sfebassist
Member
So this is the team that I am going to be breeding to take on the battle mansion as I've always seen you don't need a ton of set up moves in these parts of the game so here is what I'm thinking
Swampert
Nature Adamant
Item Swampertite
Waterfall
Earthquake
Ice punch
Superpower
Ninetales
Nature calm
Item ?
Ability drought
Fire Blast/Flamethrower
Solarbeam
Dark Pulse
Will-o-wisp
Donphan
Nature adamant
Item assault vest
Ability ?
Earthquake
Ice Shard
Knock off/ gunk shot
Seed bomb
Manectric
Nature timid
Item Life Orb
Ability lighting rod
Volt switch
Thunderbolt
Overheat/flamethrower
Signal beam/ HP ice
Roserade
Nature timid
Item life orb
Ability technician
Leaf storm
Sludge bomb
Dazzling gleam
Aromatherapy
Crobat
Nature adamant or jolly
Item black sludge
Ability infiltrator
Brave bird
U-Turn
Cross poison
Roost
I wold love some advise
Swampert
Nature Adamant
Item Swampertite
Waterfall
Earthquake
Ice punch
Superpower
Ninetales
Nature calm
Item ?
Ability drought
Fire Blast/Flamethrower
Solarbeam
Dark Pulse
Will-o-wisp
Donphan
Nature adamant
Item assault vest
Ability ?
Earthquake
Ice Shard
Knock off/ gunk shot
Seed bomb
Manectric
Nature timid
Item Life Orb
Ability lighting rod
Volt switch
Thunderbolt
Overheat/flamethrower
Signal beam/ HP ice
Roserade
Nature timid
Item life orb
Ability technician
Leaf storm
Sludge bomb
Dazzling gleam
Aromatherapy
Crobat
Nature adamant or jolly
Item black sludge
Ability infiltrator
Brave bird
U-Turn
Cross poison
Roost
I wold love some advise