Shiloh Phoenix
Super Coordinator
okay, I loved the effect of blaziken ex's 2nd attack. 100 to anything, amazing. when I saw steelix ex, I saw a reincarnated bex. Then when I saw delta tyranitar, I was like OMG uber-walrein. so, here's my idea...
pokemon 18
3 slugma collect
2 magcargo smooth over
1 magcargo UF
3 larvitar DS
2 pupitar DS
3 tyranitar DS
2 onix TRR
2 steelix ex
trainers 26
4 dual ball
3 holon ruins
1 island cave
3 copycat
3 steven's advice
3 rare candy
3 celio's network
2 prof. elm's training method
1 warp point
1 holon farmer
1 energy recycle system
1 strength charm
energy 16
2 holon FF
6 fighting
4 fire
4 metal
the main strategy is to use magcargo+tyranitar/holon ruins to get a quick search and extra energy attachment every tuen, which is usually up by turn 3. the steelix is to be used as a massive steel tank to deal 100 to anything whenever I want, and it works. the 1 UF magcargo is my fighting type attackera and the holon energy might just be the most useful card in teh deck, 2nd only to strength charm, enabling me to pull OHKO's on medicham, metagross d, dragonite d(both with metals), legendary birds, and to use t-tar to get ohko's on magcargo's, or any other stage 1 menace. warp point is for when I need a steelix out of there fast.(5 retreat is stupid) and lastly, ers and holon farmer are for reusing steelix'd energy.
pokemon 18
3 slugma collect
2 magcargo smooth over
1 magcargo UF
3 larvitar DS
2 pupitar DS
3 tyranitar DS
2 onix TRR
2 steelix ex
trainers 26
4 dual ball
3 holon ruins
1 island cave
3 copycat
3 steven's advice
3 rare candy
3 celio's network
2 prof. elm's training method
1 warp point
1 holon farmer
1 energy recycle system
1 strength charm
energy 16
2 holon FF
6 fighting
4 fire
4 metal
the main strategy is to use magcargo+tyranitar/holon ruins to get a quick search and extra energy attachment every tuen, which is usually up by turn 3. the steelix is to be used as a massive steel tank to deal 100 to anything whenever I want, and it works. the 1 UF magcargo is my fighting type attackera and the holon energy might just be the most useful card in teh deck, 2nd only to strength charm, enabling me to pull OHKO's on medicham, metagross d, dragonite d(both with metals), legendary birds, and to use t-tar to get ohko's on magcargo's, or any other stage 1 menace. warp point is for when I need a steelix out of there fast.(5 retreat is stupid) and lastly, ers and holon farmer are for reusing steelix'd energy.