriented deck. Remove the ancient gear monsters. They are rather unassecery. Why have Both machine kings. Remove both, they are both unuasable. Elimanate all except Cyber Dragons, and maybe Jinzo (Cypers are easy to summon for a Level 5). They are good.

other
ALso put in some VWXYZ monsters, and since you are using fusion gate for the cyber dragons put in the WXYZ one in there, a long with all others. However, a word of caution. Treat the big WXYZ as a bonus, don't try to aim for it, it is there because of all elements are there for different reasons.


Tip of the day for you: Speed and offense are the key elements, too much tributes increases offense, but detriates speed. No tributes increases speed, but detriates offense. 3 is the number of tributes to balence attack and speed.
 

XyronTheFalcon

I'm Back? YAY!
VWXYZ are already inside........as for the Armed dragons...u are probably right......I will look through it now....
 

Zora

perpetually tired
XyronTheFalcon said:
VWXYZ are already inside........as for the Armed dragons...u are probably right......I will look through it now....

Don't see the fusions
 

XyronTheFalcon

I'm Back? YAY!
Yes I know..It is not there...But My Brother thought He should not put in the fusions yet as he is changing the deck based on what you guys are saying...

P.S:This is Xyron's brother!
 

Zora

perpetually tired
XyronTheFalcon said:
Yes I know..It is not there...But My Brother thought He should not put in the fusions yet as he is changing the deck based on what you guys are saying...

P.S:This is Xyron's brother!

Well you should. Cyber's fusions are harder to get out (espaccially the triple cyber) but have excellent effects. V-Z fusions are great because you can bring them out without Poly (aside from the WXYZ one), and bring them out from the hand. Also are machines which make limiter great (use it one Cyper End=Massive damage).


Other advice: Take out the ______roids, they stink. Also but in Heavy Mechanism Support platform. First gives any machine 500 attack and defense (which is good for a 100% machine deck), and also gets detroyed instead of the monster. use it with Cyber End+Limiter+This, you will get the 8000 trampler for one more turn.
 

The Requiem

Wanna?Slash
Can write off the roids like that, Drillroid = good. Gyroid = good. Steamroid = good. Patroid = good.

They just need some batteries to help em along. All toys need their batteries. *hint hint*

The monster build should include 2 copies of each V-Z fusion material. Thats half your monster board. 3 other monsters should DEFINITELY be shining angels. That leaves you with 7 monsters, and they should be good, supportive choices. Like Morphing Jar, Breaker, Cyber Dragon, etc.

In the s/t build there had better be 2-3 Return from the Different Dimension. Dimension Fusion is nice, but not really all that necessary.
 

XyronTheFalcon

I'm Back? YAY!
So I need help now..

Can someone make a list on the cards that I need to remove and put in?Thanks!
 

Aquadon

TCG Trainer
Well, I think if you want Machines, V-to-Z would be the way to go. Here is what I would think would be a good V-to-Z deck:

Monsters: 18
Cyber Dragon x2
X-Head Cannon x3
Y-Dragon head x2
Z-Metal Tank x2
V-Tiger Jet x2
W-Wing Catapult x2
Shining Angel x2
DDWL
Sangan
Magician of Faith

Spell Cards: 13
Dark Hole
Snatch Steal
Premature Burial
Limiter Removal
Nobleman of Crossout
Frontline Base x2
Heavy Storm
Mystical Space Typhoon
Smashing Ground x2
Giant Trunade x2

Trap Cards: 10
Call Of the Haunted
Torrential Tribute
Return from the Different Dimension x2
Sakaretsu Armor x2
Dust Tornado x2
Roll Out! x2

You know what the Fusions are. 3x of each V-to-Z fusion. That would make a competitive deck.

Could you look at the deck in my sig? Thanks in advance.
 
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