DJLowrider
Well-Known Member
So here's what I'm looking to use, covering Pokemon that I like and that I figure will give me good type coverage throughout the game.
Swampert
- Earthquake
- Waterfall
- Rock Slide
- Surf
Swampert's Sp. Atk is bad, but Surf is there for utility rather than damage. I may replace it just prior to the E4 with something else. Waterfall is my Water STAB with Earthquake for Ground STAB.
Talonflame
- Roost
- Bulk Up
- Flame Charge
- Brave Bird
Pretty standard Talonflame, here. Priority Brave Bird, of course. Flame Charge isn't the strongest Fire move, but it should get me through things with a Bulk Up or two.
Galvantula
- Sticky Web
- Bug Buzz
- Thunder
- Volt Switch
I couldn't run the game without my favorite Electric- and Bug-type. She'll be leading the charge when I get to the E4. Sticky Web is just too much fun to use.
Blissey
- Protect
- Toxic
- Seismic Toss
- Soft-boiled
Blissey is always a solid Special Wall and has served me well in the past. Granted Eviolite Chansey is technically better, I'm not sure I want to bother keeping her un-evolved for the core game.
Aegislash
- King's Shield
- Flash Cannon/Shadow Ball
- Shadow Claw/Sacred Sword
- Swords Dance/Iron Defense
Aegislash easily became my favorite new pokemon of Gen 6. So many resists, it can take a beating and just keep on trucking, and there's so many offensive options. I'm planning on running with one physical attack and one special attack, in case of Intimidate or other Attack-reducing moves. Still tossed up on whether to roll with Swords Dance or Iron Defense, but either way Aegis will likely be holding the Leftovers once I get them.
Mawile
- Swords Dance
- Sucker Punch
- Play Rough
- Protect
I also couldn't roll through this game without my all-time favorite pokemon on the team. I'm just hoping Mawilite will be available pre-E4. Even if it isn't, between Intimidate and her immunities and resistances Mawile can still help the team out in places.
And of course I'll probably pick up a Zigzagoon to be an HM slave for everything else, but this is the team I intend to focus on using for the game. Thoughts and criticisms are welcome, of course.
Swampert
- Earthquake
- Waterfall
- Rock Slide
- Surf
Swampert's Sp. Atk is bad, but Surf is there for utility rather than damage. I may replace it just prior to the E4 with something else. Waterfall is my Water STAB with Earthquake for Ground STAB.
Talonflame
- Roost
- Bulk Up
- Flame Charge
- Brave Bird
Pretty standard Talonflame, here. Priority Brave Bird, of course. Flame Charge isn't the strongest Fire move, but it should get me through things with a Bulk Up or two.
Galvantula
- Sticky Web
- Bug Buzz
- Thunder
- Volt Switch
I couldn't run the game without my favorite Electric- and Bug-type. She'll be leading the charge when I get to the E4. Sticky Web is just too much fun to use.
Blissey
- Protect
- Toxic
- Seismic Toss
- Soft-boiled
Blissey is always a solid Special Wall and has served me well in the past. Granted Eviolite Chansey is technically better, I'm not sure I want to bother keeping her un-evolved for the core game.
Aegislash
- King's Shield
- Flash Cannon/Shadow Ball
- Shadow Claw/Sacred Sword
- Swords Dance/Iron Defense
Aegislash easily became my favorite new pokemon of Gen 6. So many resists, it can take a beating and just keep on trucking, and there's so many offensive options. I'm planning on running with one physical attack and one special attack, in case of Intimidate or other Attack-reducing moves. Still tossed up on whether to roll with Swords Dance or Iron Defense, but either way Aegis will likely be holding the Leftovers once I get them.
Mawile
- Swords Dance
- Sucker Punch
- Play Rough
- Protect
I also couldn't roll through this game without my all-time favorite pokemon on the team. I'm just hoping Mawilite will be available pre-E4. Even if it isn't, between Intimidate and her immunities and resistances Mawile can still help the team out in places.
And of course I'll probably pick up a Zigzagoon to be an HM slave for everything else, but this is the team I intend to focus on using for the game. Thoughts and criticisms are welcome, of course.
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