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My OU team

Discussion in 'Older Gen RMT' started by shuckle14, Nov 23, 2005.

  1. shuckle14

    shuckle14 Guest

    Starmie @ Leftovers
    Trait: Natural Cure
    EVs: 40 HP / 216 Spd / 252 SAtk
    Timid Nature (+Spd, -Atk)
    - Ice Beam
    - Thunderbolt
    - Surf
    - Recover

    Flygon (M) @ Choice Band
    Trait: Levitate
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant (+Atk, -SAtk)
    - Earthquake
    - Rock Slide
    - Quick Attack
    - Hidden Power [Bug]

    Forretress (F) @ Leftovers
    Trait: Sturdy
    EVs: 168 HP / 152 Atk / 188 Def
    Impish Nature (+Def, -SAtk)
    - Earthquake
    - Light Screen
    - Spikes
    - Rapid Spin

    Snorlax (M) @ Leftovers
    Trait: Thick Fat
    EVs: 160 HP / 136 Atk / 56 Def / 156 SDef
    Careful Nature (+SDef, SAtk)
    - Curse
    - Rest
    - Body Slam
    - Shadow Ball

    Blaziken (M) Leftovers
    Trait: Blaze
    EVs: 44 HP / 124 Atk / 252 Spd / 88 SAtk
    Hasty Nature (+Spd, -Def)
    - Fire Blast
    - Rock Slide
    - Sky Uppercut
    - Thunderpunch

    Zapdos @ Leftovers
    Trait: Pressure
    EVs: 4 HP / 48 Def / 240 Spd / 220 SAtk
    Modest Nature (+SAtk, -Atk)
    - Hidden Power [Grass]
    - Substitute
    - Thunderbolt
    - Light Screen
     
  2. DemonScythe

    DemonScythe Guest

    More Reflect forry
    Spiking is dumb though when noone can phaze
    so you could just put rest but it ruins the point of Forry
    quite redundant in your team..
     
  3. aipomkong

    aipomkong prophecy fulfilled

    lack of a phazer hurts *skarm>forry*
     

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